Player Matchup

Chiron
Chiron
 
Chiron
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Loge Seal
Ao Kuang
Level 39
God Stats
24W - 22L
1,488 SR
Queue Stats
192W - 232L
1,414 Elo+
Party 1
Hel
Hel
We R Woody
Hel
Level 67
God Stats
2W - 5L
1,385 SR
Queue Stats
29W - 43L
1,395 Elo+
Party 1
Bacchus
Bacchus
hAiL ECLIPES
Bacchus
Level 112
God Stats
9W - 7L
1,628 SR
Queue Stats
162W - 160L
1,554 Elo+
Party 1
Hercules
Hercules
li Coas il
Hercules
Level 119
God Stats
1W - 2L
1,273 SR
Queue Stats
257W - 261L
1,442 Elo+
Party 1
Team Averages
Level 90
1,455 SR
1,461 Elo+

VS

Team Averages
Level 89
1,703 SR
1,530 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Magnett22
Kukulkan
Level 33
God Stats
105W - 89L
1,618 SR
Queue Stats
144W - 145L
1,554 Elo+
Solo
Osiris
Osiris
RookMan_5
Osiris
Level 104
God Stats
4W - 0L
1,886 SR
Queue Stats
136W - 136L
1,553 Elo+
Party 2
Izanami
Izanami
wakkowolf22
Izanami
Level 49
God Stats
10W - 3L
2,011 SR
Queue Stats
174W - 180L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 7 / 0
6,871
429
8,579
12,965
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Loge Seal
Ao Kuang
12
2 / 7 / 0
7,329
458
4,899
12,411
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
6,270
392
1,330
8,610
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
hAiL ECLIPES
Bacchus
9
1 / 6 / 1
5,768
361
3,536
15,578
8,506
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
li Coas il
Hercules
14
2 / 3 / 1
8,296
519
4,262
10,588
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
19 / 0 / 2
10,718
670
15,053
7,956
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
 
Baron Samedi
14
3 / 1 / 14
9,079
567
9,710
11,191
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Magnett22
Kukulkan
15
0 / 3 / 3
9,234
577
4,470
5,510
2,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
RookMan_5
Osiris
17
4 / 1 / 8
9,822
614
7,488
10,751
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
wakkowolf22
Izanami
15
4 / 1 / 5
8,986
562
7,290
9,540
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
6
Kills
30
30
Deaths
6
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
0
0.14
W
Cabrakan
 
Cabrakan
19
0
2
20
W
Baron Samedi
 
Baron Samedi
3
1
14
10
L
Ao Kuang
Loge Seal
Ao Kuang
2
7
0
0.29
W
Kukulkan
Magnett22
Kukulkan
0
3
3
0.5
W
Osiris
RookMan_5
Osiris
4
1
8
8
L
0
7
0
0
L
Bacchus
hAiL ECLIPES
Bacchus
1
6
1
0.25
L
Hercules
li Coas il
Hercules
2
3
1
0.83
W
Izanami
wakkowolf22
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
44,011
60,152
Taken
44,948
27,081
Mitigated
27,765
15,288
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,579
3,317
569
4,326
12,965
3,813
0
6,882
6,015
0
54,966
W
Cabrakan
 
Cabrakan
15,053
1,960
0
3,655
7,956
6,212
0
1,818
6,056
50,753
0
W
Baron Samedi
 
Baron Samedi
9,710
1,216
1,049
4,795
11,191
9,244
762
2,448
8,718
27,436
0
L
Ao Kuang
Loge Seal
Ao Kuang
4,899
1,701
0
3,079
12,411
4,079
0
6,425
5,986
37,210
0
W
Kukulkan
Magnett22
Kukulkan
4,470
1,325
243
892
5,510
2,121
942
1,014
4,321
53,950
0
W
Osiris
RookMan_5
Osiris
7,488
3,647
0
1,386
10,751
7,063
2,425
2,744
7,901
0
72,571
L
1,330
337
0
1,282
8,610
2,595
0
4,529
4,081
24,243
0
L
Bacchus
hAiL ECLIPES
Bacchus
3,536
662
294
2,105
15,578
8,506
0
5,349
10,229
11,532
0
L
Hercules
li Coas il
Hercules
4,262
707
0
3,633
10,588
8,088
576
6,048
4,540
0
46,122
W
Izanami
wakkowolf22
Izanami
7,290
5,838
0
4,478
9,540
3,125
1,976
1,647
7,893
0
72,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
47,839
358
Minions Killed
511
0
Camps Cleared
0
1,300,452
Distance Traveled
1,479,191
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,871
429
91
6
0
267,488
1
W
Cabrakan
10,718
670
86
5
0
305,878
0
W
Baron Samedi
9,079
567
31
2
0
280,362
5
L
Ao Kuang
7,329
458
70
4
0
272,670
0
W
Kukulkan
9,234
577
131
8
0
278,323
4
W
Osiris
9,822
614
138
9
0
332,353
5
L
Hel
6,270
392
62
4
0
214,919
0
L
Bacchus
5,768
361
14
1
0
255,578
0
L
Hercules
8,296
519
121
8
0
289,797
2
W
Izanami
8,986
562
125
8
0
282,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role