Player Matchup

Guan Yu
Guan Yu
Gold I
Bentnapkins
Guan Yu
Gold I
Level 147
God Stats
62W - 57L
1,648 SR
Queue Stats
126W - 125L
1,689 MMR
Party 1
Loki
Loki
Gold III
D3STR02000
Loki
Gold III
Level 64
God Stats
4W - 1L
1,670 SR
Queue Stats
90W - 99L
1,511 MMR
Solo
Rama
Rama
Gold III
Kenmen
Rama
Gold III
Level 123
God Stats
36W - 25L
1,657 SR
Queue Stats
251W - 254L
1,527 MMR
Solo
Agni
Agni
Gold I
WhiskeyStones
Agni
Gold I
Level 100
God Stats
32W - 17L
1,631 SR
Queue Stats
213W - 218L
1,578 MMR
Solo
Bacchus
Bacchus
Gold IV
WraithofChenz
Bacchus
Gold IV
Level 140
God Stats
45W - 56L
1,518 SR
Queue Stats
186W - 186L
1,434 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,625 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,610 SR
1,539 MMR
Cernunnos
Cernunnos
Gold II
Drona
Cernunnos
Gold II
Level 105
God Stats
3W - 1L
1,928 SR
Queue Stats
57W - 55L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
spurge27
Ne Zha
Platinum V
Level 128
God Stats
8W - 7L
1,623 SR
Queue Stats
477W - 460L
1,574 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
xxGeneralTeaxx
Ah Muzen Cab
Silver II
Level 154
God Stats
4W - 10L
1,370 SR
Queue Stats
135W - 148L
1,530 MMR
Solo
Aphrodite
Aphrodite
Gold II
Øzzi
Aphrodite
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
ΩZøneΩ
Athena
Gold II
Level 144
God Stats
11W - 7L
1,630 SR
Queue Stats
205W - 202L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bentnapkins
Guan Yu
20
2 / 5 / 11
13,208
489
8,848
25,413
19,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 12
16,265
602
16,819
23,888
10,279
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Kenmen
Rama
20
10 / 4 / 8
16,152
598
23,792
21,670
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 3 / 12
14,979
555
18,294
17,821
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
20
4 / 4 / 15
14,971
554
15,142
23,780
29,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
DanzaburouApolloSetTsukuyomiJanus

VS

Bans
NemesisCupidScyllaAnhurTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drona
Cernunnos
20
4 / 8 / 7
14,258
528
16,925
24,910
11,327
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
spurge27
Ne Zha
20
6 / 6 / 4
13,343
494
19,538
22,466
13,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
20
4 / 5 / 5
13,333
494
17,734
21,137
9,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Øzzi
Aphrodite
20
2 / 5 / 3
13,635
505
14,620
20,136
18,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
17
3 / 4 / 10
12,284
455
10,256
24,962
28,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
28
Kills
19
19
Deaths
28
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bentnapkins
Guan Yu
2
5
11
1.5
W
8
3
12
4.67
L
Cernunnos
Drona
Cernunnos
4
8
7
0.94
W
Rama
Kenmen
Rama
10
4
8
3.5
W
4
3
12
3.33
W
Bacchus
4
4
15
2.88
L
Ne Zha
spurge27
Ne Zha
6
6
4
1.33
L
Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
4
5
5
1.3
L
Aphrodite
Øzzi
Aphrodite
2
5
3
0.7
L
Athena
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,895
Damage
79,073
112,572
Taken
113,611
77,175
Mitigated
81,107
47,343
Healing
37,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bentnapkins
Guan Yu
8,848
1,420
4,407
11,927
25,413
19,793
1,710
10,559
14,854
0
46,547
W
16,819
3,690
0
9,530
23,888
10,279
1,264
3,460
20,428
0
144,132
L
Cernunnos
Drona
Cernunnos
16,925
9,408
0
8,704
24,910
11,327
2,451
4,816
20,094
0
128,127
W
Rama
Kenmen
Rama
23,792
18,951
0
7,758
21,670
10,135
6,202
3,080
18,590
0
130,155
W
18,294
739
0
7,202
17,821
7,924
1,625
5,020
12,801
113,812
0
W
Bacchus
15,142
1,820
0
6,519
23,780
29,044
207
5,099
18,681
59,768
0
L
Ne Zha
spurge27
Ne Zha
19,538
6,078
0
7,786
22,466
13,473
0
3,884
18,502
0
122,948
L
Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
17,734
5,320
0
4,899
21,137
9,101
2,057
8,102
12,955
0
103,950
L
Aphrodite
Øzzi
Aphrodite
14,620
1,979
4,384
10,154
20,136
18,730
994
7,977
12,159
100,824
0
L
Athena
10,256
3,234
0
2,019
24,962
28,476
0
8,657
16,225
35,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,575
Gold Earned
66,853
713
Minions Killed
782
0
Camps Cleared
0
2,581,615
Distance Traveled
2,573,850
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,208
489
73
3
0
502,210
12
W
Loki
16,265
602
188
7
0
589,736
5
L
Cernunnos
14,258
528
203
8
0
434,228
2
W
Rama
16,152
598
182
7
0
461,366
8
W
Agni
14,979
555
194
7
0
503,757
8
W
Bacchus
14,971
554
76
3
0
524,546
6
L
Ne Zha
13,343
494
165
6
0
539,294
3
L
Ah Muzen Cab
13,333
494
169
6
0
550,547
5
L
Aphrodite
13,635
505
193
7
0
496,356
6
L
Athena
12,284
455
52
2
0
553,425
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role