Player Matchup

Loki
Loki
HahaRekt
Loki
Level 108
God Stats
7W - 4L
1,465 SR
Queue Stats
150W - 122L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
KillerQueen1800
Baron Samedi
Level 137
God Stats
8W - 13L
1,266 SR
Queue Stats
272W - 230L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
LiLXeno63
Sun Wukong
Level 48
God Stats
3W - 1L
1,461 SR
Queue Stats
272W - 233L
1,440 Elo+
Party 1
Hachiman
Hachiman
PackMaxster
Hachiman
Level 27
God Stats
6W - 3L
1,495 SR
Queue Stats
120W - 111L
1,447 Elo+
Party 1
Thoth
Thoth
dazmcginn13
Thoth
Level 33
God Stats
16W - 10L
1,371 SR
Queue Stats
250W - 226L
1,443 Elo+
Party 1
Team Averages
Level 71
1,411 SR
1,451 Elo+

VS

Team Averages
Level 62
1,537 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Auudry
Tsukuyomi
Level 109
God Stats
2W - 1L
1,537 SR
Queue Stats
40W - 35L
1,513 Elo+
Party 3
Scylla
Scylla
Flomoshion
Scylla
Level 18
God Stats
3W - 3L
1,831 SR
Queue Stats
33W - 23L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
Pro_fornite
Guan Yu
Level 15
God Stats
1W - 2L
1,306 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 2
Olorun
Olorun
XxJoSeTe-BaQu745
Olorun
Level 117
God Stats
1W - 3L
1,512 SR
Queue Stats
227W - 228L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 0 / 6
13,244
602
11,498
10,518
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
KillerQueen1800
Baron Samedi
17
8 / 3 / 16
11,515
523
16,288
16,533
13,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
LiLXeno63
Sun Wukong
18
5 / 3 / 9
12,893
586
12,520
18,107
12,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PackMaxster
Hachiman
18
5 / 0 / 13
11,935
543
14,953
12,122
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 0 / 12
13,528
615
17,936
7,812
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 8 / 1
10,079
458
9,169
19,812
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Auudry
Tsukuyomi
16
1 / 8 / 2
10,053
457
12,506
21,718
14,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Flomoshion
Scylla
15
0 / 8 / 1
9,249
420
3,695
16,702
5,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Pro_fornite
Guan Yu
11
0 / 6 / 1
7,998
364
2,398
15,766
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 10 / 0
8,664
394
8,485
23,386
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
40
Kills
6
6
Deaths
40
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
8
1
0.56
L
Tsukuyomi
Auudry
Tsukuyomi
1
8
2
0.25
L
Scylla
Flomoshion
Scylla
0
8
1
0.06
W
Loki
9
0
6
12
W
Baron Samedi
KillerQueen1800
Baron Samedi
8
3
16
5.33
W
Sun Wukong
LiLXeno63
Sun Wukong
5
3
9
3.17
W
Hachiman
PackMaxster
Hachiman
5
0
13
11.5
L
Guan Yu
Pro_fornite
Guan Yu
0
6
1
0.08
L
1
10
0
0.1
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,195
Damage
36,253
65,092
Taken
97,384
39,156
Mitigated
46,355
30,949
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,169
3,420
0
5,781
19,812
7,676
0
6,718
12,838
0
54,543
L
Tsukuyomi
Auudry
Tsukuyomi
12,506
2,425
0
4,924
21,718
14,483
0
4,710
16,900
0
72,423
L
Scylla
Flomoshion
Scylla
3,695
72
0
4,209
16,702
5,172
0
6,679
9,609
48,839
0
W
Loki
11,498
2,194
0
5,793
10,518
4,896
3,668
940
9,513
0
86,751
W
Baron Samedi
KillerQueen1800
Baron Samedi
16,288
2,499
2,905
6,208
16,533
13,371
1,336
4,068
12,435
67,527
0
W
Sun Wukong
LiLXeno63
Sun Wukong
12,520
1,962
0
6,413
18,107
12,429
1,061
1,027
17,040
0
72,667
W
Hachiman
PackMaxster
Hachiman
14,953
9,016
0
7,950
12,122
5,400
4,760
4,288
7,804
0
72,285
L
Guan Yu
Pro_fornite
Guan Yu
2,398
180
1,093
3,456
15,766
10,323
108
6,847
8,731
0
14,800
L
8,485
2,736
1,011
7,441
23,386
8,701
451
8,180
15,082
71,758
0
W
17,936
1,593
0
1,680
7,812
3,060
3,830
1,692
6,120
69,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
46,043
577
Minions Killed
477
0
Camps Cleared
0
2,112,612
Distance Traveled
1,758,364
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,079
458
86
4
0
396,950
4
L
Tsukuyomi
10,053
457
134
6
0
390,001
0
L
Scylla
9,249
420
113
5
0
375,253
0
W
Loki
13,244
602
150
7
0
507,730
7
W
Baron Samedi
11,515
523
72
3
0
371,093
2
W
Sun Wukong
12,893
586
127
6
0
429,219
0
W
Hachiman
11,935
543
125
6
0
356,119
0
L
Guan Yu
7,998
364
22
1
0
289,903
0
L
Olorun
8,664
394
122
6
0
306,257
0
W
Thoth
13,528
615
103
5
0
448,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role