Player Matchup

Olorun
Olorun
AlbatroOoz
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Hachiman
Hachiman
BruninXxT
Hachiman
Level 12
God Stats
5W - 6L
1,535 SR
Queue Stats
18W - 17L
1,430 Elo+
Party 2
Janus
Janus
Judas4
Janus
Level 29
God Stats
10W - 13L
1,487 SR
Queue Stats
31W - 32L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Procazt
Tsukuyomi
Level 28
God Stats
0W - 3L
1,312 SR
Queue Stats
111W - 88L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Xofani
Danzaburou
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,430 Elo+
Party 2
Team Averages
Level 17
1,467 SR
1,475 Elo+

VS

Team Averages
Level 41
1,423 SR
1,612 Elo+
Cthulhu
Cthulhu
Bruxodo71
Cthulhu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 18L
1,196 Elo+
Solo
Sol
Sol
PauPingano
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 22L
1,881 Elo+
Party 1
Apollo
Apollo
SigoInvictus
Apollo
Level 17
God Stats
3W - 0L
1,728 SR
Queue Stats
65W - 14L
1,942 Elo+
Party 1
Erlang Shen
Erlang Shen
Snagarson
Erlang Shen
Level 5
God Stats
1W - 3L
1,150 SR
Queue Stats
179W - 185L
1,292 Elo+
Solo
Ra
Ra
xLuN
Ra
Level 157
God Stats
3W - 3L
1,235 SR
Queue Stats
779W - 437L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlbatroOoz
Olorun
14
1 / 10 / 1
9,404
409
3,739
15,808
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
BruninXxT
Hachiman
14
2 / 8 / 5
9,139
397
7,214
13,485
5,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Judas4
Janus
17
6 / 9 / 3
11,475
499
11,077
17,200
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Procazt
Tsukuyomi
14
4 / 10 / 5
10,194
443
17,390
21,257
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Xofani
Danzaburou
15
3 / 8 / 4
10,321
449
10,552
15,607
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bruxodo71
Cthulhu
19
8 / 2 / 14
13,793
600
14,158
21,311
24,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 9
14,073
612
15,067
18,540
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
12 / 6 / 12
15,111
657
19,111
19,836
10,640
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Snagarson
Erlang Shen
19
5 / 5 / 4
13,109
570
7,544
14,171
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
xLuN
Ra
20
7 / 0 / 8
17,605
765
10,983
12,582
7,289
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
16
Kills
45
45
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlbatroOoz
Olorun
1
10
1
0.15
L
Hachiman
BruninXxT
Hachiman
2
8
5
0.56
W
Cthulhu
Bruxodo71
Cthulhu
8
2
14
7.5
L
Janus
Judas4
Janus
6
9
3
0.83
W
13
3
9
5.83
L
Tsukuyomi
Procazt
Tsukuyomi
4
10
5
0.65
W
Apollo
12
6
12
3
W
Erlang Shen
Snagarson
Erlang Shen
5
5
4
1.4
L
Danzaburou
Xofani
Danzaburou
3
8
4
0.63
W
Ra
xLuN
Ra
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
66,863
83,357
Taken
86,440
32,586
Mitigated
60,091
10,805
Healing
34,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlbatroOoz
Olorun
3,739
1,919
166
1,763
15,808
5,625
1,328
8,429
7,201
49,375
0
L
Hachiman
BruninXxT
Hachiman
7,214
4,406
0
1,090
13,485
5,203
719
7,033
6,452
0
30,675
W
Cthulhu
Bruxodo71
Cthulhu
14,158
1,074
0
4,289
21,311
24,191
385
5,263
15,602
56,040
0
L
Janus
Judas4
Janus
11,077
286
0
2,324
17,200
6,261
0
8,705
8,495
62,181
0
W
15,067
5,530
0
11,687
18,540
6,871
3,939
4,117
14,423
105,736
0
L
Tsukuyomi
Procazt
Tsukuyomi
17,390
5,667
0
2,772
21,257
8,421
0
6,833
14,388
0
50,088
W
Apollo
19,111
10,401
0
2,131
19,836
10,640
1,186
1,415
18,421
0
130,082
W
Erlang Shen
Snagarson
Erlang Shen
7,544
3,679
0
3,427
14,171
11,100
6,466
1,936
12,235
0
52,108
L
Danzaburou
Xofani
Danzaburou
10,552
4,531
0
2,690
15,607
7,076
933
8,994
6,613
0
57,735
W
Ra
xLuN
Ra
10,983
575
2,643
9,855
12,582
7,289
1,639
2,634
9,948
191,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
73,691
437
Minions Killed
790
0
Camps Cleared
0
1,880,047
Distance Traveled
2,235,360
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,404
409
100
4
0
329,687
2
L
Hachiman
9,139
397
63
3
0
415,909
4
W
Cthulhu
13,793
600
71
3
0
446,049
3
L
Janus
11,475
499
101
4
0
406,583
6
W
Sol
14,073
612
129
6
0
384,590
4
L
Tsukuyomi
10,194
443
78
3
0
334,087
1
W
Apollo
15,111
657
158
7
0
462,591
1
W
Erlang Shen
13,109
570
117
5
0
424,457
1
L
Danzaburou
10,321
449
95
4
0
393,781
2
W
Ra
17,605
765
315
14
0
517,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role