Player Matchup

Yemoja
Yemoja
ExTreion
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Horus
Horus
MalcuPl
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Poussy
Tsukuyomi
Level 45
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Artemis
Artemis
SaintMush
Artemis
Level 88
God Stats
11W - 12L
1,615 SR
Queue Stats
512W - 484L
1,483 Elo+
Solo
Ra
Ra
Крепкий
Ra
Level 157
God Stats
7W - 8L
1,722 SR
Queue Stats
411W - 420L
1,560 Elo+
Solo
Team Averages
Level 81
1,614 SR
1,612 Elo+

VS

Team Averages
Level 96
1,463 SR
1,505 Elo+
Ares
Ares
Danny_Banned
Ares
Level 93
God Stats
2W - 3L
1,199 SR
Queue Stats
172W - 167L
1,448 Elo+
Party 1
Cerberus
Cerberus
EvergrYn
Cerberus
Level 107
God Stats
2W - 3L
1,248 SR
Queue Stats
198W - 185L
1,512 Elo+
Solo
Apollo
Apollo
LewisBanned
Apollo
Level 95
God Stats
20W - 13L
1,634 SR
Queue Stats
366W - 372L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDoinks
Tsukuyomi
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 227L
1,519 Elo+
Solo
Tiamat
Tiamat
xvlogo
Tiamat
Level 81
God Stats
2W - 3L
1,735 SR
Queue Stats
98W - 80L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExTreion
Yemoja
7
0 / 0 / 4
5,095
510
2,386
3,144
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
MalcuPl
Horus
9
2 / 3 / 2
5,577
558
3,784
7,220
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Poussy
Tsukuyomi
8
3 / 5 / 1
5,149
515
4,910
7,929
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SaintMush
Artemis
8
1 / 5 / 0
5,138
514
3,636
7,404
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
5,661
566
3,917
7,035
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,844
584
4,535
8,064
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
EvergrYn
Cerberus
11
2 / 0 / 4
6,733
673
4,784
6,557
5,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
11
6 / 3 / 0
6,082
608
5,505
6,827
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
xDoinks
Tsukuyomi
12
6 / 1 / 2
6,912
691
3,896
6,357
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
xvlogo
Tiamat
11
3 / 0 / 2
6,166
617
3,843
4,457
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
18
18
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Cerberus
EvergrYn
Cerberus
2
0
4
4
L
Yemoja
ExTreion
Yemoja
0
0
4
2
W
Apollo
6
3
0
2
L
Horus
MalcuPl
Horus
2
3
2
1
L
Tsukuyomi
Poussy
Tsukuyomi
3
5
1
0.7
L
Artemis
SaintMush
Artemis
1
5
0
0.2
W
Tsukuyomi
xDoinks
Tsukuyomi
6
1
2
7
W
Tiamat
xvlogo
Tiamat
3
0
2
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
22,563
32,732
Taken
32,262
10,907
Mitigated
15,901
10,484
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,535
212
0
2,569
8,064
3,499
0
1,404
6,660
20,274
0
W
Cerberus
EvergrYn
Cerberus
4,784
466
0
3,994
6,557
5,959
479
542
5,953
35,163
0
L
Yemoja
ExTreion
Yemoja
2,386
1,381
2,559
1,479
3,144
1,135
90
1,356
1,788
8,573
0
W
Apollo
5,505
2,691
0
2,149
6,827
2,053
89
1,325
5,462
0
29,177
L
Horus
MalcuPl
Horus
3,784
1,876
468
1,258
7,220
3,171
0
1,965
5,247
0
28,910
L
Tsukuyomi
Poussy
Tsukuyomi
4,910
1,289
286
647
7,929
2,083
114
2,679
5,250
0
16,642
L
Artemis
SaintMush
Artemis
3,636
1,948
0
1,810
7,404
2,158
0
3,186
4,218
0
21,399
W
Tsukuyomi
xDoinks
Tsukuyomi
3,896
1,131
0
3,112
6,357
2,070
630
800
5,441
0
41,561
W
Tiamat
xvlogo
Tiamat
3,843
578
0
3,054
4,457
2,320
812
1,836
2,443
28,030
0
L
3,917
500
10
1,967
7,035
2,360
0
3,612
3,067
35,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
31,737
203
Minions Killed
356
0
Camps Cleared
0
888,596
Distance Traveled
950,555
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,844
584
25
3
0
196,699
0
W
Cerberus
6,733
673
132
13
0
188,980
5
L
Yemoja
5,095
510
4
0
0
194,291
1
W
Apollo
6,082
608
51
5
0
172,905
2
L
Horus
5,577
558
60
6
0
183,965
2
L
Tsukuyomi
5,149
515
26
3
0
191,308
0
L
Artemis
5,138
514
41
4
0
142,085
3
W
Tsukuyomi
6,912
691
84
8
0
205,492
3
W
Tiamat
6,166
617
64
6
0
186,479
5
L
Ra
5,661
566
72
7
0
176,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role