Player Matchup

Nemesis
Nemesis
Ferratomii
Nemesis
Level 29
God Stats
6W - 2L
1,802 SR
Queue Stats
207W - 148L
1,609 Elo+
Party 1
King Arthur
King Arthur
GiovaniCS
King Arthur
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
93W - 116L
1,403 Elo+
Solo
Apollo
Apollo
VROONLAND2
Apollo
Level 29
God Stats
1W - 0L
1,312 SR
Queue Stats
128W - 101L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
creepereuler
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,440 Elo+
Solo
Yemoja
Yemoja
tuckmilk
Yemoja
Level 24
God Stats
26W - 11L
1,602 SR
Queue Stats
153W - 102L
1,570 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,514 Elo+

VS

Team Averages
Level 15
1,542 SR
1,489 Elo+
Cerberus
Cerberus
Lord_Angbar
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
973 Elo+
Solo
Skadi
Skadi
gugasva
Skadi
Level 29
God Stats
15W - 17L
1,471 SR
Queue Stats
266W - 406L
1,312 Elo+
Solo
Ravana
Ravana
kelp251
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,543 Elo+
Solo
Athena
Athena
madremiawillie
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 32L
1,774 Elo+
Solo
Ra
Ra
varadeandaime
Ra
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 10L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ferratomii
Nemesis
12
6 / 0 / 4
7,043
704
4,567
5,357
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GiovaniCS
King Arthur
10
1 / 4 / 0
5,609
561
2,880
9,118
3,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
VROONLAND2
Apollo
11
8 / 1 / 2
6,553
655
6,161
6,092
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
creepereuler
The Morrigan
10
6 / 0 / 3
6,156
616
3,980
3,550
1,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
tuckmilk
Yemoja
9
2 / 0 / 3
5,634
563
1,872
2,941
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lord_Angbar
Cerberus
5
0 / 8 / 0
4,141
414
427
8,301
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
gugasva
Skadi
9
0 / 1 / 1
5,268
527
2,291
2,761
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
kelp251
Ravana
6
1 / 4 / 0
4,510
451
1,662
5,006
1,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 4 / 0
6,289
629
6,550
8,190
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 6 / 0
4,941
494
3,060
6,726
3,017
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
23
Kills
5
5
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ferratomii
Nemesis
6
0
4
8
W
King Arthur
GiovaniCS
King Arthur
1
4
0
0.25
L
Cerberus
Lord_Angbar
Cerberus
0
8
0
0
W
Apollo
VROONLAND2
Apollo
8
1
2
9
W
The Morrigan
creepereuler
The Morrigan
6
0
3
7.5
L
Skadi
gugasva
Skadi
0
1
1
0.5
L
Ravana
kelp251
Ravana
1
4
0
0.25
L
4
4
0
1
W
Yemoja
tuckmilk
Yemoja
2
0
3
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
13,990
27,058
Taken
30,984
9,877
Mitigated
10,880
6,704
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ferratomii
Nemesis
4,567
2,600
0
250
5,357
1,910
0
530
4,827
0
43,370
W
King Arthur
GiovaniCS
King Arthur
2,880
598
0
1,442
9,118
3,911
0
5,484
3,634
0
22,458
L
Cerberus
Lord_Angbar
Cerberus
427
427
0
383
8,301
2,958
98
1,991
6,310
5,046
0
W
Apollo
VROONLAND2
Apollo
6,161
3,936
0
2,744
6,092
1,687
0
825
5,267
0
31,572
W
The Morrigan
creepereuler
The Morrigan
3,980
804
0
1,100
3,550
1,237
352
2,151
1,399
31,001
0
L
Skadi
gugasva
Skadi
2,291
830
0
0
2,761
556
0
359
2,402
0
20,813
L
Ravana
kelp251
Ravana
1,662
644
0
1,204
5,006
1,393
0
312
4,694
0
10,848
L
6,550
2,439
0
2,185
8,190
2,956
0
370
7,820
30,978
0
W
Yemoja
tuckmilk
Yemoja
1,872
264
110
1,058
2,941
1,132
570
1,047
1,894
11,034
0
L
3,060
532
0
610
6,726
3,017
562
2,820
3,906
27,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
25,149
277
Minions Killed
193
0
Camps Cleared
0
991,290
Distance Traveled
900,516
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,043
704
89
9
0
226,220
3
W
King Arthur
5,609
561
45
5
0
205,743
0
L
Cerberus
4,141
414
7
1
0
159,909
2
W
Apollo
6,553
655
61
6
0
200,157
1
W
The Morrigan
6,156
616
55
6
0
176,473
1
L
Skadi
5,268
527
45
5
0
184,322
0
L
Ravana
4,510
451
21
2
0
190,721
1
L
Athena
6,289
629
72
7
0
223,574
0
W
Yemoja
5,634
563
27
3
0
182,697
4
L
Ra
4,941
494
48
5
0
141,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role