Player Matchup

Ymir
Ymir
AHeKDoTuK
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,413 Elo+
Party 3
Izanami
Izanami
BarbarossaX
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,630 Elo+
Party 2
Fenrir
Fenrir
Hamurabi320
Fenrir
Level 22
God Stats
4W - 3L
1,704 SR
Queue Stats
212W - 197L
1,461 Elo+
Solo
Tiamat
Tiamat
TiamatOrFeed
Tiamat
Level 27
God Stats
1W - 1L
1,792 SR
Queue Stats
9W - 6L
1,619 Elo+
Party 2
Arachne
Arachne
Wolerento
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 51
1,599 SR
1,525 Elo+

VS

Team Averages
Level 72
1,561 SR
1,647 Elo+
Janus
Janus
DjBaLL
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,431 Elo+
Solo
Apollo
Apollo
Kargir
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 16L
1,770 Elo+
Party 1
Eset
Eset
MishMishMish
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 18L
1,889 Elo+
Party 1
Cerberus
Cerberus
SiPuha
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 32L
1,687 Elo+
Solo
Tyr
Tyr
ZeMDe
Tyr
Level 139
God Stats
7W - 10L
1,803 SR
Queue Stats
441W - 437L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 4 / 12
9,757
813
4,636
13,931
14,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
BarbarossaX
Izanami
18
6 / 3 / 10
10,925
910
25,227
12,611
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
13
1 / 5 / 9
8,480
707
5,142
11,825
4,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
19
8 / 4 / 9
11,311
943
18,376
9,949
11,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Wolerento
Arachne
15
3 / 2 / 7
9,099
758
4,288
6,629
3,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjBaLL
Janus
16
5 / 5 / 10
9,510
793
11,511
9,209
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Kargir
Apollo
17
6 / 5 / 7
9,968
831
11,422
10,420
4,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 11
9,197
766
12,439
10,464
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
SiPuha
Cerberus
15
2 / 4 / 12
8,687
724
3,666
22,149
22,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
ZeMDe
Tyr
15
2 / 4 / 8
8,834
736
7,029
12,509
7,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
66
20
Kills
18
18
Deaths
21
47
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
12
2
W
Izanami
BarbarossaX
Izanami
6
3
10
3.67
L
Janus
DjBaLL
Janus
5
5
10
2
W
Fenrir
1
5
9
1.1
L
Apollo
Kargir
Apollo
6
5
7
1.9
L
3
3
11
2.83
L
Cerberus
SiPuha
Cerberus
2
4
12
2
W
Tiamat
8
4
9
3.13
W
Arachne
Wolerento
Arachne
3
2
7
3.25
L
Tyr
ZeMDe
Tyr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,669
Damage
46,067
54,945
Taken
64,751
41,087
Mitigated
43,376
19,925
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,636
446
1,792
1,342
13,931
14,944
708
6,747
7,184
10,308
0
W
Izanami
BarbarossaX
Izanami
25,227
15,187
2,091
4,464
12,611
6,240
2,910
6,700
5,911
0
58,333
L
Janus
DjBaLL
Janus
11,511
289
834
1,035
9,209
3,645
0
4,671
4,538
36,661
0
W
Fenrir
5,142
1,246
1,484
1,568
11,825
4,849
116
5,360
6,465
0
7,795
L
Apollo
Kargir
Apollo
11,422
5,974
1,404
801
10,420
4,604
1,659
6,875
3,545
0
21,237
L
12,439
366
2,062
2,869
10,464
5,368
314
4,094
6,370
28,389
0
L
Cerberus
SiPuha
Cerberus
3,666
227
1,052
6,857
22,149
22,146
119
4,651
17,498
12,429
0
W
Tiamat
18,376
1,531
2,174
2,946
9,949
11,842
527
5,616
4,333
36,653
0
W
Arachne
Wolerento
Arachne
4,288
2,943
454
1,610
6,629
3,212
343
3,193
3,436
0
7,918
L
Tyr
ZeMDe
Tyr
7,029
722
594
3,157
12,509
7,613
0
2,721
9,788
0
12,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,572
Gold Earned
46,196
126
Minions Killed
222
0
Camps Cleared
0
1,089,558
Distance Traveled
1,064,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,757
813
19
2
0
225,270
0
W
Izanami
10,925
910
54
5
0
207,802
0
L
Janus
9,510
793
71
6
0
202,264
0
W
Fenrir
8,480
707
6
1
0
200,512
5
L
Apollo
9,968
831
40
3
0
192,016
0
L
Eset
9,197
766
60
5
0
231,540
4
L
Cerberus
8,687
724
32
3
0
200,688
0
W
Tiamat
11,311
943
46
4
0
213,077
0
W
Arachne
9,099
758
1
0
0
242,897
0
L
Tyr
8,834
736
19
2
0
238,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role