Player Matchup

Loki
Loki
BladeOfNoxus
Loki
Level 160
God Stats
27W - 28L
1,613 SR
Queue Stats
153W - 215L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
LargeDanglybit
Nu Wa
Level 160
God Stats
3W - 3L
1,585 SR
Queue Stats
10W - 17L
1,262 Elo+
Party 1
Ymir
Ymir
Rock Kobold
Ymir
Level 79
God Stats
194W - 166L
1,595 SR
Queue Stats
538W - 506L
1,473 Elo+
Solo
Xbalanque
Xbalanque
TellMeSenpai
Xbalanque
Level 104
God Stats
2W - 1L
1,844 SR
Queue Stats
101W - 115L
1,508 Elo+
Solo
Athena
Athena
gstoneyoungking
Athena
Level 139
God Stats
2W - 2L
1,385 SR
Queue Stats
3W - 8L
1,062 Elo+
Party 1
Team Averages
Level 128
1,604 SR
1,369 Elo+

VS

Team Averages
Level 96
1,609 SR
1,430 Elo+
Medusa
Medusa
CoE Ronin IX
Medusa
Level 102
God Stats
5W - 8L
1,621 SR
Queue Stats
274W - 301L
1,478 Elo+
Party 2
Set
Set
DethBySnuSnuz
Set
Level 109
God Stats
23W - 31L
1,455 SR
Queue Stats
645W - 701L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
LitArgy69
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Athena
Athena
Shiny_Kek
Athena
Level 81
God Stats
7W - 5L
1,769 SR
Queue Stats
323W - 311L
1,437 Elo+
Party 3
Geb
Geb
VoltaicThunder
Geb
Level 124
God Stats
1W - 6L
1,702 SR
Queue Stats
408W - 377L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,063
566
6,213
8,937
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 5
7,907
494
10,205
7,348
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 1 / 2
9,534
596
6,476
7,797
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TellMeSenpai
Xbalanque
14
3 / 2 / 1
8,077
505
6,836
9,170
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 6
7,757
485
5,666
11,377
7,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 3 / 2
7,722
483
7,062
9,921
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 4
7,365
460
3,920
10,147
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LitArgy69
Kukulkan
13
0 / 3 / 0
7,612
476
3,164
6,344
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Shiny_Kek
Athena
12
0 / 4 / 1
6,517
407
4,989
10,205
5,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 4
7,628
477
6,240
13,781
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
7
7
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Medusa
3
3
2
1.33
L
1
6
4
0.5
W
2
2
5
2.25
L
Kukulkan
LitArgy69
Kukulkan
0
3
0
0
W
5
1
2
6
L
Athena
Shiny_Kek
Athena
0
4
1
0.13
W
Xbalanque
TellMeSenpai
Xbalanque
3
2
1
1.75
L
3
3
4
1.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
25,375
44,629
Taken
50,398
22,509
Mitigated
20,967
13,799
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,213
1,717
0
3,841
8,937
4,117
0
2,121
6,816
0
61,171
L
Medusa
7,062
3,983
0
3,433
9,921
3,137
0
3,626
6,157
0
46,638
L
3,920
2,086
0
1,446
10,147
4,668
0
3,456
6,495
0
33,472
W
10,205
2,181
76
2,070
7,348
2,275
2,695
2,077
5,271
49,240
0
L
Kukulkan
LitArgy69
Kukulkan
3,164
52
0
370
6,344
1,993
0
2,009
4,115
51,064
0
W
6,476
1,216
0
2,730
7,797
5,028
472
3,450
4,347
61,943
0
L
Athena
Shiny_Kek
Athena
4,989
1,168
0
1,374
10,205
5,183
0
5,068
4,959
28,664
0
W
Xbalanque
TellMeSenpai
Xbalanque
6,836
3,341
0
3,186
9,170
3,213
0
2,477
6,693
0
55,027
L
6,240
1,197
0
2,076
13,781
5,986
0
7,220
6,325
23,606
0
W
5,666
1,378
0
1,896
11,377
7,876
546
4,268
7,109
23,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
36,844
461
Minions Killed
345
0
Camps Cleared
0
1,483,386
Distance Traveled
1,403,658
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,063
566
109
7
0
371,230
4
L
Medusa
7,722
483
92
6
0
284,906
6
L
Set
7,365
460
56
4
0
267,920
1
W
Nu Wa
7,907
494
90
6
0
270,575
0
L
Kukulkan
7,612
476
108
7
0
249,562
0
W
Ymir
9,534
596
131
8
0
259,549
2
L
Athena
6,517
407
64
4
0
289,956
2
W
Xbalanque
8,077
505
94
6
0
259,579
3
L
Geb
7,628
477
25
2
0
311,314
5
W
Athena
7,757
485
37
2
0
322,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role