Player Matchup

Thor
Thor
EnesCifci09
Thor
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 4L
1,089 Elo+
Party 2
Zeus
Zeus
FA_AcTiVision
Zeus
Level 27
God Stats
16W - 12L
1,640 SR
Queue Stats
64W - 76L
1,439 Elo+
Solo
Medusa
Medusa
Mini_Mecha
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 2
Aphrodite
Aphrodite
jonasmikkel22
Aphrodite
Level 18
God Stats
5W - 5L
1,406 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 2
Cerberus
Cerberus
kampvogn22
Cerberus
Level 27
God Stats
4W - 3L
1,279 SR
Queue Stats
31W - 29L
1,288 Elo+
Party 2
Team Averages
Level 17
1,418 SR
1,256 Elo+

VS

Team Averages
Level 35
1,531 SR
1,401 Elo+
Sol
Sol
Creame4566
Sol
Level 6
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Damian Rdz Tx
Cthulhu
Level 28
God Stats
34W - 37L
1,434 SR
Queue Stats
434W - 428L
1,324 Elo+
Solo
Bacchus
Bacchus
Imagine Abyss
Bacchus
Level 89
God Stats
49W - 45L
1,504 SR
Queue Stats
383W - 473L
1,550 Elo+
Party 1
Set
Set
RockGazelle4280
Set
Level 26
God Stats
23W - 30L
1,320 SR
Queue Stats
75W - 91L
1,288 Elo+
Solo
Danzaburou
Danzaburou
TrixSadistik
Danzaburou
Level 28
God Stats
47W - 38L
1,509 SR
Queue Stats
280W - 295L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
6,462
323
933
11,590
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
7 / 8 / 2
9,831
492
16,196
16,177
5,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Mini_Mecha
Medusa
13
2 / 10 / 1
8,269
413
5,748
14,726
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
jonasmikkel22
Aphrodite
13
4 / 4 / 0
8,793
440
8,116
15,701
6,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kampvogn22
Cerberus
12
1 / 5 / 3
7,826
391
5,785
19,153
7,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
9,569
478
5,567
11,003
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
16
8 / 4 / 5
10,520
526
22,201
12,597
7,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
16
11 / 1 / 6
11,149
557
9,281
9,918
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 4
8,330
417
4,632
5,343
2,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
TrixSadistik
Danzaburou
20
12 / 2 / 3
12,528
626
19,619
16,100
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
14
Kills
36
38
Deaths
16
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
8
4
0.63
W
Cthulhu
8
4
5
2.63
L
0
11
2
0.09
L
7
8
2
1
W
Bacchus
11
1
6
14
L
Medusa
Mini_Mecha
Medusa
2
10
1
0.25
W
2
1
4
4
W
Danzaburou
TrixSadistik
Danzaburou
12
2
3
6.75
L
Aphrodite
jonasmikkel22
Aphrodite
4
4
0
1
L
Cerberus
kampvogn22
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
61,300
77,347
Taken
54,961
27,096
Mitigated
32,157
24,611
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,567
2,722
0
2,316
11,003
4,086
1,829
6,693
3,840
36,867
2,776
W
Cthulhu
22,201
1,023
0
2,344
12,597
7,059
494
10,458
2,139
62,169
0
L
933
469
0
233
11,590
3,657
728
5,950
5,640
0
4,146
L
16,196
3,182
0
3,569
16,177
5,312
1,020
8,806
7,371
55,124
0
W
Bacchus
9,281
1,261
0
552
9,918
11,933
618
5,353
4,311
30,365
0
L
Medusa
Mini_Mecha
Medusa
5,748
2,241
0
1,214
14,726
4,300
536
1,618
13,108
0
41,541
W
4,632
1,659
0
607
5,343
2,121
0
1,002
4,297
0
29,555
W
Danzaburou
TrixSadistik
Danzaburou
19,619
7,336
0
5,587
16,100
6,958
5,085
5,657
10,277
0
105,239
L
Aphrodite
jonasmikkel22
Aphrodite
8,116
1,121
6,911
9,231
15,701
6,461
799
10,630
5,071
46,061
0
L
Cerberus
kampvogn22
Cerberus
5,785
486
147
3,306
19,153
7,366
391
9,633
9,520
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
52,096
368
Minions Killed
374
0
Camps Cleared
0
1,550,669
Distance Traveled
1,666,208
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,569
478
64
3
0
354,143
0
W
Cthulhu
10,520
526
66
3
0
378,766
1
L
Thor
6,462
323
11
1
0
324,081
0
L
Zeus
9,831
492
98
5
0
318,080
0
W
Bacchus
11,149
557
51
3
0
410,969
3
L
Medusa
8,269
413
72
4
0
294,400
7
W
Set
8,330
417
33
2
0
161,375
0
W
Danzaburou
12,528
626
160
8
0
360,955
2
L
Aphrodite
8,793
440
89
4
0
309,196
1
L
Cerberus
7,826
391
98
5
0
304,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role