Player Matchup

Nemesis
Nemesis
Badwarmax
Nemesis
Level 29
God Stats
4W - 7L
1,274 SR
Queue Stats
766W - 801L
1,397 Elo+
Solo
Anubis
Anubis
GoldenBulldogz
Anubis
Level 17
God Stats
14W - 12L
1,513 SR
Queue Stats
23W - 19L
1,498 Elo+
Party 2
Olorun
Olorun
littlehomiemusk6
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 1
Hercules
Hercules
unholy_beau
Hercules
Level 35
God Stats
7W - 9L
1,395 SR
Queue Stats
151W - 185L
1,371 Elo+
Party 1
Sobek
Sobek
xPzx-Remix
Sobek
Level 22
God Stats
6W - 4L
1,532 SR
Queue Stats
18W - 16L
1,516 Elo+
Party 2
Team Averages
Level 24
1,443 SR
1,440 Elo+

VS

Team Averages
Level 13
1,533 SR
1,421 Elo+
Agni
Agni
DANZlk36
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,334 Elo+
Solo
Hou Yi
Hou Yi
Gaming33659
Hou Yi
Level 14
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Hunndezohn
Bakasura
Level 14
God Stats
11W - 6L
1,735 SR
Queue Stats
62W - 44L
1,498 Elo+
Solo
Izanami
Izanami
Light_btw
Izanami
Level 28
God Stats
68W - 46L
1,712 SR
Queue Stats
240W - 188L
1,589 Elo+
Solo
Yemoja
Yemoja
l3unnyHoops
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badwarmax
Nemesis
15
6 / 1 / 6
9,398
587
7,914
9,959
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 1 / 6
9,441
590
12,891
6,069
3,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 4
9,373
586
10,341
13,519
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
unholy_beau
Hercules
13
2 / 2 / 0
8,019
501
3,642
8,307
2,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
13
7 / 0 / 10
8,796
550
5,039
12,577
11,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 12 / 0
5,729
358
1,906
10,530
2,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
1 / 7 / 1
6,762
423
6,474
11,216
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Hunndezohn
Bakasura
15
2 / 1 / 1
8,731
546
4,992
10,540
4,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Light_btw
Izanami
13
6 / 4 / 3
8,466
529
11,428
13,276
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
9
1 / 7 / 5
6,389
399
2,934
10,807
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
31
Kills
10
10
Deaths
31
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Badwarmax
Nemesis
6
1
6
9
L
Agni
0
12
0
0
L
Hou Yi
1
7
1
0.21
W
11
1
6
14
L
Bakasura
Hunndezohn
Bakasura
2
1
1
2.5
L
Izanami
Light_btw
Izanami
6
4
3
1.88
L
Yemoja
1
7
5
0.5
W
5
6
4
1.17
W
Hercules
unholy_beau
Hercules
2
2
0
1
W
Sobek
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
27,734
50,431
Taken
56,369
27,150
Mitigated
17,222
14,269
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Badwarmax
Nemesis
7,914
5,364
0
1,096
9,959
4,883
1,449
702
9,227
0
64,907
L
Agni
1,906
190
0
453
10,530
2,048
397
7,314
3,214
15,051
0
L
Hou Yi
6,474
3,102
0
683
11,216
3,359
1,008
4,494
6,652
0
28,338
W
12,891
323
330
2,483
6,069
3,309
940
1,094
4,813
43,732
0
L
Bakasura
Hunndezohn
Bakasura
4,992
4,410
0
3,064
10,540
4,523
1,870
1,554
8,872
0
40,297
L
Izanami
Light_btw
Izanami
11,428
8,265
513
4,929
13,276
3,904
694
6,712
6,224
0
56,866
L
Yemoja
2,934
844
759
253
10,807
3,388
85
7,515
3,136
9,774
0
W
10,341
3,336
223
4,866
13,519
4,476
4,418
547
12,795
58,526
0
W
Hercules
unholy_beau
Hercules
3,642
495
48
1,764
8,307
2,775
1,357
43
7,910
0
36,187
W
Sobek
5,039
211
708
2,751
12,577
11,707
215
2,454
10,123
14,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
36,077
370
Minions Killed
291
0
Camps Cleared
0
1,396,327
Distance Traveled
1,316,926
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,398
587
110
7
0
347,257
3
L
Agni
5,729
358
27
2
0
246,700
0
L
Hou Yi
6,762
423
47
3
0
232,709
2
W
Anubis
9,441
590
66
4
0
210,310
0
L
Bakasura
8,731
546
112
7
0
305,842
1
L
Izanami
8,466
529
91
6
0
276,006
3
L
Yemoja
6,389
399
14
1
0
255,669
1
W
Olorun
9,373
586
101
6
0
246,437
3
W
Hercules
8,019
501
77
5
0
254,290
0
W
Sobek
8,796
550
16
1
0
338,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role