Player Matchup

Cu Chulainn
Cu Chulainn
MsBoodoo
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
korishai
Cerberus
Level 42
God Stats
17W - 19L
1,574 SR
Queue Stats
227W - 341L
1,266 Elo+
Solo
Fenrir
Fenrir
maa_X_blvkhokage
Fenrir
Level 107
God Stats
28W - 24L
1,640 SR
Queue Stats
337W - 397L
1,461 Elo+
Party 2
Team Averages
Level 78
1,571 SR
1,409 Elo+

VS

Team Averages
Level 62
1,379 SR
1,242 Elo+
Neith
Neith
GREASEYPETAH
Neith
Level 47
God Stats
93W - 86L
1,325 SR
Queue Stats
99W - 95L
1,259 Elo+
Party 1
Ymir
Ymir
OldHotDogWater
Ymir
Level 81
God Stats
5W - 8L
1,505 SR
Queue Stats
106W - 108L
1,166 Elo+
Party 1
Terra
Terra
SoulC4tcher7
Terra
Level 59
God Stats
0W - 2L
1,308 SR
Queue Stats
285W - 326L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MsBoodoo
Cu Chulainn
12
0 / 1 / 2
8,364
597
4,702
8,137
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
korishai
Cerberus
12
0 / 3 / 4
8,584
613
2,779
10,721
8,475
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 0
9,679
691
6,893
7,019
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,525
609
7,292
6,225
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
4 / 2 / 0
9,067
648
8,124
13,040
6,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 0 / 0
6,660
476
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
4
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Cu Chulainn
MsBoodoo
Cu Chulainn
0
1
2
1
L
4
2
0
2
L
0
0
0
0
W
Cerberus
korishai
Cerberus
0
3
4
0.67
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,374
Damage
15,416
25,877
Taken
19,265
16,585
Mitigated
9,068
5,746
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,292
2,835
0
1,358
6,225
2,298
0
39
6,186
0
26,337
W
Cu Chulainn
MsBoodoo
Cu Chulainn
4,702
1,256
0
1,843
8,137
5,189
0
2,472
5,665
0
38,118
L
8,124
1,156
548
3,720
13,040
6,770
0
2,817
10,223
40,059
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
korishai
Cerberus
2,779
273
0
701
10,721
8,475
381
4,473
6,248
24,919
0
W
6,893
1,213
0
3,202
7,019
2,921
0
1,406
5,613
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
24,252
163
Minions Killed
110
0
Camps Cleared
0
738,851
Distance Traveled
470,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,525
609
61
4
0
214,459
4
W
Cu Chulainn
8,364
597
76
5
0
235,277
1
L
Ymir
9,067
648
49
4
0
256,343
1
L
Terra
6,660
476
0
0
0
0
0
W
Cerberus
8,584
613
35
3
0
226,648
0
W
Fenrir
9,679
691
52
4
0
276,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role