Player Matchup

Discordia
Discordia
Jackthedino
Discordia
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,485 Elo+
Party 3
Freya
Freya
Kasiinii
Freya
Level 127
God Stats
8W - 14L
1,320 SR
Queue Stats
1,879W - 1,760L
1,475 Elo+
Party 1
Geb
Geb
PocketRacer99
Geb
Level 120
God Stats
1W - 1L
1,746 SR
Queue Stats
93W - 79L
1,542 Elo+
Party 3
Xbalanque
Xbalanque
The_Ke55e7
Xbalanque
Level 159
God Stats
44W - 32L
1,486 SR
Queue Stats
1,416W - 1,344L
1,449 Elo+
Party 1
Ra
Ra
yNekure
Ra
Level 104
God Stats
0W - 2L
1,150 SR
Queue Stats
66W - 90L
1,454 Elo+
Party 3
Team Averages
Level 122
1,440 SR
1,481 Elo+

VS

Team Averages
Level 114
1,475 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Abigore
Baron Samedi
Level 140
God Stats
3W - 2L
1,281 SR
Queue Stats
310W - 301L
1,483 Elo+
Party 2
Ravana
Ravana
Eohcs
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,547 Elo+
Party 4
Khepri
Khepri
SonyaRay
Khepri
Level 127
God Stats
19W - 14L
1,421 SR
Queue Stats
379W - 375L
1,483 Elo+
Party 2
Freya
Freya
SuperGlaetzle
Freya
Level 87
God Stats
3W - 0L
1,673 SR
Queue Stats
35W - 27L
1,495 Elo+
Solo
Eset
Eset
Thomodawg
Eset
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,729 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jackthedino
Discordia
18
6 / 2 / 7
9,716
747
10,445
9,976
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Kasiinii
Freya
15
2 / 4 / 7
8,798
677
6,004
8,932
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 8
9,623
740
4,159
23,378
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
The_Ke55e7
Xbalanque
13
0 / 8 / 9
8,072
621
13,944
13,158
5,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
4 / 3 / 4
9,722
748
7,340
8,246
3,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abigore
Baron Samedi
18
4 / 2 / 7
10,434
803
19,072
8,112
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Eohcs
Ravana
17
4 / 4 / 16
10,277
791
10,502
14,342
11,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
SonyaRay
Khepri
17
2 / 1 / 13
9,533
733
6,342
13,073
13,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 15
9,850
758
6,057
11,468
6,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
17
8 / 3 / 8
10,784
830
15,230
10,740
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
14
Kills
21
21
Deaths
14
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abigore
Baron Samedi
4
2
7
3.75
W
Ravana
Eohcs
Ravana
4
4
16
3
L
Discordia
Jackthedino
Discordia
6
2
7
4.75
L
Freya
Kasiinii
Freya
2
4
7
1.38
L
2
4
8
1.5
W
Khepri
SonyaRay
Khepri
2
1
13
8.5
W
3
4
15
2.63
L
Xbalanque
The_Ke55e7
Xbalanque
0
8
9
0.56
W
Eset
8
3
8
4
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
57,203
63,690
Taken
57,735
28,998
Mitigated
41,233
27,229
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abigore
Baron Samedi
19,072
703
5,656
2,309
8,112
4,901
441
5,056
3,056
38,988
0
W
Ravana
Eohcs
Ravana
10,502
2,175
1,151
4,523
14,342
11,557
453
6,060
8,282
0
21,492
L
Discordia
Jackthedino
Discordia
10,445
1,479
1,001
2,932
9,976
3,627
144
7,049
2,531
22,132
0
L
Freya
Kasiinii
Freya
6,004
1,877
621
1,096
8,932
3,439
0
6,519
2,049
8,634
0
L
4,159
624
2,155
9,169
23,378
13,069
0
17,745
4,730
10,022
0
W
Khepri
SonyaRay
Khepri
6,342
116
1,974
2,812
13,073
13,065
1,330
5,070
8,003
15,961
0
W
6,057
2,005
1,762
3,241
11,468
6,087
1,585
6,957
4,511
14,823
0
L
Xbalanque
The_Ke55e7
Xbalanque
13,944
3,746
1,581
1,557
13,158
5,122
0
8,205
4,669
0
25,140
W
Eset
15,230
1,357
2,510
2,321
10,740
5,623
898
4,805
5,935
31,326
0
L
7,340
260
5,069
2,048
8,246
3,741
0
5,012
3,010
31,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
50,878
118
Minions Killed
141
0
Camps Cleared
0
1,080,398
Distance Traveled
1,164,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,434
803
55
4
0
223,636
0
W
Ravana
10,277
791
25
2
0
251,710
1
L
Discordia
9,716
747
23
2
0
219,067
3
L
Freya
8,798
677
15
1
0
215,814
0
L
Geb
9,623
740
5
0
0
226,576
1
W
Khepri
9,533
733
9
1
0
258,121
0
W
Freya
9,850
758
19
1
0
211,612
0
L
Xbalanque
8,072
621
28
2
0
203,344
1
W
Eset
10,784
830
33
3
0
219,872
1
L
Ra
9,722
748
47
4
0
215,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role