Player Matchup

Nu Wa
Nu Wa
EPW_OpFlo
Nu Wa
Level 107
God Stats
2W - 2L
1,697 SR
Queue Stats
173W - 183L
1,439 Elo+
Party 2
Rama
Rama
Karanos223
Rama
Level 39
God Stats
5W - 5L
1,304 SR
Queue Stats
37W - 54L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotJosh02
Tsukuyomi
Level 28
God Stats
12W - 11L
1,557 SR
Queue Stats
100W - 87L
1,515 Elo+
Party 2
Ravana
Ravana
Thunder_boy234
Ravana
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 177L
1,499 Elo+
Solo
Cerberus
Cerberus
mellowpanic250
Cerberus
Level 44
God Stats
2W - 3L
1,419 SR
Queue Stats
78W - 125L
1,307 Elo+
Solo
Team Averages
Level 51
1,495 SR
1,413 Elo+

VS

Team Averages
Level 84
1,454 SR
1,409 Elo+
Persephone
Persephone
GELITO408
Persephone
Level 149
God Stats
1W - 0L
1,219 SR
Queue Stats
75W - 96L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Jsandoval408
Cthulhu
Level 67
God Stats
18W - 20L
1,390 SR
Queue Stats
265W - 306L
1,298 Elo+
Party 1
Horus
Horus
L0RD-SMITTY-318
Horus
Level 107
God Stats
24W - 36L
1,521 SR
Queue Stats
297W - 293L
1,515 Elo+
Solo
Neith
Neith
TAKAFISH2
Neith
Level 8
God Stats
1W - 3L
1,707 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TAKAFISH650
Zhong Kui
Level 89
God Stats
20W - 23L
1,431 SR
Queue Stats
225W - 257L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EPW_OpFlo
Nu Wa
14
8 / 6 / 6
9,427
524
16,899
10,664
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 6
8,707
484
5,299
11,312
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
NotJosh02
Tsukuyomi
15
8 / 4 / 4
9,899
550
10,092
12,665
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 1 / 1
10,648
592
4,959
13,182
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
2 / 6 / 5
8,133
452
7,825
15,060
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GELITO408
Persephone
17
3 / 3 / 1
10,700
594
11,542
11,361
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jsandoval408
Cthulhu
15
3 / 4 / 7
9,455
525
8,317
16,837
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 6 / 2
10,774
599
9,304
13,387
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
TAKAFISH2
Neith
12
1 / 5 / 6
7,501
417
5,001
8,046
1,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TAKAFISH650
Zhong Kui
15
4 / 5 / 2
9,477
527
9,329
14,066
7,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
23
Kills
21
21
Deaths
23
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EPW_OpFlo
Nu Wa
8
6
6
1.83
W
Persephone
GELITO408
Persephone
3
3
1
1.17
W
Cthulhu
Jsandoval408
Cthulhu
3
4
7
1.63
L
3
4
6
1.5
W
10
6
2
1.83
L
Tsukuyomi
NotJosh02
Tsukuyomi
8
4
4
2.5
W
Neith
TAKAFISH2
Neith
1
5
6
0.8
W
Zhong Kui
TAKAFISH650
Zhong Kui
4
5
2
1
L
2
1
1
2.5
L
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
43,493
62,883
Taken
63,697
28,574
Mitigated
32,147
16,793
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EPW_OpFlo
Nu Wa
16,899
6,800
0
1,089
10,664
3,495
521
6,936
3,496
49,022
0
W
Persephone
GELITO408
Persephone
11,542
1,680
0
6,111
11,361
4,867
174
1,697
9,467
71,434
0
W
Cthulhu
Jsandoval408
Cthulhu
8,317
355
632
2,144
16,837
12,189
300
7,488
9,173
42,319
0
L
5,299
4,396
0
3,152
11,312
3,854
698
4,059
7,253
0
48,313
W
9,304
5,092
425
3,538
13,387
5,168
340
3,839
9,311
0
67,141
L
Tsukuyomi
NotJosh02
Tsukuyomi
10,092
3,426
0
4,368
12,665
4,688
11
4,642
7,977
0
50,247
W
Neith
TAKAFISH2
Neith
5,001
2,243
0
459
8,046
1,992
184
4,345
3,582
0
17,566
W
Zhong Kui
TAKAFISH650
Zhong Kui
9,329
1,438
0
5,352
14,066
7,931
322
6,177
7,437
59,540
0
L
4,959
1,551
0
5,518
13,182
6,234
0
9,636
3,546
0
53,293
L
Cerberus
7,825
884
0
2,666
15,060
10,303
382
3,637
11,423
40,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
47,907
419
Minions Killed
473
0
Camps Cleared
0
1,545,885
Distance Traveled
1,556,173
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,427
524
72
4
0
281,124
0
W
Persephone
10,700
594
144
8
0
299,691
6
W
Cthulhu
9,455
525
78
4
0
348,013
5
L
Rama
8,707
484
80
4
0
277,529
3
W
Horus
10,774
599
105
6
0
327,872
2
L
Tsukuyomi
9,899
550
84
5
0
343,538
1
W
Neith
7,501
417
34
2
0
279,949
3
W
Zhong Kui
9,477
527
112
6
0
300,648
3
L
Ravana
10,648
592
91
5
0
364,524
7
L
Cerberus
8,133
452
92
5
0
279,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role