Player Matchup

Kali
Kali
DLGAMES01
Kali
Level 15
God Stats
0W - 2L
1,289 SR
Queue Stats
49W - 82L
1,206 Elo+
Solo
Persephone
Persephone
GGALVES
Persephone
Level 7
God Stats
8W - 13L
1,411 SR
Queue Stats
24W - 28L
1,148 Elo+
Party 2
Nemesis
Nemesis
WOLF_T_PeixotoSE
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,217 Elo+
Party 2
Osiris
Osiris
shi3307
Osiris
Level 21
God Stats
4W - 2L
1,641 SR
Queue Stats
28W - 23L
1,415 Elo+
Solo
Cernunnos
Cernunnos
zAcronoz
Cernunnos
Level 18
God Stats
4W - 4L
1,547 SR
Queue Stats
83W - 80L
1,346 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,266 Elo+

VS

Team Averages
Level 22
1,498 SR
1,322 Elo+
Achilles
Achilles
Astarokk
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DPGMM
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,257 Elo+
Solo
Ganesha
Ganesha
Kirito18092000
Ganesha
Level 25
God Stats
13W - 8L
1,275 SR
Queue Stats
51W - 91L
1,257 Elo+
Party 1
Set
Set
PatoElCerdito
Set
Level 17
God Stats
8W - 0L
1,844 SR
Queue Stats
53W - 50L
1,337 Elo+
Solo
Chronos
Chronos
SeriousGameplay
Chronos
Level 29
God Stats
1W - 2L
1,369 SR
Queue Stats
52W - 98L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 11 / 2
5,836
365
1,349
11,881
4,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
GGALVES
Persephone
8
3 / 4 / 2
6,359
397
3,825
5,117
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
5,464
342
569
5,502
1,401
Boots

Boots

+6%
Movement Speed

Osiris
shi3307
Osiris
15
7 / 2 / 5
9,238
577
8,343
10,855
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
zAcronoz
Cernunnos
13
7 / 6 / 4
8,362
523
12,169
11,101
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astarokk
Achilles
12
2 / 5 / 6
8,126
508
5,579
11,748
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sol
DPGMM
Sol
13
2 / 5 / 7
8,085
505
5,341
10,099
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 8
8,743
546
2,833
9,542
5,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 5 / 4
10,087
630
8,266
10,729
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 0 / 2
11,024
689
6,355
6,076
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
18
Kills
24
25
Deaths
18
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astarokk
Achilles
2
5
6
1
L
Kali
0
11
2
0.09
W
Sol
DPGMM
Sol
2
5
7
1.1
L
Persephone
GGALVES
Persephone
3
4
2
1
W
0
3
8
1.33
W
9
5
4
2.2
W
11
0
2
12
L
1
2
0
0.5
L
Osiris
shi3307
Osiris
7
2
5
4.75
L
Cernunnos
zAcronoz
Cernunnos
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
28,374
44,456
Taken
48,194
17,536
Mitigated
28,714
8,725
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astarokk
Achilles
5,579
2,179
0
1,132
11,748
12,768
574
218
11,490
0
24,201
L
Kali
1,349
792
0
678
11,881
4,032
530
3,784
8,022
0
18,866
W
Sol
DPGMM
Sol
5,341
1,928
0
2,423
10,099
3,213
894
2,241
7,520
36,109
927
L
Persephone
GGALVES
Persephone
3,825
246
0
846
5,117
1,262
382
1,886
3,230
14,624
0
W
2,833
148
0
53
9,542
5,804
1,241
378
9,086
21,717
0
W
8,266
3,653
0
3,321
10,729
4,391
1,050
202
10,497
0
59,394
W
6,355
2,691
147
4,270
6,076
2,538
1,651
250
5,776
68,657
0
L
569
80
0
1,303
5,502
1,401
0
3,042
2,460
0
6,296
L
Osiris
shi3307
Osiris
8,343
4,821
0
4,826
10,855
7,014
268
2,040
8,415
0
45,934
L
Cernunnos
zAcronoz
Cernunnos
12,169
6,277
0
1,072
11,101
3,827
590
3,713
7,288
0
42,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
46,065
222
Minions Killed
377
0
Camps Cleared
0
1,181,479
Distance Traveled
1,500,301
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,126
508
37
2
0
276,518
0
L
Kali
5,836
365
27
2
0
250,961
0
W
Sol
8,085
505
67
4
0
279,253
0
L
Persephone
6,359
397
24
2
0
182,823
0
W
Ganesha
8,743
546
21
1
0
295,228
4
W
Set
10,087
630
108
7
0
330,664
1
W
Chronos
11,024
689
144
9
0
318,638
0
L
Nemesis
5,464
342
11
1
0
165,048
0
L
Osiris
9,238
577
98
6
0
314,025
1
L
Cernunnos
8,362
523
62
4
0
268,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role