Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
LilBoogieDB
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Pandalino101
Xbalanque
Level 159
God Stats
4W - 2L
1,646 SR
Queue Stats
178W - 169L
1,650 Elo+
Party 3
Hercules
Hercules
ProfRedViking
Hercules
Level 129
God Stats
1W - 0L
1,525 SR
Queue Stats
85W - 105L
1,506 Elo+
Party 3
Team Averages
Level 152
1,534 SR
1,531 Elo+

VS

Team Averages
Level 136
1,582 SR
1,644 Elo+
Ravana
Ravana
Dasquinty
Ravana
Level 138
God Stats
28W - 20L
1,648 SR
Queue Stats
597W - 547L
1,667 Elo+
Solo
Danzaburou
Danzaburou
Random_IT_Guy
Danzaburou
Level 160
God Stats
12W - 13L
1,577 SR
Queue Stats
207W - 178L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
barpy
Ah Puch
Level 129
God Stats
2W - 9L
1,369 SR
Queue Stats
180W - 174L
1,639 Elo+
Party 2
Nemesis
Nemesis
iChromeee
Nemesis
Level 94
God Stats
10W - 10L
1,690 SR
Queue Stats
173W - 132L
1,670 Elo+
Party 2
He Bo
He Bo
xsuicidal_akx
He Bo
Level 158
God Stats
2W - 1L
1,626 SR
Queue Stats
94W - 86L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 3 / 10
8,945
526
8,258
12,458
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
12
4 / 5 / 10
7,714
454
5,166
12,838
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
14 / 1 / 5
10,315
607
15,397
12,574
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Pandalino101
Xbalanque
15
1 / 2 / 12
8,849
521
8,247
12,312
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ProfRedViking
Hercules
13
0 / 0 / 9
7,847
462
5,421
13,260
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dasquinty
Ravana
15
0 / 0 / 0
8,811
518
8,507
4,031
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Random_IT_Guy
Danzaburou
16
2 / 3 / 2
9,911
583
7,846
11,806
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
barpy
Ah Puch
11
4 / 8 / 2
7,614
448
10,952
19,396
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
iChromeee
Nemesis
13
4 / 7 / 3
8,090
476
8,052
13,403
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 6 / 4
8,245
485
6,054
9,683
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
24
Kills
11
11
Deaths
24
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
10
3.33
W
Sylvanus
 
Sylvanus
4
5
10
1.8
L
Ravana
Dasquinty
Ravana
0
0
0
0
W
14
1
5
16.5
W
Xbalanque
Pandalino101
Xbalanque
1
2
12
3.5
W
Hercules
ProfRedViking
Hercules
0
0
9
4.5
L
Danzaburou
Random_IT_Guy
Danzaburou
2
3
2
1
L
Ah Puch
barpy
Ah Puch
4
8
2
0.63
L
Nemesis
iChromeee
Nemesis
4
7
3
0.79
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
41,411
63,442
Taken
58,319
33,607
Mitigated
25,545
26,575
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,258
401
3,602
6,685
12,458
5,406
204
4,661
7,797
53,730
0
W
Sylvanus
 
Sylvanus
5,166
1,272
1,996
2,459
12,838
7,269
453
6,158
6,680
15,062
2,761
L
Ravana
Dasquinty
Ravana
8,507
2,680
0
1,773
4,031
3,868
420
801
3,111
0
56,211
W
15,397
5,390
0
4,021
12,574
5,368
0
1,770
10,804
0
67,906
W
Xbalanque
Pandalino101
Xbalanque
8,247
2,665
0
2,851
12,312
4,184
0
1,636
10,676
0
69,986
W
Hercules
ProfRedViking
Hercules
5,421
1,825
0
4,961
13,260
11,380
0
2,781
10,479
0
41,069
L
Danzaburou
Random_IT_Guy
Danzaburou
7,846
3,962
0
5,222
11,806
3,751
0
1,002
10,804
0
73,175
L
Ah Puch
barpy
Ah Puch
10,952
881
70
5,386
19,396
10,364
32
5,320
13,976
26,995
0
L
Nemesis
iChromeee
Nemesis
8,052
3,009
0
3,307
13,403
4,618
0
3,130
10,223
0
47,000
L
6,054
206
0
1,802
9,683
2,944
0
2,924
6,759
61,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
42,671
472
Minions Killed
468
0
Camps Cleared
0
1,666,236
Distance Traveled
1,523,787
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,945
526
108
6
0
348,871
6
W
Sylvanus
7,714
454
42
2
0
295,182
1
L
Ravana
8,811
518
129
8
0
342,273
2
W
Da Ji
10,315
607
108
6
0
376,301
2
W
Xbalanque
8,849
521
121
7
0
312,421
4
W
Hercules
7,847
462
93
5
0
333,461
3
L
Danzaburou
9,911
583
129
8
0
279,473
2
L
Ah Puch
7,614
448
27
2
0
293,842
1
L
Nemesis
8,090
476
80
5
0
309,877
2
L
He Bo
8,245
485
103
6
0
298,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role