Player Matchup

Pele
Pele
Frogmanflex
Pele
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,648 Elo+
Solo
Danzaburou
Danzaburou
Geckoman242
Danzaburou
Level 19
God Stats
0W - 1L
1,227 SR
Queue Stats
93W - 74L
1,535 Elo+
Solo
Merlin
Merlin
KingMoca
Merlin
Level 9
God Stats
6W - 6L
1,715 SR
Queue Stats
40W - 51L
1,533 Elo+
Solo
Loki
Loki
Pahsa154
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Solo
Geb
Geb
gottmituns88
Geb
Level 26
God Stats
113W - 90L
1,609 SR
Queue Stats
117W - 101L
1,561 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,581 Elo+

VS

Team Averages
Level 19
1,658 SR
1,635 Elo+
Artemis
Artemis
Aadelheide
Artemis
Level 30
God Stats
21W - 12L
1,521 SR
Queue Stats
129W - 58L
1,753 Elo+
Party 1
Rama
Rama
DMC2ji
Rama
Level 16
God Stats
15W - 1L
2,000 SR
Queue Stats
27W - 5L
1,868 Elo+
Party 1
Chernobog
Chernobog
Gh000sty
Chernobog
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Nox
Nox
mattg106
Nox
Level 25
God Stats
13W - 5L
1,559 SR
Queue Stats
71W - 35L
1,670 Elo+
Party 1
Neith
Neith
sliear2
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 4
13,057
1,088
11,639
19,990
14,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Geckoman242
Danzaburou
17
3 / 9 / 6
11,721
977
14,450
22,435
12,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
KingMoca
Merlin
16
0 / 7 / 5
10,494
875
9,453
14,331
7,375
Loki
18
3 / 13 / 7
11,968
997
10,170
23,287
11,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 7 / 5
11,483
957
6,289
25,430
30,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aadelheide
Artemis
20
7 / 0 / 24
13,416
1,118
30,672
7,292
3,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
DMC2ji
Rama
20
19 / 4 / 16
15,430
1,286
35,801
19,823
9,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Gh000sty
Chernobog
20
5 / 2 / 24
12,960
1,080
13,927
9,002
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 22
14,281
1,190
15,944
9,134
4,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
sliear2
Neith
18
1 / 5 / 15
11,103
925
3,384
9,833
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
144
13
Kills
43
43
Deaths
13
27
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aadelheide
Artemis
7
0
24
19
W
Rama
DMC2ji
Rama
19
4
16
6.75
L
7
7
4
1.29
L
Danzaburou
Geckoman242
Danzaburou
3
9
6
0.67
W
Chernobog
Gh000sty
Chernobog
5
2
24
8.5
L
Merlin
KingMoca
Merlin
0
7
5
0.36
L
Loki
3
13
7
0.5
L
0
7
5
0.36
W
11
2
22
11
W
Neith
sliear2
Neith
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
99,728
105,473
Taken
55,084
76,462
Mitigated
25,416
7,711
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aadelheide
Artemis
30,672
17,465
1,047
2,190
7,292
3,336
0
2,125
5,167
0
54,198
W
Rama
DMC2ji
Rama
35,801
33,175
0
4,635
19,823
9,242
0
6,454
13,369
0
70,162
L
11,639
2,703
872
2,207
19,990
14,065
0
4,851
15,139
0
24,278
L
Danzaburou
Geckoman242
Danzaburou
14,450
6,699
0
3,537
22,435
12,798
0
4,480
17,955
0
43,258
W
Chernobog
Gh000sty
Chernobog
13,927
7,029
0
2,556
9,002
4,155
0
2,669
6,333
0
32,052
L
Merlin
KingMoca
Merlin
9,453
642
0
0
14,331
7,375
0
560
13,771
46,513
0
L
Loki
10,170
2,707
0
0
23,287
11,571
0
1,679
21,608
0
21,509
L
6,289
527
0
1,095
25,430
30,653
0
4,374
21,056
12,216
0
W
15,944
1,408
0
592
9,134
4,418
0
2,807
6,327
28,449
0
W
Neith
sliear2
Neith
3,384
1,215
0
371
9,833
4,265
0
1,687
8,146
0
7,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,723
Gold Earned
67,190
176
Minions Killed
224
8
Camps Cleared
6
1,132,833
Distance Traveled
1,095,782
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,416
1,118
55
5
0
216,238
0
W
Rama
15,430
1,286
71
6
3
212,614
2
L
Pele
13,057
1,088
29
2
5
215,934
1
L
Danzaburou
11,721
977
57
5
0
230,472
0
W
Chernobog
12,960
1,080
47
4
2
216,567
0
L
Merlin
10,494
875
71
6
0
189,082
0
L
Loki
11,968
997
11
1
3
242,354
1
L
Geb
11,483
957
8
1
0
254,991
0
W
Nox
14,281
1,190
40
3
1
238,801
0
W
Neith
11,103
925
11
1
0
211,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role