Player Matchup

Heimdallr
Heimdallr
Earthdigger
Heimdallr
Level 126
God Stats
0W - 1L
1,288 SR
Queue Stats
137W - 171L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
crowcrowcrow123
Cthulhu
Level 4
God Stats
1W - 4L
1,608 SR
Queue Stats
1W - 5L
1,692 Elo+
Solo
Discordia
Discordia
ivandrak
Discordia
Level 29
God Stats
12W - 12L
1,503 SR
Queue Stats
95W - 123L
1,443 Elo+
Party 1
Team Averages
Level 53
1,466 SR
1,531 Elo+

VS

Team Averages
Level 48
1,541 SR
1,553 Elo+
Horus
Horus
Piratesco
Horus
Level 26
God Stats
3W - 4L
1,529 SR
Queue Stats
90W - 57L
1,606 Elo+
Party 2
Ullr
Ullr
boloraul1
Ullr
Level 89
God Stats
5W - 6L
1,496 SR
Queue Stats
201W - 223L
1,496 Elo+
Solo
Ymir
Ymir
xX1z4nXx
Ymir
Level 28
God Stats
3W - 1L
1,598 SR
Queue Stats
112W - 82L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Earthdigger
Heimdallr
11
0 / 6 / 1
7,804
557
7,194
9,276
3,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
7,659
547
5,929
12,605
5,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
ivandrak
Discordia
12
1 / 0 / 0
8,278
591
10,215
3,920
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Piratesco
Horus
12
3 / 0 / 8
10,283
735
5,376
10,975
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
4 / 1 / 5
9,378
670
7,341
11,227
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
4 / 0 / 7
9,428
673
8,237
10,774
4,912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Earthdigger
Heimdallr
0
6
1
0.08
W
Horus
Piratesco
Horus
3
0
8
7
W
Ullr
4
1
5
6.5
L
0
5
1
0.1
L
Discordia
ivandrak
Discordia
1
0
0
1
W
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
20,954
25,801
Taken
32,976
10,676
Mitigated
19,584
3,451
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Earthdigger
Heimdallr
7,194
1,273
0
1,098
9,276
3,908
0
2,621
6,655
0
27,552
W
Horus
Piratesco
Horus
5,376
2,319
2,225
5,931
10,975
10,320
339
5,944
5,031
0
14,672
W
Ullr
7,341
2,874
0
1,091
11,227
4,352
1,163
5,186
6,041
0
51,038
L
5,929
249
0
1,663
12,605
5,596
180
4,152
8,453
18,106
0
L
Discordia
ivandrak
Discordia
10,215
757
0
690
3,920
1,172
0
1,464
2,456
46,105
0
W
Ymir
8,237
1,362
0
2,943
10,774
4,912
246
5,055
5,719
33,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
29,089
130
Minions Killed
156
0
Camps Cleared
0
673,961
Distance Traveled
848,186
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,804
557
41
3
0
216,091
2
W
Horus
10,283
735
20
1
0
325,283
5
W
Ullr
9,378
670
75
5
0
301,334
2
L
Cthulhu
7,659
547
18
1
0
207,196
0
L
Discordia
8,278
591
71
5
0
250,674
2
W
Ymir
9,428
673
61
4
0
221,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role