Player Matchup

Mulan
Mulan
Bleez-A-Pheronn
Mulan
Level 160
God Stats
5W - 7L
1,543 SR
Queue Stats
156W - 151L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
Demonspain
Ao Kuang
Level 85
God Stats
2W - 4L
1,549 SR
Queue Stats
249W - 229L
1,650 Elo+
Party 2
Janus
Janus
FrostCalibur
Janus
Level 68
God Stats
0W - 4L
1,138 SR
Queue Stats
54W - 38L
1,627 Elo+
Party 2
Neith
Neith
Matope7
Neith
Level 27
God Stats
2W - 9L
1,629 SR
Queue Stats
93W - 94L
1,516 Elo+
Party 2
Hercules
Hercules
sahil8642
Hercules
Level 104
God Stats
1W - 3L
1,561 SR
Queue Stats
178W - 158L
1,643 Elo+
Party 2
Team Averages
Level 89
1,484 SR
1,611 Elo+

VS

Team Averages
Level 107
1,726 SR
1,668 Elo+
Anhur
Anhur
GoCrazy12
Anhur
Level 18
God Stats
7W - 0L
2,041 SR
Queue Stats
29W - 6L
1,909 Elo+
Party 1
Athena
Athena
ImPro45
Athena
Level 62
God Stats
9W - 7L
1,706 SR
Queue Stats
457W - 330L
1,629 Elo+
Party 1
Nox
Nox
Ipsyc
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Narisha
Terra
Level 156
God Stats
104W - 66L
1,709 SR
Queue Stats
303W - 253L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Neb11
Cu Chulainn
Level 160
God Stats
13W - 10L
1,673 SR
Queue Stats
1,025W - 746L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,963
427
6,207
13,827
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Demonspain
Ao Kuang
16
2 / 3 / 2
9,270
441
6,348
10,931
6,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 2
9,011
429
4,237
10,419
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Matope7
Neith
15
1 / 3 / 3
9,073
432
6,158
10,064
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
sahil8642
Hercules
13
0 / 4 / 2
7,219
344
4,086
14,528
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GoCrazy12
Anhur
20
6 / 1 / 3
12,556
598
14,185
12,596
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
ImPro45
Athena
15
3 / 3 / 8
10,179
485
7,365
14,347
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
Ipsyc
Nox
17
3 / 1 / 5
10,742
512
7,604
7,264
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Narisha
Terra
15
2 / 0 / 8
10,643
507
5,130
11,393
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Neb11
Cu Chulainn
18
2 / 1 / 4
11,576
551
8,287
16,364
11,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
6
Kills
16
16
Deaths
6
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Ao Kuang
Demonspain
Ao Kuang
2
3
2
1
L
3
5
2
0.8
W
Anhur
GoCrazy12
Anhur
6
1
3
7.5
W
Athena
ImPro45
Athena
3
3
8
2.33
W
Nox
Ipsyc
Nox
3
1
5
5.5
L
Neith
Matope7
Neith
1
3
3
0.83
W
Terra
Narisha
Terra
2
0
8
6
W
Cu Chulainn
Neb11
Cu Chulainn
2
1
4
4
L
Hercules
sahil8642
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
42,571
59,769
Taken
61,964
31,371
Mitigated
40,500
16,940
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
752
0
7,181
13,827
6,801
0
3,919
9,908
0
64,485
L
Ao Kuang
Demonspain
Ao Kuang
6,348
960
0
2,903
10,931
6,985
0
2,293
8,638
52,635
0
L
4,237
420
0
605
10,419
3,076
0
5,589
4,830
44,927
0
W
Anhur
GoCrazy12
Anhur
14,185
8,744
0
4,853
12,596
5,529
3,457
1,420
11,122
0
122,075
W
Athena
ImPro45
Athena
7,365
1,821
0
842
14,347
7,135
33
4,012
10,150
55,639
0
W
Nox
Ipsyc
Nox
7,604
344
0
1,485
7,264
3,367
1,207
1,445
5,773
84,814
0
L
Neith
Matope7
Neith
6,158
2,833
0
3,378
10,064
2,795
0
1,001
9,063
0
58,037
W
Terra
Narisha
Terra
5,130
1,620
1,719
5,941
11,393
13,210
760
1,083
10,037
25,078
0
W
Cu Chulainn
Neb11
Cu Chulainn
8,287
1,057
0
7,898
16,364
11,259
1,034
3,299
12,991
271
76,620
L
Hercules
sahil8642
Hercules
4,086
350
0
2,873
14,528
11,714
0
7,297
7,231
0
27,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
55,696
502
Minions Killed
608
0
Camps Cleared
0
1,954,800
Distance Traveled
2,063,782
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,963
427
118
6
0
442,082
3
L
Ao Kuang
9,270
441
123
6
0
397,957
5
L
Janus
9,011
429
106
5
0
393,104
6
W
Anhur
12,556
598
183
9
0
399,531
10
W
Athena
10,179
485
94
4
0
414,856
6
W
Nox
10,742
512
143
7
0
403,534
3
L
Neith
9,073
432
109
5
0
324,154
8
W
Terra
10,643
507
37
2
0
460,051
7
W
Cu Chulainn
11,576
551
151
7
0
385,810
5
L
Hercules
7,219
344
46
2
0
397,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role