Player Matchup

Neith
Neith
GREASEYPETAH
Neith
Level 47
God Stats
93W - 86L
1,290 SR
Queue Stats
99W - 95L
1,227 Elo+
Party 2
Sol
Sol
Irokbeds
Sol
Level 12
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 16L
964 Elo+
Solo
Ymir
Ymir
OldHotDogWater
Ymir
Level 81
God Stats
5W - 8L
1,343 SR
Queue Stats
106W - 108L
1,115 Elo+
Party 2
Team Averages
Level 47
1,297 SR
1,102 Elo+

VS

Team Averages
Level 22
1,429 SR
1,295 Elo+
Mulan
Mulan
FuzzyBlvnt
Mulan
Level 17
God Stats
2W - 2L
1,310 SR
Queue Stats
79W - 80L
1,428 Elo+
Party 1
Nemesis
Nemesis
MmmmmmRat
Nemesis
Level 27
God Stats
0W - 1L
1,479 SR
Queue Stats
5W - 6L
1,086 Elo+
Solo
Hel
Hel
Raging Ty Ty
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
7,440
827
6,247
2,379
754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 8
7,192
799
8,436
4,387
1,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 6
6,688
743
3,797
8,286
2,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 4 / 1
5,423
603
3,124
7,407
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MmmmmmRat
Nemesis
8
0 / 5 / 1
5,489
610
3,255
9,155
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,567
619
2,491
6,440
2,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
1
0.13
W
6
0
5
8.5
W
3
0
8
7
L
Nemesis
MmmmmmRat
Nemesis
0
5
1
0.1
W
2
1
6
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
8,870
15,052
Taken
23,002
4,750
Mitigated
10,164
5,539
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,124
483
0
281
7,407
4,465
0
4,172
3,235
0
15,273
W
6,247
3,932
0
821
2,379
754
806
434
1,920
0
19,732
W
8,436
1,486
0
2,519
4,387
1,113
1,244
819
3,468
30,716
0
L
Nemesis
MmmmmmRat
Nemesis
3,255
780
425
1,096
9,155
3,210
0
3,730
5,425
0
10,594
W
3,797
387
483
1,716
8,286
2,883
199
2,262
5,953
20,457
0
L
2,491
342
2,179
2,517
6,440
2,489
0
4,394
2,046
12,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,320
Gold Earned
16,479
89
Minions Killed
67
0
Camps Cleared
0
439,408
Distance Traveled
457,287
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,423
603
26
3
0
146,155
0
W
Neith
7,440
827
26
3
0
128,857
1
W
Sol
7,192
799
31
3
0
154,688
0
L
Nemesis
5,489
610
19
2
0
160,497
0
W
Ymir
6,688
743
32
4
0
155,863
0
L
Hel
5,567
619
22
2
0
150,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role