Player Matchup

Sun Wukong
Sun Wukong
Daddy2016Dad
Sun Wukong
Level 89
God Stats
33W - 35L
1,577 SR
Queue Stats
358W - 390L
1,505 Elo+
Party 3
Yemoja
Yemoja
GodsFavCrackhead
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,654 Elo+
Party 3
Fenrir
Fenrir
XZyaLaterX
Fenrir
Level 19
God Stats
3W - 4L
1,503 SR
Queue Stats
41W - 41L
1,422 Elo+
Party 2
Izanami
Izanami
Z_Dub1995
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,368 Elo+
Party 2
Ah Puch
Ah Puch
whiteshadow_1000
Ah Puch
Level 122
God Stats
30W - 38L
1,564 SR
Queue Stats
847W - 800L
1,507 Elo+
Party 3
Team Averages
Level 72
1,529 SR
1,491 Elo+

VS

Team Averages
Level 95
1,548 SR
1,453 Elo+
Serqet
Serqet
D_bust_a_scrub45
Serqet
Level 111
God Stats
10W - 12L
1,573 SR
Queue Stats
548W - 533L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
FrostDaddyYmir1
Ao Kuang
Level 157
God Stats
2W - 2L
1,878 SR
Queue Stats
248W - 263L
1,474 Elo+
Party 1
Janus
Janus
Its_a_Sticc_Up
Janus
Level 25
God Stats
10W - 9L
1,531 SR
Queue Stats
47W - 56L
1,373 Elo+
Party 1
Terra
Terra
SideWASZthinker
Terra
Level 112
God Stats
9W - 12L
1,269 SR
Queue Stats
66W - 79L
1,454 Elo+
Party 1
Izanami
Izanami
buddica8
Izanami
Level 68
God Stats
9W - 15L
1,489 SR
Queue Stats
171W - 175L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddy2016Dad
Sun Wukong
18
4 / 6 / 5
12,268
472
14,822
24,716
21,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 8 / 5
9,956
383
8,001
16,224
11,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
XZyaLaterX
Fenrir
19
6 / 7 / 7
12,063
464
11,632
16,925
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Z_Dub1995
Izanami
14
1 / 10 / 5
9,366
360
10,491
16,854
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 5 / 3
13,584
522
32,586
17,648
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 9
13,285
511
9,094
23,880
10,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
8 / 6 / 4
14,510
558
18,832
30,899
24,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 5
11,859
456
7,362
16,989
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 20
13,232
509
9,117
21,934
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
buddica8
Izanami
20
21 / 2 / 6
15,996
615
31,554
20,977
9,501
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
22
Kills
36
36
Deaths
22
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Sun Wukong
Daddy2016Dad
Sun Wukong
4
6
5
1.08
W
Ao Kuang
8
6
4
1.67
L
1
8
5
0.44
W
2
7
5
0.64
W
3
3
20
4.33
L
Fenrir
XZyaLaterX
Fenrir
6
7
7
1.36
L
Izanami
Z_Dub1995
Izanami
1
10
5
0.35
W
Izanami
buddica8
Izanami
21
2
6
12
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,532
Damage
75,959
92,367
Taken
114,679
53,962
Mitigated
74,402
16,023
Healing
44,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,094
805
0
10,446
23,880
10,028
254
7,706
15,648
0
107,710
L
Sun Wukong
Daddy2016Dad
Sun Wukong
14,822
4,417
0
4,054
24,716
21,732
584
13,912
10,022
0
69,000
W
Ao Kuang
18,832
5,609
0
16,683
30,899
24,474
2,940
6,656
24,063
107,752
0
L
8,001
957
2,307
910
16,224
11,528
0
3,699
12,447
29,027
0
W
7,362
541
0
2,669
16,989
6,122
252
9,852
6,499
57,539
0
W
9,117
1,042
1,859
4,691
21,934
24,277
188
7,449
13,749
33,410
0
L
Fenrir
XZyaLaterX
Fenrir
11,632
2,459
0
3,665
16,925
8,326
0
6,446
10,090
0
68,313
L
Izanami
Z_Dub1995
Izanami
10,491
8,541
0
1,979
16,854
5,577
0
5,790
11,056
0
54,351
W
Izanami
buddica8
Izanami
31,554
17,695
0
8,027
20,977
9,501
5,491
9,620
10,533
0
120,777
L
32,586
268
0
3,108
17,648
6,799
0
5,028
11,430
102,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
68,882
522
Minions Killed
638
0
Camps Cleared
0
2,183,062
Distance Traveled
2,386,222
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,285
511
160
6
0
549,944
1
L
Sun Wukong
12,268
472
127
5
0
463,984
2
W
Ao Kuang
14,510
558
142
5
0
448,077
0
L
Yemoja
9,956
383
45
2
0
428,171
2
W
Janus
11,859
456
107
4
0
443,159
5
W
Terra
13,232
509
46
2
0
499,745
9
L
Fenrir
12,063
464
95
4
0
503,764
5
L
Izanami
9,366
360
89
3
0
376,628
0
W
Izanami
15,996
615
183
7
0
445,297
2
L
Ah Puch
13,584
522
166
6
0
410,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role