Player Matchup

Hun Batz
Hun Batz
And1Maier
Hun Batz
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 105L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
Luel3160
Sun Wukong
Level 46
God Stats
18W - 17L
1,500 SR
Queue Stats
359W - 351L
1,387 Elo+
Solo
Pele
Pele
Luisa244636
Pele
Level 29
God Stats
21W - 36L
1,410 SR
Queue Stats
66W - 108L
1,353 Elo+
Party 2
Nemesis
Nemesis
YuungHurn
Nemesis
Level 49
God Stats
18W - 20L
1,526 SR
Queue Stats
61W - 114L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
xTheFlexi
Danzaburou
Level 45
God Stats
41W - 69L
1,363 SR
Queue Stats
49W - 86L
1,302 Elo+
Party 2
Team Averages
Level 42
1,460 SR
1,329 Elo+

VS

Team Averages
Level 38
1,542 SR
1,468 Elo+
Freya
Freya
Le_Fynx
Freya
Level 64
God Stats
8W - 6L
1,709 SR
Queue Stats
370W - 364L
1,440 Elo+
Party 1
Skadi
Skadi
Niels_Iz_Da
Skadi
Level 24
God Stats
27W - 23L
1,503 SR
Queue Stats
286W - 297L
1,338 Elo+
Party 1
Bakasura
Bakasura
SaftigsterSebi
Bakasura
Level 15
God Stats
2W - 1L
1,788 SR
Queue Stats
2W - 4L
1,749 Elo+
Party 1
King Arthur
King Arthur
victoriacrew
King Arthur
Level 39
God Stats
8W - 11L
1,211 SR
Queue Stats
452W - 452L
1,356 Elo+
Solo
Yemoja
Yemoja
xlINero
Yemoja
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
359W - 408L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
And1Maier
Hun Batz
20
4 / 5 / 17
14,364
479
14,867
22,998
10,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Luel3160
Sun Wukong
16
2 / 11 / 4
12,053
402
12,700
22,496
18,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 4 / 7
13,269
442
4,921
15,505
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
YuungHurn
Nemesis
20
16 / 4 / 11
16,406
547
42,036
28,794
18,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
xTheFlexi
Danzaburou
20
10 / 9 / 10
15,153
505
17,702
27,346
11,933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Le_Fynx
Freya
19
10 / 10 / 3
14,068
469
25,570
31,310
14,800
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 9 / 2
14,700
490
14,698
20,050
7,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
2 / 5 / 8
13,487
450
7,795
22,839
12,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
victoriacrew
King Arthur
20
9 / 5 / 7
15,534
518
20,135
33,593
33,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
xlINero
Yemoja
18
3 / 5 / 5
13,052
435
9,758
22,751
26,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
34
Kills
33
33
Deaths
34
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
And1Maier
Hun Batz
4
5
17
2.5
L
Freya
Le_Fynx
Freya
10
10
3
1.15
W
Sun Wukong
Luel3160
Sun Wukong
2
11
4
0.36
W
2
4
7
1.38
L
9
9
2
1.11
L
Bakasura
2
5
8
1.2
W
Nemesis
YuungHurn
Nemesis
16
4
11
5.38
L
King Arthur
victoriacrew
King Arthur
9
5
7
2.5
W
Danzaburou
xTheFlexi
Danzaburou
10
9
10
1.67
L
Yemoja
xlINero
Yemoja
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,226
Damage
77,956
117,139
Taken
130,543
66,313
Mitigated
94,202
24,752
Healing
34,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
And1Maier
Hun Batz
14,867
5,426
0
1,743
22,998
10,873
1,421
8,837
14,161
0
71,926
L
Freya
Le_Fynx
Freya
25,570
8,817
0
9,334
31,310
14,800
312
0
31,310
94,513
0
W
Sun Wukong
Luel3160
Sun Wukong
12,700
2,285
0
1,085
22,496
18,684
2,021
3,841
18,305
0
60,629
W
4,921
495
0
3,277
15,505
6,507
1,723
3,253
12,042
0
69,835
L
14,698
6,662
0
2,050
20,050
7,043
686
0
20,050
0
82,696
L
Bakasura
7,795
4,391
0
7,248
22,839
12,341
0
0
22,839
0
101,657
W
Nemesis
YuungHurn
Nemesis
42,036
26,945
0
9,732
28,794
18,316
5,187
8,142
20,140
0
116,177
L
King Arthur
victoriacrew
King Arthur
20,135
1,409
170
9,272
33,593
33,399
1,052
0
33,593
0
89,174
W
Danzaburou
xTheFlexi
Danzaburou
17,702
8,161
0
8,915
27,346
11,933
3,282
11,255
15,937
0
72,862
L
Yemoja
xlINero
Yemoja
9,758
1,288
1,919
4,368
22,751
26,619
66
0
22,751
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,245
Gold Earned
70,841
505
Minions Killed
594
0
Camps Cleared
0
2,612,656
Distance Traveled
2,509,733
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,364
479
125
4
0
562,532
1
L
Freya
14,068
469
136
5
0
478,395
1
W
Sun Wukong
12,053
402
84
3
0
434,972
1
W
Pele
13,269
442
81
3
0
621,006
0
L
Skadi
14,700
490
118
4
0
451,194
2
L
Bakasura
13,487
450
151
5
0
621,968
2
W
Nemesis
16,406
547
139
5
0
592,616
0
L
King Arthur
15,534
518
145
5
0
474,236
0
W
Danzaburou
15,153
505
76
3
0
401,530
0
L
Yemoja
13,052
435
44
1
0
483,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role