Player Matchup

Geb
Geb
Platinum I
CBergeee
Geb
Platinum I
Level 155
God Stats
31W - 27L
1,644 SR
Queue Stats
123W - 108L
1,912 MMR
Party 4
Fenrir
Fenrir
Platinum V
Dark Nyno
Fenrir
Platinum V
Level 106
God Stats
14W - 13L
1,738 SR
Queue Stats
244W - 246L
1,751 MMR
Party 2
Janus
Janus
Platinum II
Lippi_44
Janus
Platinum II
Level 156
God Stats
19W - 22L
1,544 SR
Queue Stats
260W - 250L
1,602 MMR
Party 4
Anhur
Anhur
Platinum IV
NTDiaz
Anhur
Platinum IV
Level 156
God Stats
2W - 3L
1,699 SR
Queue Stats
55W - 54L
1,686 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
TheBrzerkeR
Sun Wukong
Platinum V
Level 149
God Stats
57W - 42L
1,696 SR
Queue Stats
258W - 261L
1,840 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,664 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,583 SR
1,736 MMR
Awilix
Awilix
Gold II
BoS Hyqe
Awilix
Gold II
Level 153
God Stats
19W - 11L
1,684 SR
Queue Stats
161W - 160L
1,647 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
CBK Davey
Kuzenbo
Gold III
Level 116
God Stats
3W - 3L
1,585 SR
Queue Stats
25W - 22L
1,586 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Duelar
Guan Yu
Platinum IV
Level 145
God Stats
6W - 3L
1,413 SR
Queue Stats
308W - 234L
1,900 MMR
Party 3
Medusa
Medusa
Diamond V
MSG BigBaby
Medusa
Diamond V
Level 160
God Stats
30W - 19L
1,731 SR
Queue Stats
41W - 26L
2,048 MMR
Party 1
Hel
Hel
Platinum V
TSMChloe
Hel
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
13,026
465
7,333
27,662
27,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Dark Nyno
Fenrir
20
10 / 10 / 11
14,240
509
19,673
32,528
29,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Lippi_44
Janus
20
5 / 6 / 13
14,006
500
22,654
21,364
9,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
NTDiaz
Anhur
20
4 / 9 / 10
14,173
506
17,742
25,357
11,075
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheBrzerkeR
Sun Wukong
20
7 / 7 / 13
14,627
522
27,388
38,722
46,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatTsukuyomiSetAthenaApollo

VS

Bans
DanzaburouHeimdallrScyllaSylvanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoS Hyqe
Awilix
20
11 / 5 / 6
15,716
561
15,884
21,670
12,035
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
CBK Davey
Kuzenbo
20
1 / 3 / 16
14,333
512
11,891
24,825
35,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Duelar
Guan Yu
20
3 / 7 / 17
14,732
526
25,783
39,898
45,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
19 / 5 / 7
19,393
693
45,304
25,665
12,531
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 8 / 6
14,866
531
17,057
27,466
20,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
89
27
Kills
37
37
Deaths
28
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
BoS Hyqe
Awilix
11
5
6
2.8
W
Kuzenbo
CBK Davey
Kuzenbo
1
3
16
3
L
1
5
19
2.1
L
Fenrir
Dark Nyno
Fenrir
10
10
11
1.55
W
Guan Yu
Duelar
Guan Yu
3
7
17
1.64
L
Janus
Lippi_44
Janus
5
6
13
1.92
W
Medusa
19
5
7
4.5
L
Anhur
NTDiaz
Anhur
4
9
10
1
W
3
8
6
0.75
L
Sun Wukong
TheBrzerkeR
Sun Wukong
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,790
Damage
115,919
145,633
Taken
139,524
124,312
Mitigated
125,405
25,860
Healing
66,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BoS Hyqe
Awilix
15,884
6,270
0
6,352
21,670
12,035
4,525
6,391
14,975
0
102,826
W
Kuzenbo
CBK Davey
Kuzenbo
11,891
2,388
551
7,515
24,825
35,402
1,316
6,670
17,825
63,899
0
L
7,333
219
0
1,774
27,662
27,335
21
5,549
21,871
30,034
0
L
Fenrir
Dark Nyno
Fenrir
19,673
2,872
0
6,772
32,528
29,581
190
5,752
26,208
0
95,091
W
Guan Yu
Duelar
Guan Yu
25,783
5,784
2,491
11,585
39,898
45,316
1,996
6,901
32,791
7,001
80,342
L
Janus
Lippi_44
Janus
22,654
769
506
3,408
21,364
9,573
442
6,946
14,094
118,642
0
W
Medusa
45,304
30,423
0
12,952
25,665
12,531
2,953
5,042
20,533
0
189,298
L
Anhur
NTDiaz
Anhur
17,742
9,737
0
6,621
25,357
11,075
4,224
2,324
23,027
0
99,798
W
17,057
408
10,074
15,023
27,466
20,121
1,488
8,054
19,150
113,457
0
L
Sun Wukong
TheBrzerkeR
Sun Wukong
27,388
4,392
0
6,779
38,722
46,748
379
10,586
27,574
6,861
92,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
79,040
693
Minions Killed
701
0
Camps Cleared
0
2,541,931
Distance Traveled
2,636,711
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,716
561
146
5
0
547,028
3
W
Kuzenbo
14,333
512
72
3
0
537,425
8
L
Geb
13,026
465
32
1
0
605,958
14
L
Fenrir
14,240
509
123
4
0
507,175
5
W
Guan Yu
14,732
526
102
4
0
545,080
0
L
Janus
14,006
500
210
8
0
523,508
10
W
Medusa
19,393
693
195
7
0
483,428
4
L
Anhur
14,173
506
184
7
0
414,316
4
W
Hel
14,866
531
186
7
0
523,750
0
L
Sun Wukong
14,627
522
144
5
0
490,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role