Player Matchup

Artio
Artio
Platinum III
Asap Nvstyy
Artio
Platinum III
Level 127
God Stats
19W - 15L
1,846 SR
Queue Stats
251W - 248L
1,804 MMR
Party 1
Thanatos
Thanatos
Platinum IV
ImTheWae
Thanatos
Platinum IV
Level 80
God Stats
1W - 3L
1,344 SR
Queue Stats
93W - 66L
1,862 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
Luvmasheen559
Cernunnos
Platinum IV
Level 157
God Stats
5W - 7L
1,954 SR
Queue Stats
246W - 229L
1,770 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Spirit_RG
The Morrigan
Platinum V
Level 106
God Stats
27W - 39L
1,491 SR
Queue Stats
344W - 330L
1,809 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
elBelcebuu
Cu Chulainn
Platinum II
Level 129
God Stats
6W - 6L
1,661 SR
Queue Stats
76W - 68L
1,931 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,659 SR
1,836 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,588 SR
1,837 MMR
Ymir
Ymir
Platinum IV
Fallenlegend0827
Ymir
Platinum IV
Level 101
God Stats
21W - 9L
1,845 SR
Queue Stats
187W - 179L
1,784 MMR
Solo
Tiamat
Tiamat
Diamond IV
ViralKing007
Tiamat
Diamond IV
Level 157
God Stats
23W - 18L
1,622 SR
Queue Stats
250W - 238L
2,066 MMR
Solo
Cthulhu
Cthulhu
Platinum II
franko-626
Cthulhu
Platinum II
Level 121
God Stats
14W - 11L
1,495 SR
Queue Stats
238W - 237L
1,867 MMR
Solo
Loki
Loki
Gold I
jungle_or_troll_
Loki
Gold I
Level 88
God Stats
1W - 1L
1,298 SR
Queue Stats
40W - 31L
1,726 MMR
Solo
Cupid
Cupid
Platinum III
oralsword
Cupid
Platinum III
Level 100
God Stats
65W - 52L
1,681 SR
Queue Stats
136W - 119L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 8
9,931
432
4,766
23,188
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
ImTheWae
Thanatos
18
7 / 9 / 2
12,208
531
11,970
22,893
11,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Luvmasheen559
Cernunnos
18
2 / 6 / 4
11,922
518
13,163
18,770
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Spirit_RG
The Morrigan
16
3 / 8 / 5
11,453
498
11,870
11,235
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
elBelcebuu
Cu Chulainn
18
0 / 6 / 2
11,563
503
10,452
19,189
16,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouSetTsukuyomiAthenaPersephone

VS

Bans
Guan YuScyllaApolloJanusHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 18
12,506
544
13,390
19,938
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
19
7 / 2 / 14
13,104
570
16,778
16,438
16,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
franko-626
Cthulhu
19
5 / 2 / 17
12,928
562
16,467
25,140
28,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 3 / 11
14,096
613
13,339
13,721
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
oralsword
Cupid
20
11 / 4 / 6
14,293
621
14,837
18,968
7,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
12
Kills
36
36
Deaths
13
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
W
4
2
18
6.5
L
Thanatos
ImTheWae
Thanatos
7
9
2
0.89
L
Cernunnos
Luvmasheen559
Cernunnos
2
6
4
0.67
L
The Morrigan
Spirit_RG
The Morrigan
3
8
5
0.69
W
Tiamat
7
2
14
7
L
Cu Chulainn
elBelcebuu
Cu Chulainn
0
6
2
0.17
W
Cthulhu
franko-626
Cthulhu
5
2
17
6.75
W
9
3
11
4.83
W
Cupid
oralsword
Cupid
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,221
Damage
74,811
95,275
Taken
94,205
61,524
Mitigated
74,919
24,871
Healing
42,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
296
1,351
6,127
23,188
20,662
0
14,784
8,304
23,088
0
W
13,390
3,942
0
6,431
19,938
15,704
667
5,578
14,180
42,929
0
L
Thanatos
ImTheWae
Thanatos
11,970
4,823
0
10,675
22,893
11,417
0
7,030
15,813
0
77,249
L
Cernunnos
Luvmasheen559
Cernunnos
13,163
6,050
0
2,943
18,770
8,540
354
7,960
10,610
0
93,211
L
The Morrigan
Spirit_RG
The Morrigan
11,870
823
0
1,261
11,235
4,414
0
6,136
4,996
64,105
935
W
Tiamat
16,778
2,414
341
9,147
16,438
16,253
1,398
4,986
11,022
85,682
0
L
Cu Chulainn
elBelcebuu
Cu Chulainn
10,452
2,183
0
2,514
19,189
16,491
0
10,505
8,252
0
76,256
W
Cthulhu
franko-626
Cthulhu
16,467
1,434
1,590
8,876
25,140
28,028
557
3,481
21,208
85,719
0
W
13,339
4,464
0
4,634
13,721
7,764
1,725
1,946
11,693
0
93,035
W
Cupid
oralsword
Cupid
14,837
11,232
392
10,923
18,968
7,170
4,261
1,808
17,109
0
123,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,077
Gold Earned
66,927
568
Minions Killed
586
0
Camps Cleared
0
1,998,729
Distance Traveled
2,286,209
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,931
432
25
1
0
385,661
7
W
Ymir
12,506
544
35
2
0
436,776
6
L
Thanatos
12,208
531
118
5
0
415,785
4
L
Cernunnos
11,922
518
155
7
0
382,176
6
L
The Morrigan
11,453
498
112
5
0
400,764
4
W
Tiamat
13,104
570
139
6
0
452,963
5
L
Cu Chulainn
11,563
503
158
7
0
414,343
2
W
Cthulhu
12,928
562
126
5
0
492,905
7
W
Loki
14,096
613
132
6
0
474,146
3
W
Cupid
14,293
621
154
7
0
429,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role