Player Matchup

Merlin
Merlin
DaHosk
Merlin
Level 29
God Stats
10W - 8L
1,239 SR
Queue Stats
314W - 290L
1,489 Elo+
Solo
Neith
Neith
base1994qw
Neith
Level 5
God Stats
10W - 7L
1,500 SR
Queue Stats
25W - 32L
1,303 Elo+
Solo
Vulcan
Vulcan
cesarloboccm
Vulcan
Level 6
God Stats
19W - 19L
1,434 SR
Queue Stats
111W - 115L
1,387 Elo+
Solo
Nemesis
Nemesis
kostaskord77
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
petros69zel
Kuzenbo
Level 17
God Stats
3W - 2L
1,785 SR
Queue Stats
35W - 30L
1,476 Elo+
Party 2
Team Averages
Level 15
1,492 SR
1,431 Elo+

VS

Team Averages
Level 7
1,461 SR
1,408 Elo+
Baron Samedi
Baron Samedi
EGOR313414514
Baron Samedi
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ICe40rus
Tsukuyomi
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Artemis
Artemis
Odamita
Artemis
Level 14
God Stats
1W - 2L
1,715 SR
Queue Stats
473W - 494L
1,687 Elo+
Party 3
Ares
Ares
SignEd1366
Ares
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 207L
1,500 Elo+
Party 3
Nemesis
Nemesis
Tartalletka
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaHosk
Merlin
17
8 / 1 / 2
10,064
592
9,352
5,612
2,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
5 / 2 / 3
7,911
465
6,574
7,863
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
16
6 / 0 / 2
10,181
599
7,608
4,112
1,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
kostaskord77
Nemesis
12
1 / 3 / 6
7,951
468
6,268
9,500
3,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
petros69zel
Kuzenbo
13
4 / 2 / 10
8,792
517
5,606
13,743
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EGOR313414514
Baron Samedi
10
0 / 4 / 2
6,249
368
2,396
9,720
2,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ICe40rus
Tsukuyomi
10
4 / 5 / 1
7,246
426
4,218
10,256
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Odamita
Artemis
13
1 / 5 / 3
7,688
452
9,357
9,197
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 2
6,776
399
3,708
11,736
7,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tartalletka
Nemesis
11
2 / 7 / 3
7,010
412
4,763
10,443
3,251
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
8
8
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
DaHosk
Merlin
8
1
2
9
L
Baron Samedi
EGOR313414514
Baron Samedi
0
4
2
0.25
L
Tsukuyomi
ICe40rus
Tsukuyomi
4
5
1
0.9
L
Artemis
Odamita
Artemis
1
5
3
0.5
L
1
4
2
0.5
L
Nemesis
Tartalletka
Nemesis
2
7
3
0.5
W
Neith
5
2
3
3.25
W
Vulcan
6
0
2
7
W
Nemesis
kostaskord77
Nemesis
1
3
6
1.33
W
Kuzenbo
petros69zel
Kuzenbo
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,408
Damage
24,442
40,830
Taken
51,352
22,481
Mitigated
20,897
9,254
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DaHosk
Merlin
9,352
597
0
254
5,612
2,120
0
1,823
3,789
66,554
0
L
Baron Samedi
EGOR313414514
Baron Samedi
2,396
233
159
2,668
9,720
2,789
234
6,182
3,538
20,517
0
L
Tsukuyomi
ICe40rus
Tsukuyomi
4,218
1,806
0
2,809
10,256
2,897
106
3,091
7,165
0
30,757
L
Artemis
Odamita
Artemis
9,357
4,327
0
920
9,197
4,260
883
1,954
7,243
0
52,961
L
3,708
614
392
1,297
11,736
7,700
85
5,481
6,255
18,847
0
L
Nemesis
Tartalletka
Nemesis
4,763
1,933
0
912
10,443
3,251
159
5,858
4,585
0
23,907
W
Neith
6,574
2,497
183
2,952
7,863
2,500
156
731
7,132
0
30,470
W
Vulcan
7,608
4,277
0
1,340
4,112
1,470
2,075
148
3,964
63,663
0
W
Nemesis
kostaskord77
Nemesis
6,268
3,339
0
255
9,500
3,386
0
1,003
8,497
0
45,302
W
Kuzenbo
petros69zel
Kuzenbo
5,606
2,064
0
4,270
13,743
13,005
0
2,399
11,344
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
34,969
389
Minions Killed
276
0
Camps Cleared
0
1,471,551
Distance Traveled
1,450,126
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,064
592
111
7
0
307,435
8
L
Baron Samedi
6,249
368
36
2
0
271,594
1
L
Tsukuyomi
7,246
426
55
3
0
289,981
1
L
Artemis
7,688
452
116
7
0
259,224
0
L
Ares
6,776
399
31
2
0
294,025
0
L
Nemesis
7,010
412
38
2
0
335,302
1
W
Neith
7,911
465
48
3
0
241,570
4
W
Vulcan
10,181
599
128
8
0
313,924
0
W
Nemesis
7,951
468
69
4
0
304,406
2
W
Kuzenbo
8,792
517
33
2
0
304,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role