Player Matchup

Cerberus
Cerberus
FoskOne
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,352 Elo+
Solo
Sol
Sol
LoSsst86
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 1
Anhur
Anhur
ShadyXF
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,383 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,400 Elo+

VS

Team Averages
Level 98
1,500 SR
1,493 Elo+
Bellona
Bellona
BigMadGuy
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DarkDestroyr
Agni
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 102L
1,478 Elo+
Solo
Nemesis
Nemesis
SERDRI6
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FoskOne
Cerberus
18
4 / 10 / 10
14,894
709
7,304
26,473
24,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 10 / 9
13,773
656
15,001
17,687
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ShadyXF
Anhur
19
9 / 8 / 7
16,255
774
24,710
21,486
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigMadGuy
Bellona
16
7 / 5 / 18
13,598
648
13,934
20,534
15,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 5 / 19
13,976
666
22,522
14,313
5,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SERDRI6
Nemesis
18
14 / 6 / 14
15,173
723
22,480
24,643
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
16
Kills
28
28
Deaths
16
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigMadGuy
Bellona
7
5
18
3.2
L
7
5
19
3.3
W
Cerberus
FoskOne
Cerberus
4
10
10
0.9
W
3
10
9
0.75
L
Nemesis
SERDRI6
Nemesis
14
6
14
3.5
W
Anhur
ShadyXF
Anhur
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
58,936
65,646
Taken
59,490
37,794
Mitigated
33,817
11,284
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigMadGuy
Bellona
13,934
3,145
0
3,125
20,534
15,333
1,150
6,933
13,601
0
36,813
L
22,522
576
1,187
1,566
14,313
5,346
789
4,817
9,496
61,790
0
W
Cerberus
FoskOne
Cerberus
7,304
666
0
3,491
26,473
24,594
53
9,354
17,119
27,806
0
W
15,001
3,223
0
4,723
17,687
5,722
1,243
6,652
11,035
46,802
0
L
Nemesis
SERDRI6
Nemesis
22,480
8,984
0
4,770
24,643
13,138
166
10,655
13,988
0
79,474
W
Anhur
ShadyXF
Anhur
24,710
12,444
0
3,070
21,486
7,478
1,365
6,551
14,935
0
93,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
42,747
198
Minions Killed
193
0
Camps Cleared
0
990,000
Distance Traveled
1,127,349
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,598
648
46
2
0
368,744
1
L
Agni
13,976
666
70
3
0
360,285
3
W
Cerberus
14,894
709
44
2
0
340,943
3
W
Sol
13,773
656
51
2
0
322,257
4
L
Nemesis
15,173
723
77
4
0
398,320
1
W
Anhur
16,255
774
103
5
0
326,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role