Player Matchup

Heimdallr
Heimdallr
DrawnPegasus3
Heimdallr
Level 66
God Stats
34W - 23L
1,653 SR
Queue Stats
1,303W - 1,203L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
ExtraFrostyTM
Ah Puch
Level 95
God Stats
13W - 18L
1,377 SR
Queue Stats
830W - 784L
1,464 Elo+
Party 2
Bellona
Bellona
Hunterbull360
Bellona
Level 43
God Stats
13W - 17L
1,542 SR
Queue Stats
757W - 731L
1,395 Elo+
Party 2
Nemesis
Nemesis
Not Zashi
Nemesis
Level 60
God Stats
37W - 41L
1,459 SR
Queue Stats
1,339W - 1,200L
1,463 Elo+
Party 2
Cerberus
Cerberus
mcklawii
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,430 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,442 Elo+

VS

Team Averages
Level 63
1,550 SR
1,507 Elo+
Pele
Pele
Benevulence
Pele
Level 81
God Stats
7W - 0L
1,847 SR
Queue Stats
52W - 58L
1,536 Elo+
Party 1
Anhur
Anhur
Clayvillain
Anhur
Level 48
God Stats
3W - 0L
1,665 SR
Queue Stats
27W - 25L
1,490 Elo+
Solo
Chang'e
Chang'e
Kzzortney
Chang'e
Level 46
God Stats
23W - 21L
1,608 SR
Queue Stats
49W - 64L
1,538 Elo+
Party 1
Ymir
Ymir
VukAschente
Ymir
Level 46
God Stats
2W - 6L
1,219 SR
Queue Stats
134W - 138L
1,446 Elo+
Solo
Nike
Nike
veddinok1062
Nike
Level 92
God Stats
11W - 15L
1,411 SR
Queue Stats
126W - 131L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrawnPegasus3
Heimdallr
10
3 / 4 / 1
6,046
504
4,382
9,600
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
12
3 / 2 / 2
7,194
600
6,956
4,376
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
1 / 1 / 0
6,314
526
4,398
8,286
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Not Zashi
Nemesis
11
4 / 0 / 1
6,629
552
2,456
6,430
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
mcklawii
Cerberus
7
0 / 7 / 2
4,808
401
2,077
9,055
2,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,728
561
2,356
6,747
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 1 / 1
7,935
661
10,170
6,987
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kzzortney
Chang'e
11
2 / 2 / 0
6,628
552
2,465
8,534
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 4 / 6
6,286
524
2,906
7,584
4,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
6,718
560
5,131
6,497
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
11
Kills
13
14
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
7
1
1
7.5
L
Heimdallr
DrawnPegasus3
Heimdallr
3
4
1
0.88
L
Ah Puch
3
2
2
2
L
Bellona
1
1
0
1
W
Chang'e
Kzzortney
Chang'e
2
2
0
1
L
Nemesis
Not Zashi
Nemesis
4
0
1
4.5
W
2
4
6
1.25
L
Cerberus
mcklawii
Cerberus
0
7
2
0.14
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
23,028
37,747
Taken
36,349
12,741
Mitigated
15,851
12,027
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,356
627
0
2,242
6,747
1,981
0
1,401
5,346
0
29,540
W
10,170
5,428
0
3,074
6,987
2,141
0
1,510
5,477
0
48,276
L
Heimdallr
DrawnPegasus3
Heimdallr
4,382
2,391
0
3,625
9,600
2,325
600
602
8,998
0
31,734
L
Ah Puch
6,956
677
0
1,298
4,376
1,446
0
2,090
2,142
38,140
0
L
Bellona
4,398
2,390
0
2,742
8,286
4,933
235
534
7,427
0
31,823
W
Chang'e
Kzzortney
Chang'e
2,465
152
162
3,757
8,534
2,774
868
3,883
4,651
30,169
0
L
Nemesis
Not Zashi
Nemesis
2,456
1,229
0
3,624
6,430
1,855
0
412
5,919
0
31,065
W
2,906
350
0
1,124
7,584
4,801
72
1,610
5,974
15,287
0
L
Cerberus
mcklawii
Cerberus
2,077
44
0
738
9,055
2,182
0
2,230
6,825
11,260
0
W
5,131
942
207
818
6,497
4,154
0
629
5,868
1,483
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
34,295
307
Minions Killed
316
0
Camps Cleared
0
1,167,971
Distance Traveled
1,200,767
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,728
561
66
6
0
297,546
1
W
Anhur
7,935
661
79
7
0
223,517
3
L
Heimdallr
6,046
504
55
5
0
205,951
2
L
Ah Puch
7,194
600
87
7
0
234,480
2
L
Bellona
6,314
526
73
6
0
256,479
0
W
Chang'e
6,628
552
64
5
0
210,678
4
L
Nemesis
6,629
552
67
6
0
282,481
1
W
Ymir
6,286
524
27
2
0
218,962
3
L
Cerberus
4,808
401
25
2
0
188,580
0
W
Nike
6,718
560
80
7
0
250,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role