Player Matchup

Thoth
Thoth
JahWasTaken
Thoth
Level 28
God Stats
12W - 8L
1,802 SR
Queue Stats
387W - 240L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 29
God Stats
73W - 38L
1,659 SR
Queue Stats
485W - 366L
1,704 Elo+
Party 1
Athena
Athena
StichZ26
Athena
Level 29
God Stats
21W - 15L
1,778 SR
Queue Stats
174W - 172L
1,615 Elo+
Solo
Cthulhu
Cthulhu
StormStrikr
Cthulhu
Level 29
God Stats
36W - 25L
1,869 SR
Queue Stats
85W - 58L
1,739 Elo+
Solo
Medusa
Medusa
native_951
Medusa
Level 28
God Stats
23W - 21L
1,574 SR
Queue Stats
215W - 223L
1,587 Elo+
Solo
Team Averages
Level 29
1,736 SR
1,674 Elo+

VS

Team Averages
Level 28
1,529 SR
1,527 Elo+
Hachiman
Hachiman
AliveLicense2
Hachiman
Level 17
God Stats
7W - 6L
1,775 SR
Queue Stats
156W - 218L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
Dymott_
Cthulhu
Level 29
God Stats
16W - 21L
1,579 SR
Queue Stats
437W - 465L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
Edeen43
Sun Wukong
Level 27
God Stats
0W - 3L
1,290 SR
Queue Stats
142W - 168L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
SolarLEONIDAS
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 181L
1,486 Elo+
Party 2
Anubis
Anubis
konoDIOda4228
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,911
691
4,333
2,091
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Shikanorii
Tsukuyomi
11
6 / 1 / 2
6,440
644
3,678
4,753
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
StichZ26
Athena
10
6 / 0 / 9
6,611
661
5,405
5,231
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
StormStrikr
Cthulhu
11
4 / 0 / 0
6,210
621
4,551
7,206
6,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
native_951
Medusa
10
4 / 0 / 9
5,966
597
6,620
4,784
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AliveLicense2
Hachiman
6
0 / 7 / 0
4,181
418
1,701
6,656
1,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Dymott_
Cthulhu
6
0 / 5 / 0
4,149
415
2,505
8,453
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Edeen43
Sun Wukong
9
0 / 2 / 0
4,928
493
2,408
6,736
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 0
4,641
464
1,192
7,094
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
4,412
441
1,051
7,269
3,271
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
25
Kills
0
1
Deaths
25
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AliveLicense2
Hachiman
0
7
0
0
L
Cthulhu
Dymott_
Cthulhu
0
5
0
0
L
Sun Wukong
Edeen43
Sun Wukong
0
2
0
0
W
5
0
2
6
W
Tsukuyomi
Shikanorii
Tsukuyomi
6
1
2
7
L
0
4
0
0
W
Athena
StichZ26
Athena
6
0
9
10.5
W
Cthulhu
StormStrikr
Cthulhu
4
0
0
4
L
0
7
0
0
W
Medusa
native_951
Medusa
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
8,857
24,065
Taken
36,208
12,928
Mitigated
13,513
9,831
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AliveLicense2
Hachiman
1,701
999
0
685
6,656
1,356
280
2,138
4,476
0
11,402
L
Cthulhu
Dymott_
Cthulhu
2,505
553
0
833
8,453
3,379
52
2,620
5,833
11,915
0
L
Sun Wukong
Edeen43
Sun Wukong
2,408
202
0
2,849
6,736
3,427
0
4,504
2,232
0
22,976
W
4,333
474
0
743
2,091
546
338
688
1,403
43,133
0
W
Tsukuyomi
Shikanorii
Tsukuyomi
3,678
884
0
2,405
4,753
1,753
0
315
4,438
0
35,846
L
1,192
629
0
2,096
7,094
2,080
0
1,549
5,519
0
19,870
W
Athena
StichZ26
Athena
5,405
1,454
0
1,289
5,231
2,686
0
1,244
3,962
20,849
0
W
Cthulhu
StormStrikr
Cthulhu
4,551
917
223
2,984
7,206
6,479
321
0
6,876
30,144
0
L
1,051
183
0
1,071
7,269
3,271
0
3,080
3,859
17,632
0
W
Medusa
native_951
Medusa
6,620
2,867
0
2,187
4,784
1,464
638
1,309
3,475
0
25,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
22,311
311
Minions Killed
165
0
Camps Cleared
0
1,002,215
Distance Traveled
903,646
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,181
418
20
2
0
157,694
0
L
Cthulhu
4,149
415
17
2
0
197,140
4
L
Sun Wukong
4,928
493
51
5
0
202,595
0
W
Thoth
6,911
691
95
10
0
185,606
5
W
Tsukuyomi
6,440
644
56
6
0
238,607
1
L
Ne Zha
4,641
464
47
5
0
192,978
1
W
Athena
6,611
661
42
4
0
238,352
3
W
Cthulhu
6,210
621
73
7
0
173,883
0
L
Anubis
4,412
441
30
3
0
153,239
0
W
Medusa
5,966
597
45
5
0
165,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role