Player Matchup

Discordia
Discordia
DiEgOfercri
Discordia
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 141L
1,402 Elo+
Party 2
Cerberus
Cerberus
GooseDaWeirdo
Cerberus
Level 88
God Stats
7W - 7L
1,462 SR
Queue Stats
158W - 173L
1,447 Elo+
Party 3
Horus
Horus
HipsterJ3sus
Horus
Level 87
God Stats
18W - 8L
1,650 SR
Queue Stats
116W - 132L
1,462 Elo+
Party 3
Apollo
Apollo
Ruben_vkr14
Apollo
Level 68
God Stats
3W - 2L
1,803 SR
Queue Stats
204W - 206L
1,435 Elo+
Party 2
Ares
Ares
Tommelhood
Ares
Level 18
God Stats
9W - 4L
1,518 SR
Queue Stats
29W - 46L
1,243 Elo+
Party 3
Team Averages
Level 59
1,587 SR
1,398 Elo+

VS

Team Averages
Level 68
1,359 SR
1,397 Elo+
Ares
Ares
Docid
Ares
Level 144
God Stats
1W - 4L
1,291 SR
Queue Stats
20W - 22L
1,434 Elo+
Party 1
Anhur
Anhur
Erwin_Boy1998
Anhur
Level 26
God Stats
25W - 33L
1,173 SR
Queue Stats
308W - 319L
1,297 Elo+
Party 1
Chaac
Chaac
Graaape
Chaac
Level 23
God Stats
4W - 10L
1,232 SR
Queue Stats
116W - 120L
1,423 Elo+
Party 4
Thanatos
Thanatos
Jacharon
Thanatos
Level 100
God Stats
8W - 6L
1,390 SR
Queue Stats
126W - 118L
1,483 Elo+
Party 4
Vulcan
Vulcan
Sindicat_cronvo
Vulcan
Level 48
God Stats
0W - 1L
1,712 SR
Queue Stats
21W - 32L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiEgOfercri
Discordia
16
2 / 5 / 2
9,339
549
8,788
10,110
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
GooseDaWeirdo
Cerberus
15
6 / 5 / 7
9,553
562
9,214
16,079
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 5
10,310
606
9,314
13,189
8,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
16
4 / 3 / 3
9,762
574
9,845
11,229
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 0
7,638
449
3,220
14,245
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Docid
Ares
15
4 / 2 / 8
9,056
533
9,365
16,366
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 3 / 5
8,339
491
7,434
8,437
3,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Graaape
Chaac
15
2 / 4 / 2
8,502
500
8,399
13,750
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Jacharon
Thanatos
16
6 / 3 / 7
10,053
591
15,669
14,099
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 4 / 0
7,484
440
4,863
7,452
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
21
21
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
DiEgOfercri
Discordia
2
5
2
0.6
L
Ares
Docid
Ares
4
2
8
4
L
5
3
5
2.5
W
Cerberus
GooseDaWeirdo
Cerberus
6
5
7
1.9
L
Chaac
Graaape
Chaac
2
4
2
0.75
W
3
2
5
2.75
L
Thanatos
Jacharon
Thanatos
6
3
7
3.17
W
Apollo
4
3
3
1.83
L
4
4
0
1
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
45,730
64,852
Taken
60,104
31,495
Mitigated
38,127
21,353
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DiEgOfercri
Discordia
8,788
731
0
2,360
10,110
3,165
57
4,016
5,836
61,220
0
L
Ares
Docid
Ares
9,365
534
0
2,434
16,366
13,187
196
6,373
9,735
31,340
0
L
7,434
3,656
0
1,512
8,437
3,153
378
1,876
6,519
0
41,055
W
Cerberus
GooseDaWeirdo
Cerberus
9,214
576
0
6,670
16,079
5,400
1,060
3,308
12,642
45,416
0
L
Chaac
Graaape
Chaac
8,399
1,284
0
4,512
13,750
13,961
58
2,982
10,682
0
43,397
W
9,314
4,750
430
6,794
13,189
8,733
1,864
642
12,072
0
65,164
L
Thanatos
Jacharon
Thanatos
15,669
4,922
0
12,930
14,099
5,621
0
3,092
10,887
0
61,450
W
Apollo
9,845
5,673
0
3,099
11,229
4,749
66
2,524
8,705
0
69,265
L
4,863
931
0
2,259
7,452
2,205
378
5,985
1,059
28,983
0
W
3,220
637
436
1,564
14,245
9,448
174
3,426
10,819
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
43,434
486
Minions Killed
336
0
Camps Cleared
0
1,566,703
Distance Traveled
1,527,886
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,339
549
115
7
0
336,300
3
L
Ares
9,056
533
31
2
0
359,528
5
L
Anhur
8,339
491
76
4
0
278,372
0
W
Cerberus
9,553
562
91
5
0
324,397
1
L
Chaac
8,502
500
83
5
0
328,906
8
W
Horus
10,310
606
131
8
0
323,873
0
L
Thanatos
10,053
591
96
6
0
357,005
9
W
Apollo
9,762
574
122
7
0
303,530
4
L
Vulcan
7,484
440
50
3
0
204,075
2
W
Ares
7,638
449
27
2
0
278,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role