Player Matchup

Bakasura
Bakasura
BRLN
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigDigTig
Izanami
Level 62
God Stats
55W - 35L
1,544 SR
Queue Stats
200W - 232L
1,426 Elo+
Party 2
Neith
Neith
Sryukotpusk
Neith
Level 44
God Stats
22W - 19L
1,534 SR
Queue Stats
185W - 191L
1,462 Elo+
Solo
Ymir
Ymir
TerminationNova
Ymir
Level 7
God Stats
9W - 7L
1,571 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 2
Tiamat
Tiamat
deaglanrainey
Tiamat
Level 83
God Stats
34W - 20L
1,695 SR
Queue Stats
331W - 352L
1,546 Elo+
Party 2
Team Averages
Level 52
1,569 SR
1,481 Elo+

VS

Team Averages
Level 57
1,351 SR
1,414 Elo+
Hachiman
Hachiman
HarunoSasuke
Hachiman
Level 41
God Stats
2W - 5L
1,345 SR
Queue Stats
431W - 405L
1,555 Elo+
Party 3
Thanatos
Thanatos
HelgeT
Thanatos
Level 49
God Stats
2W - 8L
966 SR
Queue Stats
194W - 297L
1,288 Elo+
Party 1
Tyr
Tyr
TatsuFullbuster
Tyr
Level 26
God Stats
7W - 7L
1,584 SR
Queue Stats
79W - 81L
1,512 Elo+
Party 3
Yemoja
Yemoja
lillejohn87
Yemoja
Level 58
God Stats
0W - 2L
1,096 SR
Queue Stats
115W - 188L
1,222 Elo+
Party 1
Ra
Ra
orewashirohigeda
Ra
Level 109
God Stats
15W - 9L
1,763 SR
Queue Stats
524W - 510L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BRLN
Bakasura
12
6 / 0 / 2
6,962
696
3,438
5,123
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
BigDigTig
Izanami
12
3 / 2 / 4
6,786
679
5,146
6,908
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
6,384
638
5,736
5,486
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 3
5,095
510
1,881
5,592
1,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 0
6,758
676
6,561
5,078
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HarunoSasuke
Hachiman
8
1 / 3 / 1
4,671
467
4,922
6,042
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
HelgeT
Thanatos
10
1 / 2 / 3
5,682
568
3,087
7,368
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,349
535
1,419
8,628
4,033
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
1 / 3 / 1
5,258
526
1,450
5,294
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 1
6,122
612
3,288
5,739
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BRLN
Bakasura
6
0
2
7
W
Izanami
BigDigTig
Izanami
3
2
4
2.5
L
Hachiman
HarunoSasuke
Hachiman
1
3
1
0.5
L
Thanatos
HelgeT
Thanatos
1
2
3
1.25
W
2
0
3
3.5
L
1
2
0
0.5
W
1
2
3
1.25
W
2
2
0
1
L
Yemoja
1
3
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
14,166
28,187
Taken
33,071
11,936
Mitigated
11,923
11,365
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BRLN
Bakasura
3,438
2,422
0
2,075
5,123
1,722
952
326
4,787
0
33,265
W
Izanami
BigDigTig
Izanami
5,146
3,219
0
2,599
6,908
2,088
1,972
2,611
4,109
0
37,650
L
Hachiman
HarunoSasuke
Hachiman
4,922
2,722
0
1,289
6,042
1,895
129
705
5,282
0
24,496
L
Thanatos
HelgeT
Thanatos
3,087
1,482
0
4,856
7,368
2,121
0
1,436
5,636
0
17,130
W
5,736
2,705
0
4,039
5,486
1,623
486
749
4,737
0
38,426
L
1,419
274
0
3,287
8,628
4,033
0
3,890
4,276
0
22,179
W
1,881
600
0
1,088
5,592
1,944
34
611
4,981
7,026
0
W
6,561
1,049
0
1,564
5,078
4,559
310
209
4,835
34,313
0
L
Yemoja
1,450
546
848
1,308
5,294
2,156
0
1,176
3,908
12,670
0
L
3,288
478
73
861
5,739
1,718
0
745
4,696
34,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
27,082
304
Minions Killed
245
0
Camps Cleared
0
986,623
Distance Traveled
845,495
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,962
696
76
8
0
239,909
1
W
Izanami
6,786
679
77
8
0
174,137
1
L
Hachiman
4,671
467
38
4
0
174,555
1
L
Thanatos
5,682
568
46
5
0
189,190
3
W
Neith
6,384
638
78
8
0
180,722
3
L
Tyr
5,349
535
62
6
0
145,589
9
W
Ymir
5,095
510
6
1
0
203,716
0
W
Tiamat
6,758
676
67
7
0
188,139
1
L
Yemoja
5,258
526
24
2
0
160,099
0
L
Ra
6,122
612
75
8
0
176,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role