Player Matchup

Sol
Sol
DevotedPizza
Sol
Level 16
God Stats
4W - 2L
1,777 SR
Queue Stats
31W - 49L
1,350 Elo+
Solo
Hel
Hel
JesusAlo
Hel
Level 16
God Stats
55W - 50L
1,575 SR
Queue Stats
87W - 80L
1,467 Elo+
Party 2
Ra
Ra
TwistdUpBlunts
Ra
Level 18
God Stats
10W - 15L
1,500 SR
Queue Stats
150W - 176L
1,308 Elo+
Solo
Jing Wei
Jing Wei
XxGasterxX9820
Jing Wei
Level 28
God Stats
3W - 5L
1,496 SR
Queue Stats
150W - 148L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
file-de-pacu
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,425 Elo+

VS

Team Averages
Level 18
1,587 SR
1,370 Elo+
Anhur
Anhur
Bladeric
Anhur
Level 26
God Stats
4W - 1L
1,482 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 1
Fenrir
Fenrir
Essex Corp
Fenrir
Level 24
God Stats
44W - 44L
1,494 SR
Queue Stats
171W - 152L
1,332 Elo+
Solo
Sylvanus
Sylvanus
JigsawYouth
Sylvanus
Level 5
God Stats
3W - 0L
1,754 SR
Queue Stats
7W - 6L
1,302 Elo+
Solo
Da Ji
Da Ji
KevUwU
Da Ji
Level 13
God Stats
3W - 2L
1,501 SR
Queue Stats
24W - 27L
1,277 Elo+
Party 1
Nike
Nike
Memento_Mori48
Nike
Level 23
God Stats
2W - 2L
1,706 SR
Queue Stats
26W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 14
15,102
888
10,242
23,383
29,796
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 5 / 10
17,629
1,037
21,749
24,410
8,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 7 / 16
16,194
953
15,400
21,683
14,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
10 / 5 / 8
17,487
1,029
31,348
23,848
9,114
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
file-de-pacu
Jormungandr
17
0 / 1 / 1
12,288
723
632
1,337
768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bladeric
Anhur
20
6 / 2 / 14
17,279
1,016
19,143
18,352
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Essex Corp
Fenrir
20
8 / 2 / 9
17,137
1,008
17,801
14,688
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
JigsawYouth
Sylvanus
17
0 / 0 / 2
12,323
725
144
390
140
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
KevUwU
Da Ji
20
6 / 12 / 17
17,412
1,024
29,432
27,553
14,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 8 / 15
16,170
951
25,454
27,758
20,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
24
Kills
26
26
Deaths
24
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bladeric
Anhur
6
2
14
6.5
L
1
8
14
1
W
Fenrir
Essex Corp
Fenrir
8
2
9
6.25
L
10
5
10
3
W
Sylvanus
JigsawYouth
Sylvanus
0
0
2
1
W
Da Ji
KevUwU
Da Ji
6
12
17
1.21
W
6
8
15
1.69
L
3
7
16
1.57
L
Jing Wei
10
5
8
2.8
L
Jormungandr
file-de-pacu
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,371
Damage
91,974
94,661
Taken
88,741
62,456
Mitigated
54,525
20,492
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bladeric
Anhur
19,143
7,903
0
1,173
18,352
8,229
0
8,437
9,915
0
96,938
L
10,242
3,007
0
1,358
23,383
29,796
0
35
23,160
35,324
0
W
Fenrir
Essex Corp
Fenrir
17,801
2,695
0
679
14,688
10,411
0
7,412
7,276
0
34,257
L
21,749
854
6,450
7,199
24,410
8,660
0
0
24,410
39,383
0
W
Sylvanus
JigsawYouth
Sylvanus
144
70
102
102
390
140
0
316
74
1,532
0
W
Da Ji
KevUwU
Da Ji
29,432
5,554
0
631
27,553
14,836
0
13,086
14,467
0
61,751
W
25,454
5,545
0
0
27,758
20,909
0
18,772
8,986
0
51,003
L
15,400
1,995
1,160
1,891
21,683
14,118
0
0
21,683
52,568
0
L
Jing Wei
31,348
28,550
0
2,434
23,848
9,114
0
0
23,848
0
68,819
L
Jormungandr
file-de-pacu
Jormungandr
632
148
0
0
1,337
768
0
109
1,228
4,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,700
Gold Earned
80,321
314
Minions Killed
310
3
Camps Cleared
16
1,247,097
Distance Traveled
1,361,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,279
1,016
167
10
1
323,620
0
L
Sol
15,102
888
56
3
1
256,878
0
W
Fenrir
17,137
1,008
38
2
4
383,904
0
L
Hel
17,629
1,037
51
3
0
345,834
0
W
Sylvanus
12,323
725
4
0
0
19,416
0
W
Da Ji
17,412
1,024
55
3
9
287,390
0
W
Nike
16,170
951
46
3
2
346,748
0
L
Ra
16,194
953
100
6
1
299,864
0
L
Jing Wei
17,487
1,029
96
6
1
301,623
0
L
Jormungandr
12,288
723
11
1
0
42,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role