Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Guizacher15
Nemesis
Level 20
God Stats
0W - 2L
1,481 SR
Queue Stats
30W - 44L
1,408 Elo+
Solo
Ganesha
Ganesha
LSS310101
Ganesha
Level 20
God Stats
28W - 25L
1,474 SR
Queue Stats
448W - 509L
1,356 Elo+
Solo
King Arthur
King Arthur
lordotar00
King Arthur
Level 29
God Stats
2W - 7L
1,403 SR
Queue Stats
129W - 135L
1,477 Elo+
Solo
Anhur
Anhur
tobias06_m
Anhur
Level 27
God Stats
33W - 46L
1,353 SR
Queue Stats
860W - 924L
1,426 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,433 Elo+

VS

Team Averages
Level 21
1,620 SR
1,450 Elo+
Baba Yaga
Baba Yaga
BigShady_BR
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,433 Elo+
Solo
Zeus
Zeus
DuRaNt_Boss432
Zeus
Level 22
God Stats
14W - 21L
1,482 SR
Queue Stats
16W - 22L
1,407 Elo+
Party 1
Mulan
Mulan
THEJKILLER
Mulan
Level 27
God Stats
9W - 3L
1,792 SR
Queue Stats
119W - 114L
1,568 Elo+
Solo
Anhur
Anhur
Vitorino052
Anhur
Level 28
God Stats
9W - 6L
1,718 SR
Queue Stats
151W - 201L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
kiwicomcarne
Tsukuyomi
Level 26
God Stats
7W - 7L
1,607 SR
Queue Stats
18W - 21L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
15 / 4 / 2
11,566
578
13,991
13,334
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Guizacher15
Nemesis
13
0 / 6 / 1
8,067
403
663
13,024
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
LSS310101
Ganesha
15
0 / 3 / 13
9,727
486
7,755
19,551
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
lordotar00
King Arthur
5
0 / 2 / 0
6,003
300
1,021
3,334
970
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
17
4 / 6 / 5
10,170
509
7,297
14,366
6,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigShady_BR
Baba Yaga
16
2 / 4 / 1
9,771
489
4,703
10,518
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 2
11,143
557
10,928
7,466
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
17
4 / 4 / 9
10,962
548
15,470
15,325
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 3
9,790
490
5,961
13,256
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
kiwicomcarne
Tsukuyomi
17
6 / 3 / 2
10,554
528
6,231
15,512
5,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
19
Kills
20
21
Deaths
19
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
15
4
2
4
W
Baba Yaga
BigShady_BR
Baba Yaga
2
4
1
0.63
W
6
4
2
1.75
L
Nemesis
Guizacher15
Nemesis
0
6
1
0.08
L
Ganesha
LSS310101
Ganesha
0
3
13
2.17
W
Mulan
4
4
9
2.13
W
2
4
3
0.88
W
Tsukuyomi
kiwicomcarne
Tsukuyomi
6
3
2
2.33
L
King Arthur
lordotar00
King Arthur
0
2
0
0
L
Anhur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
43,293
63,609
Taken
62,077
36,340
Mitigated
31,087
9,654
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,991
1,033
299
3,168
13,334
5,762
0
5,756
7,220
62,633
0
W
Baba Yaga
BigShady_BR
Baba Yaga
4,703
487
0
4,212
10,518
4,022
840
3,055
7,303
61,542
0
W
10,928
771
0
600
7,466
2,027
1,424
4,639
2,647
44,772
0
L
Nemesis
Guizacher15
Nemesis
663
310
0
0
13,024
5,546
0
1,081
11,893
0
61,322
L
Ganesha
LSS310101
Ganesha
7,755
887
0
3,485
19,551
18,046
156
6,021
13,113
30,408
0
W
Mulan
15,470
2,482
0
5,640
15,325
15,535
3,052
4,641
10,526
502
56,227
W
5,961
1,581
246
5,029
13,256
3,955
0
4,567
8,589
0
55,739
W
Tsukuyomi
kiwicomcarne
Tsukuyomi
6,231
1,545
0
7,322
15,512
5,548
0
4,152
11,266
0
68,561
L
King Arthur
lordotar00
King Arthur
1,021
152
0
360
3,334
970
0
0
3,211
0
8,840
L
Anhur
7,297
4,533
0
2,342
14,366
6,016
1,841
2,447
11,573
0
54,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
52,220
380
Minions Killed
508
0
Camps Cleared
0
1,508,719
Distance Traveled
1,675,490
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,566
578
111
6
0
365,051
7
W
Baba Yaga
9,771
489
127
6
0
351,361
1
W
Zeus
11,143
557
94
5
0
319,190
0
L
Nemesis
8,067
403
95
5
0
345,203
0
L
Ganesha
9,727
486
18
1
0
375,371
0
W
Mulan
10,962
548
111
6
0
333,546
0
W
Anhur
9,790
490
71
4
0
294,803
2
W
Tsukuyomi
10,554
528
105
5
0
376,590
0
L
King Arthur
6,003
300
24
1
0
83,432
0
L
Anhur
10,170
509
132
7
0
339,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role