Player Matchup

Anubis
Anubis
ClaminTime
Anubis
Level 100
God Stats
29W - 17L
1,604 SR
Queue Stats
265W - 252L
1,500 Elo+
Party 2
Athena
Athena
MmrSystemSucks
Athena
Level 86
God Stats
0W - 2L
1,390 SR
Queue Stats
50W - 51L
1,450 Elo+
Party 3
Osiris
Osiris
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Osiris
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 2
Fenrir
Fenrir
dragonlord23456
Fenrir
Level 87
God Stats
7W - 7L
1,758 SR
Queue Stats
211W - 201L
1,528 Elo+
Party 2
Apollo
Apollo
necroscope918
Apollo
Level 18
God Stats
47W - 44L
1,625 SR
Queue Stats
176W - 169L
1,645 Elo+
Party 3
Team Averages
Level 60
1,568 SR
1,520 Elo+

VS

Team Averages
Level 94
1,620 SR
1,582 Elo+
Sobek
Sobek
AwakenBleach2456
Sobek
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 288L
1,407 Elo+
Solo
Chernobog
Chernobog
R3AP3R-Regen
Chernobog
Level 113
God Stats
4W - 2L
1,700 SR
Queue Stats
451W - 359L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
cs-murf
Sylvanus
Level 22
God Stats
1W - 1L
1,378 SR
Queue Stats
39W - 17L
1,687 Elo+
Party 1
Fenrir
Fenrir
herobrin721
Fenrir
Level 147
God Stats
9W - 4L
1,751 SR
Queue Stats
717W - 595L
1,603 Elo+
Party 1
Ra
Ra
joseftroche30
Ra
Level 82
God Stats
4W - 1L
1,772 SR
Queue Stats
309W - 241L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClaminTime
Anubis
10
2 / 4 / 0
6,023
548
2,402
6,360
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,796
527
3,786
8,617
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
8
0 / 3 / 0
4,807
437
3,142
6,862
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 4 / 0
5,233
476
3,132
8,192
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 0
5,707
519
5,414
7,114
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,878
534
3,179
9,395
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
R3AP3R-Regen
Chernobog
10
1 / 0 / 1
5,664
515
6,970
5,897
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
cs-murf
Sylvanus
12
4 / 0 / 5
7,076
643
5,782
7,291
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
12
6 / 0 / 3
6,992
636
3,943
5,038
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
6,482
589
4,718
3,939
1,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Anubis
ClaminTime
Anubis
2
4
0
0.5
L
0
1
1
0.5
W
Chernobog
R3AP3R-Regen
Chernobog
1
0
1
1.5
L
Osiris
0
3
0
0
W
Sylvanus
cs-murf
Sylvanus
4
0
5
6.5
L
0
4
0
0
W
Fenrir
6
0
3
7.5
W
1
2
3
1.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
24,592
37,145
Taken
31,560
13,671
Mitigated
14,080
10,487
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,179
211
0
4,135
9,395
4,740
0
1,684
7,711
15,989
0
L
Anubis
ClaminTime
Anubis
2,402
81
0
1,537
6,360
2,882
495
4,783
1,577
31,526
0
L
3,786
987
0
2,745
8,617
3,212
0
2,513
6,104
23,158
0
W
Chernobog
R3AP3R-Regen
Chernobog
6,970
4,966
0
3,437
5,897
1,665
0
1,421
4,476
0
37,336
L
Osiris
3,142
1,143
0
30
6,862
3,298
0
3,496
3,366
0
18,160
W
Sylvanus
cs-murf
Sylvanus
5,782
2,014
340
4,714
7,291
4,267
422
258
7,033
30,302
4,796
L
3,132
1,335
0
1,318
8,192
2,418
0
1,548
6,644
0
32,910
W
Fenrir
3,943
1,133
0
3,068
5,038
1,787
0
195
4,843
0
39,019
W
4,718
658
281
1,017
3,939
1,621
230
2,630
1,309
39,187
0
L
5,414
3,541
0
4,857
7,114
1,861
0
961
6,153
0
35,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
32,092
286
Minions Killed
342
0
Camps Cleared
0
1,023,747
Distance Traveled
1,102,563
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,878
534
23
2
0
227,282
5
L
Anubis
6,023
548
69
6
0
184,767
2
L
Athena
5,796
527
31
3
0
240,206
2
W
Chernobog
5,664
515
82
7
0
195,917
1
L
Osiris
4,807
437
36
3
0
185,297
0
W
Sylvanus
7,076
643
78
7
0
194,376
0
L
Fenrir
5,233
476
66
6
0
227,661
1
W
Fenrir
6,992
636
85
8
0
273,399
4
W
Ra
6,482
589
74
7
0
211,589
1
L
Apollo
5,707
519
84
8
0
185,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role