Player Matchup

Bakasura
Bakasura
Berci29
Bakasura
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,465 Elo+
Party 1
Mulan
Mulan
Likulf
Mulan
Level 39
God Stats
16W - 18L
1,409 SR
Queue Stats
48W - 55L
1,346 Elo+
Party 2
Neith
Neith
Loasheep
Neith
Level 38
God Stats
10W - 9L
1,339 SR
Queue Stats
47W - 54L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
Pety5
Baron Samedi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
nandi447
Cthulhu
Level 62
God Stats
13W - 8L
1,346 SR
Queue Stats
33W - 25L
1,565 Elo+
Party 1
Team Averages
Level 47
1,419 SR
1,390 Elo+

VS

Team Averages
Level 43
1,462 SR
1,364 Elo+
Nike
Nike
Hannball
Nike
Level 58
God Stats
10W - 17L
1,530 SR
Queue Stats
116W - 174L
1,177 Elo+
Party 3
Neith
Neith
Hateika
Neith
Level 17
God Stats
4W - 3L
1,402 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 3
Ra
Ra
Midzury
Ra
Level 61
God Stats
15W - 33L
1,521 SR
Queue Stats
134W - 215L
1,280 Elo+
Party 3
Ne Zha
Ne Zha
Wise858
Ne Zha
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 154L
1,451 Elo+
Party 3
Anubis
Anubis
belgianwafflez
Anubis
Level 47
God Stats
13W - 25L
1,357 SR
Queue Stats
158W - 187L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berci29
Bakasura
17
11 / 5 / 9
10,976
578
16,098
15,731
6,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Likulf
Mulan
16
2 / 1 / 6
10,046
529
5,116
12,454
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Loasheep
Neith
15
9 / 3 / 4
9,622
506
11,800
8,875
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Pety5
Baron Samedi
14
0 / 7 / 7
8,643
455
5,309
12,820
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
nandi447
Cthulhu
19
9 / 0 / 1
11,670
614
14,687
14,489
16,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 3 / 1
7,774
409
5,843
16,542
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Hateika
Neith
13
1 / 6 / 2
7,971
420
5,529
9,521
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 3
8,473
446
8,544
13,107
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
Wise858
Ne Zha
13
8 / 8 / 1
8,941
471
9,802
14,235
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 2
9,202
484
7,387
15,686
8,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
31
Kills
16
16
Deaths
32
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Berci29
Bakasura
11
5
9
3.1
L
Nike
2
3
1
0.83
L
Neith
Hateika
Neith
1
6
2
0.33
W
Mulan
Likulf
Mulan
2
1
6
5
W
Neith
Loasheep
Neith
9
3
4
3.67
L
2
8
3
0.44
W
Baron Samedi
Pety5
Baron Samedi
0
7
7
0.5
L
Ne Zha
Wise858
Ne Zha
8
8
1
1.06
L
3
7
2
0.57
W
Cthulhu
nandi447
Cthulhu
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
37,105
64,369
Taken
69,091
41,204
Mitigated
32,194
21,514
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Berci29
Bakasura
16,098
9,593
0
5,606
15,731
6,491
66
1,893
13,713
0
57,404
L
Nike
5,843
848
219
3,570
16,542
11,836
0
7,245
8,231
0
27,934
L
Neith
Hateika
Neith
5,529
2,069
0
857
9,521
2,979
0
1,304
8,195
0
33,205
W
Mulan
Likulf
Mulan
5,116
1,066
0
2,806
12,454
10,672
971
3,625
8,829
0
57,590
W
Neith
Loasheep
Neith
11,800
4,795
0
3,818
8,875
3,377
2,367
2,793
6,082
0
53,337
L
8,544
634
1,545
4,043
13,107
4,416
0
1,478
11,201
56,051
0
W
Baron Samedi
Pety5
Baron Samedi
5,309
163
116
3,454
12,820
4,364
1,165
5,721
7,049
45,999
0
L
Ne Zha
Wise858
Ne Zha
9,802
4,847
0
1,793
14,235
4,801
0
5,732
8,184
0
31,861
L
7,387
155
157
5,371
15,686
8,162
582
3,833
10,692
61,044
0
W
Cthulhu
nandi447
Cthulhu
14,687
1,724
572
5,142
14,489
16,300
44
1,899
12,195
81,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
42,361
551
Minions Killed
372
0
Camps Cleared
0
1,787,132
Distance Traveled
1,613,555
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,976
578
109
6
0
410,960
1
L
Nike
7,774
409
48
3
0
319,968
2
L
Neith
7,971
420
71
4
0
321,462
0
W
Mulan
10,046
529
101
5
0
357,817
4
W
Neith
9,622
506
85
4
0
318,540
7
L
Ra
8,473
446
102
5
0
340,202
2
W
Baron Samedi
8,643
455
82
4
0
315,623
5
L
Ne Zha
8,941
471
44
2
0
347,341
3
L
Anubis
9,202
484
107
6
0
284,582
2
W
Cthulhu
11,670
614
174
9
0
384,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role