Player Matchup

Sylvanus
Sylvanus
Bewwi
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 63L
1,470 Elo+
Party 1
Zeus
Zeus
Ercacciel
Zeus
Level 28
God Stats
8W - 7L
1,575 SR
Queue Stats
50W - 43L
1,418 Elo+
Party 1
Discordia
Discordia
Faeley
Discordia
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,639 Elo+
Party 1
Pele
Pele
Hu7chy
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
SpingHeeledJack
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,479 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,498 Elo+

VS

Team Averages
Level 26
1,575 SR
1,494 Elo+
The Morrigan
The Morrigan
Ferni77
The Morrigan
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 48L
1,428 Elo+
Party 3
Sylvanus
Sylvanus
Kenford
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,549 Elo+
Solo
Tiamat
Tiamat
OslikOsel
Tiamat
Level 32
God Stats
22W - 20L
1,414 SR
Queue Stats
100W - 107L
1,427 Elo+
Party 3
Bacchus
Bacchus
Sorama
Bacchus
Level 20
God Stats
19W - 2L
1,745 SR
Queue Stats
55W - 32L
1,620 Elo+
Party 2
Bellona
Bellona
technickn
Bellona
Level 26
God Stats
2W - 2L
1,716 SR
Queue Stats
19W - 18L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bewwi
Sylvanus
20
1 / 10 / 17
13,657
910
8,809
23,407
21,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
20
14 / 5 / 6
17,041
1,136
33,198
11,211
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Faeley
Discordia
20
1 / 1 / 22
14,376
958
23,516
9,075
3,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Hu7chy
Pele
19
1 / 10 / 12
12,969
865
11,224
19,172
6,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
SpingHeeledJack
Sun Wukong
20
6 / 4 / 15
15,374
1,025
12,806
25,865
28,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ferni77
The Morrigan
20
3 / 6 / 20
14,501
967
19,250
11,791
4,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Kenford
Sylvanus
20
3 / 4 / 20
13,624
908
8,416
17,096
27,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
OslikOsel
Tiamat
20
10 / 5 / 15
14,941
996
25,122
18,927
22,204
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Sorama
Bacchus
20
5 / 2 / 16
14,499
967
15,112
21,324
28,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
technickn
Bellona
20
9 / 6 / 15
14,487
966
15,211
24,718
23,178
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
116
23
Kills
30
30
Deaths
23
72
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bewwi
Sylvanus
1
10
17
0.95
L
Zeus
14
5
6
3.4
L
Discordia
Faeley
Discordia
1
1
22
12
W
The Morrigan
Ferni77
The Morrigan
3
6
20
2.17
L
Pele
Hu7chy
Pele
1
10
12
0.7
W
Sylvanus
Kenford
Sylvanus
3
4
20
3.25
W
Tiamat
OslikOsel
Tiamat
10
5
15
3.5
W
Bacchus
Sorama
Bacchus
5
2
16
6.5
L
Sun Wukong
SpingHeeledJack
Sun Wukong
6
4
15
3.38
W
Bellona
technickn
Bellona
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,553
Damage
83,111
88,730
Taken
93,856
63,804
Mitigated
106,586
12,489
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bewwi
Sylvanus
8,809
1,058
7,370
3,247
23,407
21,252
0
19,066
3,847
20,654
0
L
Zeus
33,198
1,476
0
0
11,211
4,040
0
7,944
3,097
65,019
0
L
Discordia
Faeley
Discordia
23,516
869
394
954
9,075
3,661
0
7,174
1,745
53,742
0
W
The Morrigan
Ferni77
The Morrigan
19,250
1,657
0
134
11,791
4,777
0
8,086
3,081
64,434
0
L
Pele
Hu7chy
Pele
11,224
1,181
0
63
19,172
6,702
0
14,419
4,597
0
38,773
W
Sylvanus
Kenford
Sylvanus
8,416
1,796
3,994
3,347
17,096
27,469
0
11,839
5,257
20,399
0
W
Tiamat
OslikOsel
Tiamat
25,122
2,979
718
4,755
18,927
22,204
0
12,635
6,292
45,626
0
W
Bacchus
Sorama
Bacchus
15,112
1,894
0
49
21,324
28,958
0
15,674
5,650
27,837
0
L
Sun Wukong
SpingHeeledJack
Sun Wukong
12,806
2,830
0
461
25,865
28,149
0
17,997
7,544
0
41,709
W
Bellona
technickn
Bellona
15,211
4,753
0
1,986
24,718
23,178
0
16,665
8,053
0
39,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,417
Gold Earned
72,052
341
Minions Killed
301
7
Camps Cleared
6
1,388,222
Distance Traveled
1,284,335
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,657
910
31
2
1
245,763
0
L
Zeus
17,041
1,136
75
5
1
248,208
0
L
Discordia
14,376
958
89
6
0
303,078
0
W
The Morrigan
14,501
967
124
8
1
242,955
1
L
Pele
12,969
865
64
4
0
273,782
1
W
Sylvanus
13,624
908
32
2
0
237,443
0
W
Tiamat
14,941
996
61
4
2
247,187
4
W
Bacchus
14,499
967
31
2
1
286,190
0
L
Sun Wukong
15,374
1,025
82
5
5
317,391
0
W
Bellona
14,487
966
53
4
2
270,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role