Player Matchup

Fenrir
Fenrir
Platinum III
FaSeCeX
Fenrir
Platinum III
Level 157
God Stats
18W - 25L
1,642 SR
Queue Stats
410W - 406L
1,739 MMR
Solo
Fafnir
Fafnir
Platinum IV
Fear Tiga
Fafnir
Platinum IV
Level 123
God Stats
2W - 2L
1,721 SR
Queue Stats
166W - 155L
1,743 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
NF_PapaGorons
Sun Wukong
Platinum V
Level 121
God Stats
7W - 5L
1,791 SR
Queue Stats
107W - 98L
1,754 MMR
Solo
Discordia
Discordia
Gold I
iArckee
Discordia
Gold I
Level 129
God Stats
10W - 7L
1,813 SR
Queue Stats
193W - 194L
1,683 MMR
Party 1
Apollo
Apollo
Platinum III
Νels
Apollo
Platinum III
Level 141
God Stats
14W - 18L
1,584 SR
Queue Stats
152W - 140L
1,864 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,710 SR
1,757 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,661 SR
1,756 MMR
Cerberus
Cerberus
Gold V
DudeInaRealChair
Cerberus
Gold V
Level 66
God Stats
0W - 2L
1,316 SR
Queue Stats
15W - 17L
1,493 MMR
Party 2
Chiron
Chiron
Gold III
Kitzmilla
Chiron
Gold III
Level 135
God Stats
3W - 1L
2,013 SR
Queue Stats
9W - 5L
1,787 MMR
Party 3
Janus
Janus
Platinum I
jaymush
Janus
Platinum I
Level 160
God Stats
50W - 61L
1,544 SR
Queue Stats
821W - 830L
1,947 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
jessejpen
Ratatoskr
Platinum V
Level 143
God Stats
6W - 8L
1,528 SR
Queue Stats
697W - 674L
1,770 MMR
Solo
Chaac
Chaac
Gold III
rhynoslayer2
Chaac
Gold III
Level 37
God Stats
1W - 1L
1,902 SR
Queue Stats
6W - 3L
1,782 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaSeCeX
Fenrir
17
9 / 0 / 3
11,217
590
10,680
13,285
6,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Fear Tiga
Fafnir
15
1 / 0 / 6
10,215
538
4,453
13,047
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NF_PapaGorons
Sun Wukong
19
2 / 1 / 2
11,841
623
9,233
14,390
13,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
iArckee
Discordia
15
0 / 1 / 6
9,883
520
7,382
8,432
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Νels
Apollo
17
4 / 0 / 7
10,679
562
10,566
8,867
3,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatSetDanzaburouCu Chulainn

VS

Bans
CthulhuScyllaTsukuyomiChang'eNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,693
352
1,812
13,741
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Kitzmilla
Chiron
13
0 / 3 / 0
7,646
402
3,010
9,150
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
jaymush
Janus
16
0 / 3 / 1
9,172
483
8,553
8,785
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
jessejpen
Ratatoskr
16
1 / 2 / 0
8,966
472
4,162
12,188
6,796
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 0
9,071
477
9,660
16,096
13,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Fenrir
FaSeCeX
Fenrir
9
0
3
10.5
W
Fafnir
Fear Tiga
Fafnir
1
0
6
4
L
Chiron
Kitzmilla
Chiron
0
3
0
0
W
Sun Wukong
NF_PapaGorons
Sun Wukong
2
1
2
3
W
Discordia
iArckee
Discordia
0
1
6
3
L
Janus
jaymush
Janus
0
3
1
0.17
L
Ratatoskr
jessejpen
Ratatoskr
1
2
0
0.5
L
1
3
0
0.33
W
Apollo
Νels
Apollo
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
27,197
58,021
Taken
59,960
42,307
Mitigated
31,095
28,287
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,812
190
0
2,496
13,741
5,365
0
2,893
10,712
17,667
0
W
Fenrir
FaSeCeX
Fenrir
10,680
2,384
0
7,898
13,285
6,493
2,532
1,334
11,889
0
72,292
W
Fafnir
Fear Tiga
Fafnir
4,453
1,499
0
5,944
13,047
16,443
432
2,516
10,337
25,891
0
L
Chiron
Kitzmilla
Chiron
3,010
1,271
375
3,861
9,150
2,772
0
858
8,224
0
53,511
W
Sun Wukong
NF_PapaGorons
Sun Wukong
9,233
3,252
0
6,649
14,390
13,018
3,282
489
13,821
0
83,455
W
Discordia
iArckee
Discordia
7,382
283
0
2,723
8,432
2,880
574
3,120
5,040
58,588
0
L
Janus
jaymush
Janus
8,553
379
0
1,554
8,785
2,643
0
4,464
3,935
67,111
0
L
Ratatoskr
jessejpen
Ratatoskr
4,162
1,460
0
5,552
12,188
6,796
0
1,789
10,094
0
76,275
L
9,660
1,351
0
6,905
16,096
13,519
0
1,011
14,508
0
61,513
W
Apollo
Νels
Apollo
10,566
5,653
0
5,073
8,867
3,473
5,264
2,162
6,569
0
79,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
41,548
575
Minions Killed
539
0
Camps Cleared
0
1,887,736
Distance Traveled
1,673,116
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,693
352
43
2
0
247,483
0
W
Fenrir
11,217
590
109
6
0
418,803
4
W
Fafnir
10,215
538
24
1
0
364,705
7
L
Chiron
7,646
402
100
5
0
303,655
4
W
Sun Wukong
11,841
623
176
9
0
388,852
8
W
Discordia
9,883
520
112
6
0
335,432
3
L
Janus
9,172
483
138
7
0
393,424
3
L
Ratatoskr
8,966
472
137
7
0
399,455
6
L
Chaac
9,071
477
121
6
0
329,099
0
W
Apollo
10,679
562
154
8
0
379,944
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role