Player Matchup

He Bo
He Bo
Duritto
He Bo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 162L
1,630 Elo+
Party 1
Rama
Rama
Sayomie
Rama
Level 144
God Stats
5W - 2L
1,609 SR
Queue Stats
133W - 118L
1,649 Elo+
Party 1
Athena
Athena
SrJoven
Athena
Level 123
God Stats
4W - 5L
1,462 SR
Queue Stats
63W - 55L
1,646 Elo+
Party 1
Chang'e
Chang'e
SrLettiger
Chang'e
Level 135
God Stats
8W - 0L
1,930 SR
Queue Stats
140W - 113L
1,618 Elo+
Party 1
Cupid
Cupid
TheKenshiKAI
Cupid
Level 54
God Stats
2W - 1L
1,582 SR
Queue Stats
190W - 176L
1,592 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,627 Elo+

VS

Team Averages
Level 114
1,555 SR
1,629 Elo+
King Arthur
King Arthur
Matutë
King Arthur
Level 115
God Stats
19W - 14L
1,630 SR
Queue Stats
665W - 379L
1,698 Elo+
Party 2
Cabrakan
Cabrakan
PepitoChan
Cabrakan
Level 69
God Stats
0W - 3L
1,083 SR
Queue Stats
74W - 69L
1,632 Elo+
Party 2
Athena
Athena
SacㅤZ
Athena
Level 160
God Stats
9W - 4L
2,009 SR
Queue Stats
258W - 158L
1,732 Elo+
Party 2
Fenrir
Fenrir
VinnyDw
Fenrir
Level 121
God Stats
15W - 12L
1,744 SR
Queue Stats
69W - 68L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeiReKs
Ah Muzen Cab
Level 105
God Stats
1W - 4L
1,306 SR
Queue Stats
304W - 326L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Duritto
He Bo
19
5 / 3 / 9
11,589
579
15,106
10,515
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Sayomie
Rama
18
7 / 2 / 8
11,323
566
16,521
10,823
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SrJoven
Athena
17
7 / 1 / 18
11,623
581
13,735
21,828
24,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SrLettiger
Chang'e
18
3 / 3 / 8
11,289
564
16,382
17,025
16,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 6
11,764
588
9,876
12,165
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Matutë
King Arthur
16
3 / 4 / 2
10,036
502
11,982
26,190
22,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
PepitoChan
Cabrakan
13
0 / 6 / 3
8,223
411
3,424
19,686
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
SacㅤZ
Athena
15
3 / 6 / 4
9,593
480
13,103
17,763
11,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
VinnyDw
Fenrir
16
3 / 10 / 3
9,446
472
7,911
19,266
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
ZeiReKs
Ah Muzen Cab
18
2 / 3 / 1
10,672
534
11,878
13,896
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
29
Kills
11
11
Deaths
29
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Duritto
He Bo
5
3
9
3.17
L
King Arthur
Matutë
King Arthur
3
4
2
1
L
Cabrakan
PepitoChan
Cabrakan
0
6
3
0.25
L
Athena
SacㅤZ
Athena
3
6
4
0.83
W
Rama
Sayomie
Rama
7
2
8
5.5
W
Athena
SrJoven
Athena
7
1
18
16
W
Chang'e
SrLettiger
Chang'e
3
3
8
2.33
W
7
2
6
5
L
Fenrir
VinnyDw
Fenrir
3
10
3
0.45
L
Ah Muzen Cab
ZeiReKs
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,620
Damage
48,298
72,356
Taken
96,801
54,708
Mitigated
65,926
32,885
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Duritto
He Bo
15,106
813
0
3,408
10,515
4,102
0
2,899
7,616
98,086
0
L
King Arthur
Matutë
King Arthur
11,982
1,943
0
8,241
26,190
22,109
0
15,500
10,690
0
67,000
L
Cabrakan
PepitoChan
Cabrakan
3,424
581
0
4,709
19,686
16,018
0
9,711
9,975
27,175
0
L
Athena
SacㅤZ
Athena
13,103
4,750
0
1,948
17,763
11,355
0
9,624
8,139
60,837
0
W
Rama
Sayomie
Rama
16,521
13,806
0
4,914
10,823
4,998
572
6,335
4,488
0
80,416
W
Athena
SrJoven
Athena
13,735
3,241
0
4,567
21,828
24,631
175
6,763
15,065
41,178
0
W
Chang'e
SrLettiger
Chang'e
16,382
2,367
1,347
11,200
17,025
16,303
641
2,683
14,342
83,304
0
W
9,876
6,354
996
6,453
12,165
4,674
0
1,137
11,028
0
91,702
L
Fenrir
VinnyDw
Fenrir
7,911
1,374
0
2,731
19,266
10,656
0
8,138
11,128
0
53,213
L
Ah Muzen Cab
ZeiReKs
Ah Muzen Cab
11,878
5,720
0
7,049
13,896
5,788
2,736
2,945
10,951
0
94,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,588
Gold Earned
47,970
646
Minions Killed
519
0
Camps Cleared
0
1,933,569
Distance Traveled
1,871,995
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,589
579
151
8
0
403,331
2
L
King Arthur
10,036
502
130
7
0
410,897
5
L
Cabrakan
8,223
411
32
2
0
373,048
6
L
Athena
9,593
480
108
5
0
389,119
0
W
Rama
11,323
566
137
7
0
371,738
7
W
Athena
11,623
581
45
2
0
436,290
5
W
Chang'e
11,289
564
138
7
0
366,175
3
W
Cupid
11,764
588
175
9
0
356,035
6
L
Fenrir
9,446
472
95
5
0
342,860
2
L
Ah Muzen Cab
10,672
534
154
8
0
356,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role