Player Matchup

Cthulhu
Cthulhu
crowcrowcrow123
Cthulhu
Level 5
God Stats
1W - 4L
1,452 SR
Queue Stats
1W - 5L
1,493 Elo+
Party 1
Horus
Horus
perajarac
Horus
Level 5
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Odin
Odin
ргуздуе
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,385 SR
1,498 Elo+

VS

Team Averages
Level 19
1,533 SR
1,498 Elo+
Ymir
Ymir
deXisions
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hel
Hel
kuthester
Hel
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Apollo
Apollo
Бимба
Apollo
Level 47
God Stats
25W - 17L
1,599 SR
Queue Stats
85W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
8,712
622
9,997
17,740
9,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
perajarac
Horus
11
2 / 3 / 2
8,438
603
5,109
16,393
8,031
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 7 / 3
9,118
651
10,265
12,111
9,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 12
9,564
683
4,577
8,697
4,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 7
8,922
637
9,309
9,656
3,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Бимба
Apollo
17
16 / 1 / 1
12,456
890
24,809
19,232
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
17
17
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Ymir
0
4
12
1.5
W
1
3
7
1.5
L
Horus
perajarac
Horus
2
3
2
1
W
Apollo
Бимба
Apollo
16
1
1
16.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
38,695
46,244
Taken
37,585
27,019
Mitigated
16,179
3,100
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,997
855
0
974
17,740
9,043
585
5,927
11,813
30,459
0
W
Ymir
4,577
1,897
0
595
8,697
4,862
82
1,857
6,840
12,656
0
W
9,309
1,091
2,345
3,952
9,656
3,536
198
3,793
5,863
28,808
0
L
Horus
perajarac
Horus
5,109
2,957
478
939
16,393
8,031
416
4,457
11,936
0
19,687
W
Apollo
Бимба
Apollo
24,809
20,296
0
13,413
19,232
7,781
2,138
4,431
14,801
0
84,674
L
10,265
5,698
0
709
12,111
9,945
440
3,730
8,381
0
18,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
30,942
90
Minions Killed
147
0
Camps Cleared
0
682,906
Distance Traveled
715,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,712
622
57
4
0
234,651
1
W
Ymir
9,564
683
16
1
0
219,809
2
W
Hel
8,922
637
30
2
0
248,853
1
L
Horus
8,438
603
18
1
0
245,020
2
W
Apollo
12,456
890
101
7
0
246,408
0
L
Odin
9,118
651
15
1
0
203,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role