Player Matchup

Baron Samedi
Baron Samedi
InfernoDJ_
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 365L
1,337 Elo+
Solo
Neith
Neith
XxHockey50BoyxX
Neith
Level 23
God Stats
161W - 170L
1,450 SR
Queue Stats
217W - 257L
1,279 Elo+
Solo
Cerberus
Cerberus
eXoTic_JVT456
Cerberus
Level 48
God Stats
3W - 2L
1,519 SR
Queue Stats
79W - 118L
1,323 Elo+
Solo
Team Averages
Level 50
1,490 SR
1,313 Elo+

VS

Team Averages
Level 27
1,374 SR
1,199 Elo+
Danzaburou
Danzaburou
get yeeted
Danzaburou
Level 11
God Stats
6W - 12L
1,395 SR
Queue Stats
18W - 26L
1,178 Elo+
Party 1
Odin
Odin
iSchneidah
Odin
Level 23
God Stats
3W - 2L
1,245 SR
Queue Stats
15W - 17L
1,214 Elo+
Party 1
King Arthur
King Arthur
kinvarasz
King Arthur
Level 47
God Stats
7W - 8L
1,484 SR
Queue Stats
19W - 38L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfernoDJ_
Baron Samedi
10
2 / 1 / 8
7,299
730
6,102
4,876
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 9
7,704
770
8,998
6,539
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
eXoTic_JVT456
Cerberus
11
7 / 3 / 5
8,728
873
7,160
9,148
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
get yeeted
Danzaburou
9
1 / 4 / 2
6,636
664
6,226
8,419
2,544
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
6,656
666
3,020
9,075
4,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
kinvarasz
King Arthur
10
2 / 4 / 2
6,735
674
4,282
9,735
5,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
InfernoDJ_
Baron Samedi
2
1
8
6
W
3
0
9
7.5
W
Cerberus
eXoTic_JVT456
Cerberus
7
3
5
3.17
L
Danzaburou
get yeeted
Danzaburou
1
4
2
0.5
L
1
4
2
0.5
L
King Arthur
kinvarasz
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
13,528
20,563
Taken
27,229
15,192
Mitigated
12,646
9,164
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
InfernoDJ_
Baron Samedi
6,102
322
1,131
853
4,876
3,849
128
0
4,851
24,907
0
W
8,998
5,727
0
3,192
6,539
3,224
1,014
0
6,489
0
25,484
W
Cerberus
eXoTic_JVT456
Cerberus
7,160
337
485
3,503
9,148
8,119
78
29
8,894
20,693
0
L
Danzaburou
get yeeted
Danzaburou
6,226
2,420
0
1,560
8,419
2,544
0
3,436
4,983
0
22,916
L
3,020
1,344
0
1,200
9,075
4,802
0
5,080
3,995
0
17,838
L
King Arthur
kinvarasz
King Arthur
4,282
698
479
2,417
9,735
5,300
0
4,800
4,935
0
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
20,027
140
Minions Killed
82
0
Camps Cleared
0
485,459
Distance Traveled
504,904
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,299
730
42
4
0
169,551
1
W
Neith
7,704
770
48
5
0
142,877
0
W
Cerberus
8,728
873
50
5
0
173,031
3
L
Danzaburou
6,636
664
34
3
0
145,431
0
L
Odin
6,656
666
19
2
0
174,622
0
L
King Arthur
6,735
674
29
3
0
184,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role