Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Exalted Gale
Ganesha
Level 22
God Stats
4W - 2L
1,813 SR
Queue Stats
96W - 35L
1,896 Elo+
Party 2
Nox
Nox
Sacagaweaism
Nox
Level 160
God Stats
1W - 1L
1,630 SR
Queue Stats
202W - 91L
1,731 Elo+
Party 2
Team Averages
Level 109
1,648 SR
1,709 Elo+

VS

Team Averages
Level 42
1,692 SR
1,704 Elo+
Hercules
Hercules
Goat Of God 101
Hercules
Level 74
God Stats
2W - 1L
1,863 SR
Queue Stats
5W - 1L
1,797 Elo+
Party 1
Artemis
Artemis
Twistedlizards
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 1
Cabrakan
Cabrakan
aslipperyninja
Cabrakan
Level 44
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 4L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 1 / 3
10,724
825
9,402
8,165
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Exalted Gale
Ganesha
12
0 / 3 / 9
9,396
723
9,106
11,940
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 4 / 5
9,916
763
5,777
9,573
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 3 / 5
8,620
663
8,063
11,494
6,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 3
8,993
692
10,129
8,861
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
12
2 / 3 / 6
9,387
722
5,836
12,221
9,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
7
8
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
1
3
7.5
L
Ganesha
Exalted Gale
Ganesha
0
3
9
1.5
W
Hercules
2
3
5
1.5
L
3
4
5
1.38
W
3
3
3
1.5
W
Cabrakan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
24,028
29,678
Taken
32,576
14,462
Mitigated
19,103
3,538
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,402
7,493
0
912
8,165
3,121
1,553
605
7,560
0
35,263
L
Ganesha
Exalted Gale
Ganesha
9,106
1,287
0
1,015
11,940
7,796
365
3,567
7,607
27,385
0
W
Hercules
8,063
2,687
0
2,378
11,494
6,944
350
5,399
6,095
0
21,878
L
5,777
1,880
0
1,611
9,573
3,545
592
1,701
7,872
22,366
0
W
10,129
7,012
0
1,387
8,861
2,918
986
3,733
5,128
0
40,856
W
Cabrakan
5,836
1,550
663
898
12,221
9,241
0
5,903
6,318
16,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
27,000
126
Minions Killed
102
0
Camps Cleared
0
672,743
Distance Traveled
668,265
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,724
825
81
6
0
228,276
0
L
Ganesha
9,396
723
1
0
0
228,516
2
W
Hercules
8,620
663
25
2
0
245,185
3
L
Nox
9,916
763
44
3
0
215,951
0
W
Artemis
8,993
692
60
5
0
187,336
0
W
Cabrakan
9,387
722
17
1
0
235,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role