Player Matchup

Hachiman
Hachiman
Gold IV
AzazelOZ
Hachiman
Gold IV
Level 133
God Stats
6W - 6L
1,226 SR
Queue Stats
199W - 201L
1,481 MMR
Solo
Thanatos
Thanatos
Gold III
BoLiThA
Thanatos
Gold III
Level 157
God Stats
3W - 4L
1,895 SR
Queue Stats
124W - 122L
1,502 MMR
Solo
Chaac
Chaac
Gold IV
Philostratus
Chaac
Gold IV
Level 135
God Stats
29W - 41L
1,449 SR
Queue Stats
436W - 448L
1,485 MMR
Solo
Cerberus
Cerberus
Gold III
Trollacadimy
Cerberus
Gold III
Level 85
God Stats
8W - 6L
1,513 SR
Queue Stats
194W - 190L
1,501 MMR
Solo
Merlin
Merlin
Silver II
steelbutcher
Merlin
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,517 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,627 SR
1,493 MMR
Anhur
Anhur
Bronze III
AdmiralAppa
Anhur
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
BaІІsackvick
Zhong Kui
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,496 MMR
Party 2
Arachne
Arachne
Gold V
DuqueDePilsener
Arachne
Gold V
Level 106
God Stats
54W - 28L
1,878 SR
Queue Stats
779W - 796L
1,370 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
RavenNiels
Sun Wukong
Gold III
Level 154
God Stats
73W - 62L
1,611 SR
Queue Stats
742W - 758L
1,591 MMR
Party 1
Agni
Agni
Gold IV
johanAP
Agni
Gold IV
Level 123
God Stats
15W - 13L
1,648 SR
Queue Stats
40W - 47L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AzazelOZ
Hachiman
20
6 / 13 / 6
15,151
459
17,942
36,644
11,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
BoLiThA
Thanatos
20
7 / 13 / 12
15,825
480
17,316
32,145
11,485
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 12 / 8
16,680
505
22,251
40,387
46,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Trollacadimy
Cerberus
20
7 / 6 / 7
16,423
498
24,685
59,983
61,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
5 / 13 / 6
15,758
478
28,092
26,112
9,735
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatDanzaburouScyllaSetTsukuyomi

VS

Bans
AthenaApolloKumbhakarnaTyrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 12 / 16
20,269
614
49,853
38,431
40,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
BaІІsackvick
Zhong Kui
20
16 / 5 / 11
22,955
696
50,908
40,928
45,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 12
17,770
538
11,028
36,335
19,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RavenNiels
Sun Wukong
20
5 / 4 / 13
18,637
565
21,943
38,638
43,624
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
johanAP
Agni
20
13 / 6 / 17
19,197
582
33,563
25,737
10,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
126
33
Kills
57
57
Deaths
33
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
16
12
16
2
L
Hachiman
AzazelOZ
Hachiman
6
13
6
0.69
W
Zhong Kui
BaІІsackvick
Zhong Kui
16
5
11
4.3
L
Thanatos
BoLiThA
Thanatos
7
13
12
1
W
7
6
12
2.17
L
8
12
8
1
W
Sun Wukong
RavenNiels
Sun Wukong
5
4
13
2.88
L
Cerberus
Trollacadimy
Cerberus
7
6
7
1.75
W
Agni
johanAP
Agni
13
6
17
3.58
L
Merlin
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,286
Damage
167,295
195,271
Taken
180,069
141,065
Mitigated
159,923
51,098
Healing
64,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,853
25,250
0
1,861
38,431
40,807
2,830
13,639
24,458
6,283
94,610
L
Hachiman
AzazelOZ
Hachiman
17,942
9,743
0
6,237
36,644
11,486
828
15,657
20,987
0
87,715
W
Zhong Kui
BaІІsackvick
Zhong Kui
50,908
13,772
0
28,092
40,928
45,952
7,528
7,849
32,666
211,857
0
L
Thanatos
BoLiThA
Thanatos
17,316
6,056
0
15,105
32,145
11,485
420
18,767
13,378
0
96,312
W
11,028
6,218
0
10,571
36,335
19,030
4,422
11,435
24,752
0
178,411
L
22,251
2,387
0
9,274
40,387
46,446
0
18,224
22,163
14,450
86,930
W
Sun Wukong
RavenNiels
Sun Wukong
21,943
6,240
0
16,024
38,638
43,624
770
16,302
21,655
0
128,039
L
Cerberus
Trollacadimy
Cerberus
24,685
1,691
0
18,035
59,983
61,913
186
25,389
34,594
115,462
0
W
Agni
johanAP
Agni
33,563
1,877
422
7,616
25,737
10,510
1,629
12,789
12,540
147,567
0
L
Merlin
28,092
1,552
0
2,447
26,112
9,735
0
11,607
14,505
106,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,837
Gold Earned
98,828
828
Minions Killed
878
0
Camps Cleared
0
2,823,065
Distance Traveled
2,999,400
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
20,269
614
75
2
0
524,616
5
L
Hachiman
15,151
459
126
4
0
545,256
3
W
Zhong Kui
22,955
696
262
8
0
565,623
1
L
Thanatos
15,825
480
140
4
0
552,617
2
W
Arachne
17,770
538
156
5
0
638,359
6
L
Chaac
16,680
505
153
5
0
604,018
5
W
Sun Wukong
18,637
565
210
6
0
646,649
2
L
Cerberus
16,423
498
242
7
0
601,116
7
W
Agni
19,197
582
175
5
0
624,153
5
L
Merlin
15,758
478
167
5
0
520,058
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role