Player Matchup

Thanatos
Thanatos
Junes22x
Thanatos
Level 44
God Stats
40W - 53L
1,442 SR
Queue Stats
166W - 203L
1,367 Elo+
Party 1
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 25
God Stats
90W - 79L
1,563 SR
Queue Stats
160W - 175L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
xXLopez-PRXx
Hou Yi
Level 18
God Stats
23W - 29L
1,435 SR
Queue Stats
319W - 362L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
x_X_Javy_Lopez_X
Nu Wa
Level 29
God Stats
15W - 19L
1,516 SR
Queue Stats
645W - 680L
1,395 Elo+
Party 2
Ares
Ares
z-Psychotic-x
Ares
Level 17
God Stats
9W - 19L
1,501 SR
Queue Stats
83W - 137L
1,415 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,383 Elo+

VS

Team Averages
Level 31
1,527 SR
1,514 Elo+
Ra
Ra
JOOJ9965
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 4L
1,668 Elo+
Party 4
Bellona
Bellona
MarceloTheRock
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 178L
1,571 Elo+
Party 4
Ymir
Ymir
OldRobbyBoy
Ymir
Level 45
God Stats
28W - 25L
1,571 SR
Queue Stats
548W - 549L
1,488 Elo+
Party 3
Neith
Neith
SeanLekeef
Neith
Level 13
God Stats
3W - 1L
1,562 SR
Queue Stats
10W - 5L
1,494 Elo+
Party 3
Hun Batz
Hun Batz
zach5002
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Junes22x
Thanatos
12
3 / 10 / 2
8,519
406
8,457
17,997
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 9 / 1
10,321
491
8,931
19,318
13,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
12
1 / 5 / 4
8,076
385
8,961
14,062
4,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 7 / 4
10,276
489
16,915
15,994
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 14 / 6
8,077
385
6,363
22,647
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 2
14,474
689
23,235
16,682
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 12
11,609
553
9,928
19,363
13,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 3 / 13
12,083
575
11,361
18,587
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
8 / 3 / 8
11,601
552
16,470
13,556
6,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
zach5002
Hun Batz
14
4 / 5 / 8
10,130
482
4,074
15,468
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
15
Kills
43
45
Deaths
16
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
16
0
2
17
L
Thanatos
Junes22x
Thanatos
3
10
2
0.4
W
6
5
12
2.4
W
9
3
13
5.17
L
6
9
1
0.72
W
Neith
8
3
8
4
L
Hou Yi
1
5
4
0.6
L
5
7
4
1
L
0
14
6
0.21
W
Hun Batz
zach5002
Hun Batz
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
65,068
90,018
Taken
83,656
45,171
Mitigated
51,835
18,902
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,235
652
2,451
10,170
16,682
7,098
1,914
6,685
9,495
139,683
0
L
Thanatos
Junes22x
Thanatos
8,457
1,128
0
5,845
17,997
6,001
0
6,039
11,806
0
41,015
W
9,928
3,530
0
4,636
19,363
13,158
3,046
4,614
14,478
0
67,461
W
11,361
1,253
858
4,449
18,587
18,251
907
5,240
13,085
41,268
0
L
8,931
3,518
0
4,415
19,318
13,412
58
5,216
13,964
0
54,642
W
Neith
16,470
10,403
0
3,669
13,556
6,010
7,282
3,407
9,943
0
61,195
L
Hou Yi
8,961
3,410
0
2,864
14,062
4,640
126
5,106
8,892
0
46,047
L
16,915
3,080
130
4,045
15,994
6,109
624
10,488
5,124
64,859
0
L
6,363
810
0
1,603
22,647
15,009
31
6,933
15,636
24,120
0
W
Hun Batz
zach5002
Hun Batz
4,074
1,780
201
4,985
15,468
7,318
602
1,881
13,377
0
53,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
59,897
338
Minions Killed
567
0
Camps Cleared
0
1,719,231
Distance Traveled
1,971,620
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,474
689
239
11
0
441,889
0
L
Thanatos
8,519
406
51
2
0
387,955
4
W
Bellona
11,609
553
100
5
0
402,212
0
W
Ymir
12,083
575
57
3
0
385,421
7
L
Bellona
10,321
491
86
4
0
369,657
1
W
Neith
11,601
552
97
5
0
370,555
2
L
Hou Yi
8,076
385
60
3
0
309,288
0
L
Nu Wa
10,276
489
116
6
0
328,713
5
L
Ares
8,077
385
25
1
0
323,618
0
W
Hun Batz
10,130
482
74
4
0
371,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role