Player Matchup

Artemis
Artemis
Galoredonkey
Artemis
Level 5
God Stats
3W - 1L
1,831 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
Miliades
Guan Yu
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
68W - 75L
1,406 Elo+
Party 1
Cerberus
Cerberus
Renax
Cerberus
Level 24
God Stats
13W - 11L
1,524 SR
Queue Stats
21W - 19L
1,469 Elo+
Party 1
Nemesis
Nemesis
TheSloppy
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 1
Anubis
Anubis
Thender
Anubis
Level 27
God Stats
9W - 8L
1,531 SR
Queue Stats
40W - 39L
1,479 Elo+
Party 1
Team Averages
Level 19
1,526 SR
1,466 Elo+

VS

Team Averages
Level 17
1,522 SR
1,460 Elo+
Chaac
Chaac
Ducktorr
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,495 Elo+
Party 3
Izanami
Izanami
HugoLocoo
Izanami
Level 29
God Stats
4W - 2L
1,662 SR
Queue Stats
88W - 75L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoFearRS
Tsukuyomi
Level 16
God Stats
2W - 2L
1,487 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 3
Cerberus
Cerberus
Odamita
Cerberus
Level 14
God Stats
4W - 2L
1,461 SR
Queue Stats
473W - 494L
1,573 Elo+
Party 2
Tiamat
Tiamat
SignEd1366
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 207L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Galoredonkey
Artemis
20
18 / 4 / 15
15,727
629
27,510
13,957
6,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Miliades
Guan Yu
19
4 / 3 / 20
13,378
535
7,700
14,750
17,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Renax
Cerberus
18
6 / 6 / 26
13,866
555
16,673
20,584
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
TheSloppy
Nemesis
18
6 / 8 / 8
12,633
505
11,405
22,386
12,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Thender
Anubis
20
17 / 3 / 14
15,842
634
26,672
18,547
10,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ducktorr
Chaac
18
2 / 9 / 11
12,082
483
11,347
27,265
28,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
HugoLocoo
Izanami
20
15 / 8 / 3
14,685
587
20,518
17,746
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
NoFearRS
Tsukuyomi
17
5 / 15 / 9
11,737
469
14,095
25,955
8,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Odamita
Cerberus
16
1 / 12 / 12
11,399
456
9,706
29,683
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
SignEd1366
Tiamat
16
1 / 8 / 2
9,557
382
5,134
13,781
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
51
Kills
24
24
Deaths
52
83
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ducktorr
Chaac
2
9
11
0.83
W
Artemis
Galoredonkey
Artemis
18
4
15
6.38
L
Izanami
HugoLocoo
Izanami
15
8
3
2.06
W
Guan Yu
Miliades
Guan Yu
4
3
20
4.67
L
Tsukuyomi
NoFearRS
Tsukuyomi
5
15
9
0.63
L
Cerberus
Odamita
Cerberus
1
12
12
0.58
W
Cerberus
Renax
Cerberus
6
6
26
3.17
L
Tiamat
SignEd1366
Tiamat
1
8
2
0.25
W
Nemesis
TheSloppy
Nemesis
6
8
8
1.25
W
Anubis
Thender
Anubis
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,960
Damage
60,800
90,224
Taken
114,430
65,467
Mitigated
70,802
28,644
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ducktorr
Chaac
11,347
1,968
0
6,431
27,265
28,839
0
8,731
18,150
742
56,806
W
Artemis
Galoredonkey
Artemis
27,510
15,118
0
1,846
13,957
6,912
3,932
3,102
10,805
0
83,010
L
Izanami
HugoLocoo
Izanami
20,518
15,258
0
2,165
17,746
6,442
3,460
5,633
12,088
0
97,624
W
Guan Yu
Miliades
Guan Yu
7,700
1,357
1,572
4,465
14,750
17,081
644
1,392
12,782
197
52,452
L
Tsukuyomi
NoFearRS
Tsukuyomi
14,095
2,821
0
3,679
25,955
8,440
552
7,908
17,947
0
61,620
L
Cerberus
Odamita
Cerberus
9,706
731
0
7,320
29,683
22,164
0
11,889
17,769
52,735
0
W
Cerberus
Renax
Cerberus
16,673
1,196
0
5,208
20,584
18,471
414
4,215
16,319
74,830
0
L
Tiamat
SignEd1366
Tiamat
5,134
1,000
0
1,945
13,781
4,917
297
9,381
4,400
34,874
0
W
Nemesis
TheSloppy
Nemesis
11,405
6,087
0
4,368
22,386
12,550
0
1,164
21,072
0
111,869
W
Anubis
Thender
Anubis
26,672
1,139
0
11,185
18,547
10,453
1,526
6,072
12,350
114,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,446
Gold Earned
59,460
688
Minions Killed
461
0
Camps Cleared
0
2,257,848
Distance Traveled
1,934,967
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,082
483
94
4
0
411,474
1
W
Artemis
15,727
629
126
5
0
461,061
0
L
Izanami
14,685
587
137
5
0
387,195
5
W
Guan Yu
13,378
535
112
4
0
512,084
4
L
Tsukuyomi
11,737
469
96
4
0
374,648
1
L
Cerberus
11,399
456
97
4
0
368,550
0
W
Cerberus
13,866
555
147
6
0
422,073
1
L
Tiamat
9,557
382
37
1
0
393,100
0
W
Nemesis
12,633
505
114
5
0
428,544
4
W
Anubis
15,842
634
189
8
0
434,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role