Player Matchup

Pele
Pele
Silver IV
 
Pele
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
Br0kEn-_RiB
Agni
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
726 MMR
Solo
The Morrigan
The Morrigan
Silver II
Fionndon
The Morrigan
Silver II
Level 117
God Stats
4W - 4L
1,740 SR
Queue Stats
164W - 164L
979 MMR
Solo
Neith
Neith
Silver IV
GoldX Storm X
Neith
Silver IV
Level 138
God Stats
13W - 22L
1,402 SR
Queue Stats
56W - 86L
654 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
deyv_2002
Zhong Kui
Silver III
Level 109
God Stats
11W - 7L
1,619 SR
Queue Stats
466W - 488L
904 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,552 SR
953 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,605 SR
1,093 MMR
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
EL_Riddler_89
Arachne
Silver IV
Level 142
God Stats
6W - 2L
1,587 SR
Queue Stats
164W - 174L
793 MMR
Party 1
Medusa
Medusa
Silver V
PlatinPlayer710
Medusa
Silver V
Level 121
God Stats
5W - 2L
1,637 SR
Queue Stats
281W - 311L
554 MMR
Solo
King Arthur
King Arthur
Silver I
someonetokmyname
King Arthur
Silver I
Level 62
God Stats
5W - 5L
1,800 SR
Queue Stats
551W - 572L
1,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 1 / 0
3,786
757
2,860
3,699
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 2 / 0
2,815
563
351
1,286
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Fionndon
The Morrigan
5
0 / 1 / 0
3,212
642
612
1,481
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,346
669
1,518
1,861
367
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
deyv_2002
Zhong Kui
1
0 / 0 / 0
984
197
0
0
0
Bans
SetApolloCu ChulainnDanzaburouScylla

VS

Bans
TiamatAresNemesisAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,471
694
526
3,070
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
 
Ra
5
0 / 1 / 2
3,375
675
276
1,963
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
5
1 / 1 / 1
3,644
729
1,308
3,483
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
2 / 0 / 0
3,647
729
1,359
2,350
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
someonetokmyname
King Arthur
7
1 / 0 / 0
3,925
785
574
2,443
1,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
0
2
W
Cthulhu
 
Cthulhu
0
0
0
0
W
Ra
 
Ra
0
1
2
1
L
0
2
0
0
W
Arachne
1
1
1
1.5
L
The Morrigan
Fionndon
The Morrigan
0
1
0
0
L
0
0
0
0
W
2
0
0
2
L
Zhong Kui
deyv_2002
Zhong Kui
0
0
0
0
W
King Arthur
someonetokmyname
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,341
Damage
4,043
8,327
Taken
13,309
1,814
Mitigated
4,187
2,675
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,860
968
0
1,201
3,699
872
0
0
3,699
0
13,997
W
Cthulhu
 
Cthulhu
526
39
0
860
3,070
1,114
0
0
3,070
10,799
0
W
Ra
 
Ra
276
111
0
922
1,963
521
0
299
1,656
10,471
0
L
351
140
0
218
1,286
203
0
0
1,286
4,765
0
W
Arachne
1,308
1,093
0
1,916
3,483
876
0
483
3,000
0
10,080
L
The Morrigan
Fionndon
The Morrigan
612
209
0
285
1,481
372
30
242
1,205
14,220
0
L
1,518
614
0
971
1,861
367
0
526
1,335
0
11,686
W
1,359
690
0
1,271
2,350
480
0
67
2,283
0
11,495
L
Zhong Kui
deyv_2002
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
someonetokmyname
King Arthur
574
50
0
1,500
2,443
1,196
0
106
2,337
0
16,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,143
Gold Earned
18,062
97
Minions Killed
135
0
Camps Cleared
0
340,754
Distance Traveled
514,203
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,786
757
38
8
0
101,783
1
W
Cthulhu
3,471
694
18
4
0
112,272
2
W
Ra
3,375
675
16
3
0
77,351
1
L
Agni
2,815
563
10
2
0
61,442
0
W
Arachne
3,644
729
29
6
0
119,882
1
L
The Morrigan
3,212
642
22
4
0
88,568
2
L
Neith
3,346
669
27
5
0
88,961
0
W
Medusa
3,647
729
31
6
0
92,321
4
L
Zhong Kui
984
197
0
0
0
0
0
W
King Arthur
3,925
785
41
8
0
112,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role