Player Matchup

Ao Kuang
Ao Kuang
Bouga12
Ao Kuang
Level 18
God Stats
3W - 0L
1,860 SR
Queue Stats
113W - 62L
1,646 Elo+
Solo
Sol
Sol
DÖLÖ
Sol
Level 27
God Stats
1W - 2L
1,472 SR
Queue Stats
50W - 36L
1,660 Elo+
Solo
Ganesha
Ganesha
JenBima
Ganesha
Level 15
God Stats
10W - 4L
1,866 SR
Queue Stats
13W - 9L
1,582 Elo+
Party 1
Tyr
Tyr
TheVoidDarkstar
Tyr
Level 135
God Stats
7W - 2L
1,636 SR
Queue Stats
149W - 95L
1,708 Elo+
Party 1
Artemis
Artemis
bananpoapinne
Artemis
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
7W - 1L
1,758 Elo+
Party 1
Team Averages
Level 43
1,635 SR
1,671 Elo+

VS

Team Averages
Level 21
1,476 SR
1,627 Elo+
Chaac
Chaac
Elegiez
Chaac
Level 27
God Stats
11W - 15L
1,441 SR
Queue Stats
78W - 75L
1,572 Elo+
Party 2
Osiris
Osiris
Pieces31
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Olorun
Olorun
SaltyDrieRasin
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,749 Elo+
Solo
Xing Tian
Xing Tian
Veraan99
Xing Tian
Level 26
God Stats
16W - 17L
1,459 SR
Queue Stats
61W - 51L
1,630 Elo+
Party 2
Poseidon
Poseidon
geovannyurgilez
Poseidon
Level 28
God Stats
8W - 6L
1,479 SR
Queue Stats
18W - 17L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bouga12
Ao Kuang
11
3 / 2 / 5
7,162
551
3,779
8,842
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
DÖLÖ
Sol
14
4 / 3 / 2
7,930
610
6,876
8,239
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
JenBima
Ganesha
10
1 / 1 / 9
7,211
555
4,907
8,680
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 3 / 0
7,471
575
5,273
9,260
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
15
7 / 1 / 1
8,784
676
5,584
6,923
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elegiez
Chaac
12
1 / 2 / 4
6,506
500
9,025
9,715
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Pieces31
Osiris
11
3 / 5 / 0
6,580
506
3,647
9,629
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,775
367
1,447
5,415
957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xing Tian
Veraan99
Xing Tian
9
2 / 3 / 2
5,956
458
5,923
9,079
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
13
4 / 2 / 3
7,698
592
7,598
5,999
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
10
10
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bouga12
Ao Kuang
3
2
5
2.75
W
Sol
DÖLÖ
Sol
4
3
2
1.67
L
Chaac
Elegiez
Chaac
1
2
4
1.5
W
Ganesha
JenBima
Ganesha
1
1
9
5.5
L
Osiris
Pieces31
Osiris
3
5
0
0.6
L
0
6
0
0
W
3
3
0
1
L
Xing Tian
Veraan99
Xing Tian
2
3
2
1
W
Artemis
7
1
1
7.5
L
Poseidon
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
27,640
41,944
Taken
39,837
20,400
Mitigated
21,275
14,276
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bouga12
Ao Kuang
3,779
1,293
0
1,409
8,842
2,858
0
2,519
6,176
32,649
0
W
Sol
DÖLÖ
Sol
6,876
2,237
0
3,599
8,239
3,249
0
3,795
4,124
50,959
2,311
L
Chaac
Elegiez
Chaac
9,025
2,428
0
4,338
9,715
9,590
0
2,352
7,363
0
32,855
W
Ganesha
JenBima
Ganesha
4,907
478
0
1,064
8,680
7,024
20
4,086
4,423
20,512
0
L
Osiris
Pieces31
Osiris
3,647
1,384
0
1,380
9,629
4,856
0
3,823
5,806
0
36,354
L
1,447
825
0
540
5,415
957
0
240
5,175
13,042
0
W
5,273
938
0
3,126
9,260
4,901
0
1,969
6,904
0
39,103
L
Xing Tian
Veraan99
Xing Tian
5,923
789
0
887
9,079
3,763
0
4,218
4,861
21,829
0
W
Artemis
5,584
3,663
0
5,078
6,923
2,368
120
2,099
4,824
0
64,220
L
Poseidon
7,598
1,341
0
2,063
5,999
2,109
0
5,123
876
41,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
31,515
397
Minions Killed
285
0
Camps Cleared
0
1,170,308
Distance Traveled
1,155,182
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,162
551
63
5
0
246,097
0
W
Sol
7,930
610
97
7
0
227,473
5
L
Chaac
6,506
500
60
5
0
225,325
2
W
Ganesha
7,211
555
2
0
0
236,196
0
L
Osiris
6,580
506
80
6
0
258,692
0
L
Olorun
4,775
367
25
2
0
174,930
1
W
Tyr
7,471
575
99
8
0
251,380
3
L
Xing Tian
5,956
458
34
3
0
226,272
1
W
Artemis
8,784
676
136
10
0
209,162
0
L
Poseidon
7,698
592
86
7
0
269,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role