Player Matchup

Ymir
Ymir
CipoUnchaining
Ymir
Level 118
God Stats
5W - 3L
1,641 SR
Queue Stats
114W - 92L
1,542 Elo+
Party 1
Serqet
Serqet
Daress
Serqet
Level 120
God Stats
2W - 3L
1,580 SR
Queue Stats
90W - 73L
1,523 Elo+
Party 1
Sol
Sol
Demy99
Sol
Level 123
God Stats
2W - 3L
1,593 SR
Queue Stats
85W - 63L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
LGREGE
Guan Yu
Level 107
God Stats
22W - 23L
1,400 SR
Queue Stats
113W - 115L
1,518 Elo+
Solo
Scylla
Scylla
Peggy99
Scylla
Level 104
God Stats
6W - 4L
1,780 SR
Queue Stats
98W - 77L
1,580 Elo+
Party 1
Team Averages
Level 114
1,599 SR
1,546 Elo+

VS

Team Averages
Level 126
1,556 SR
1,524 Elo+
Skadi
Skadi
NightStalking
Skadi
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 172L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Relire25
Amaterasu
Level 128
God Stats
3W - 2L
1,542 SR
Queue Stats
366W - 370L
1,488 Elo+
Solo
Bastet
Bastet
SynShenron
Bastet
Level 141
God Stats
4W - 1L
1,747 SR
Queue Stats
93W - 77L
1,579 Elo+
Solo
Scylla
Scylla
TuMamaFueMia10
Scylla
Level 96
God Stats
19W - 24L
1,456 SR
Queue Stats
211W - 223L
1,537 Elo+
Solo
Terra
Terra
ValseTriste
Terra
Level 108
God Stats
17W - 20L
1,537 SR
Queue Stats
126W - 124L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,105
427
5,708
20,572
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Daress
Serqet
12
0 / 5 / 4
7,884
415
2,450
13,838
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Demy99
Sol
15
2 / 7 / 0
9,052
476
8,797
15,005
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
LGREGE
Guan Yu
14
0 / 6 / 1
8,562
451
10,938
15,900
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Peggy99
Scylla
15
3 / 3 / 1
8,998
474
5,069
10,143
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
12,456
656
15,245
16,368
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Relire25
Amaterasu
19
3 / 0 / 7
11,755
619
8,417
15,417
9,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
SynShenron
Bastet
16
4 / 2 / 13
10,893
573
12,427
15,245
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 2 / 4
11,647
613
16,162
7,108
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 11
10,351
545
5,433
9,797
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
28
28
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Serqet
Daress
Serqet
0
5
4
0.4
L
Sol
Demy99
Sol
2
7
0
0.29
L
Guan Yu
LGREGE
Guan Yu
0
6
1
0.08
W
8
1
6
11
L
Scylla
Peggy99
Scylla
3
3
1
1.17
W
Amaterasu
Relire25
Amaterasu
3
0
7
6.5
W
Bastet
SynShenron
Bastet
4
2
13
5.25
W
10
2
4
6
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
57,684
75,458
Taken
63,935
40,312
Mitigated
32,715
15,784
Healing
28,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
679
0
1,802
20,572
12,274
0
7,997
12,325
24,374
0
L
Serqet
Daress
Serqet
2,450
85
0
4,410
13,838
4,488
0
5,032
8,705
0
42,647
L
Sol
Demy99
Sol
8,797
3,150
0
4,714
15,005
3,953
0
944
14,061
63,372
0
L
Guan Yu
LGREGE
Guan Yu
10,938
2,100
160
2,006
15,900
16,558
0
4,337
11,485
582
56,271
W
15,245
6,135
0
8,547
16,368
6,531
3,629
7,858
8,445
0
104,557
L
Scylla
Peggy99
Scylla
5,069
355
0
2,692
10,143
3,039
0
2,738
7,287
46,244
0
W
Amaterasu
Relire25
Amaterasu
8,417
4,975
0
6,797
15,417
9,926
4,156
1,653
13,399
0
71,989
W
Bastet
SynShenron
Bastet
12,427
3,389
0
5,651
15,245
5,692
1,213
3,806
10,853
0
74,614
W
16,162
2,960
0
240
7,108
2,660
1,421
2,464
4,121
79,855
0
W
5,433
130
3,704
3,901
9,797
7,906
452
3,947
5,524
19,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
57,102
440
Minions Killed
574
0
Camps Cleared
0
1,725,857
Distance Traveled
1,858,654
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,105
427
50
3
0
336,286
6
L
Serqet
7,884
415
76
4
0
373,709
5
L
Sol
9,052
476
114
6
0
318,388
6
L
Guan Yu
8,562
451
112
6
0
340,417
8
W
Skadi
12,456
656
168
9
0
350,346
4
L
Scylla
8,998
474
88
5
0
357,057
7
W
Amaterasu
11,755
619
148
8
0
365,386
0
W
Bastet
10,893
573
98
5
0
408,704
4
W
Scylla
11,647
613
139
7
0
331,058
3
W
Terra
10,351
545
21
1
0
403,160
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role