Player Matchup

Hel
Hel
MikeyG9547
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,590 Elo+
Solo
Cerberus
Cerberus
doublesmix
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,285 Elo+
Party 1
Ares
Ares
londarek
Ares
Level 5
God Stats
17W - 32L
1,159 SR
Queue Stats
18W - 34L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
mwaka_moon972-
Nu Wa
Level 16
God Stats
32W - 26L
1,490 SR
Queue Stats
82W - 108L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
wolfdefender775
Jing Wei
Level 29
God Stats
3W - 5L
1,374 SR
Queue Stats
24W - 37L
1,281 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,363 Elo+

VS

Team Averages
Level 21
1,496 SR
1,299 Elo+
Bakasura
Bakasura
AXEL1130
Bakasura
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 61L
1,379 Elo+
Solo
Hades
Hades
Embry16
Hades
Level 16
God Stats
4W - 2L
1,729 SR
Queue Stats
27W - 33L
1,339 Elo+
Solo
Hercules
Hercules
RAMY9-K
Hercules
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 59L
1,281 Elo+
Solo
Nemesis
Nemesis
RustyCashews
Nemesis
Level 29
God Stats
5W - 2L
1,449 SR
Queue Stats
22W - 27L
1,225 Elo+
Solo
Ullr
Ullr
lilchicken115
Ullr
Level 25
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 6L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 7
9,500
950
6,020
18,046
10,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
doublesmix
Cerberus
16
5 / 6 / 5
10,892
1,089
10,776
29,650
15,702
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
15
1 / 12 / 4
9,027
903
6,529
23,855
12,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
4 / 10 / 4
10,811
1,081
15,943
17,193
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
15
0 / 13 / 6
8,826
883
6,786
18,244
6,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AXEL1130
Bakasura
18
6 / 2 / 20
11,004
1,100
10,082
12,854
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Embry16
Hades
18
9 / 4 / 22
11,841
1,184
25,732
11,973
5,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RAMY9-K
Hercules
18
3 / 1 / 24
10,989
1,099
11,250
9,576
3,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RustyCashews
Nemesis
19
22 / 1 / 18
13,043
1,304
38,440
11,940
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 2 / 17
11,407
1,141
14,771
7,704
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
10
Kills
50
50
Deaths
10
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AXEL1130
Bakasura
6
2
20
8
W
Hades
Embry16
Hades
9
4
22
5
L
0
9
7
0.39
W
Hercules
RAMY9-K
Hercules
3
1
24
15
W
Nemesis
RustyCashews
Nemesis
22
1
18
31
L
Cerberus
doublesmix
Cerberus
5
6
5
1.25
W
10
2
17
9.25
L
Ares
1
12
4
0.25
L
4
10
4
0.6
L
Jing Wei
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,054
Damage
100,275
106,988
Taken
54,047
50,756
Mitigated
21,042
10,127
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AXEL1130
Bakasura
10,082
6,595
0
1,464
12,854
4,522
0
8,916
3,938
0
22,421
W
Hades
Embry16
Hades
25,732
3,494
988
3,878
11,973
5,930
0
8,892
3,081
48,365
0
L
6,020
1,020
2,542
2,812
18,046
10,644
0
3,699
14,297
39,422
0
W
Hercules
RAMY9-K
Hercules
11,250
4,955
156
3,165
9,576
3,444
0
7,789
1,787
0
26,592
W
Nemesis
RustyCashews
Nemesis
38,440
27,573
0
574
11,940
4,566
0
8,010
3,930
0
51,828
L
Cerberus
doublesmix
Cerberus
10,776
2,159
0
3,656
29,650
15,702
0
4,196
25,068
17,446
0
W
14,771
9,394
0
1,852
7,704
2,580
0
5,661
2,043
0
32,816
L
Ares
6,529
871
0
0
23,855
12,248
0
5,742
18,113
20,073
0
L
15,943
3,534
0
884
17,193
5,521
0
5,788
11,395
29,538
0
L
Jing Wei
6,786
4,186
0
233
18,244
6,641
0
6,307
11,863
0
20,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,056
Gold Earned
58,284
137
Minions Killed
191
3
Camps Cleared
9
718,005
Distance Traveled
920,627
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,004
1,100
36
4
1
218,668
0
W
Hades
11,841
1,184
59
6
1
148,918
1
L
Hel
9,500
950
67
7
1
131,471
1
W
Hercules
10,989
1,099
38
4
4
169,042
0
W
Nemesis
13,043
1,304
22
2
2
224,174
0
L
Cerberus
10,892
1,089
18
2
0
166,842
1
W
Ullr
11,407
1,141
36
4
1
159,825
0
L
Ares
9,027
903
9
1
0
163,414
0
L
Nu Wa
10,811
1,081
23
2
1
142,793
0
L
Jing Wei
8,826
883
20
2
1
113,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role