Player Matchup

Sylvanus
Sylvanus
Platinum III
Ariik21
Sylvanus
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 194L
1,689 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Kappaccinno
The Morrigan
Gold IV
Level 128
God Stats
23W - 13L
1,831 SR
Queue Stats
47W - 30L
1,727 MMR
Solo
Fenrir
Fenrir
Gold III
McSaac
Fenrir
Gold III
Level 144
God Stats
13W - 7L
1,701 SR
Queue Stats
63W - 62L
1,519 MMR
Party 1
Izanami
Izanami
Platinum V
SamTR
Izanami
Platinum V
Level 146
God Stats
19W - 16L
1,619 SR
Queue Stats
319W - 310L
1,681 MMR
Solo
Guan Yu
Guan Yu
Platinum II
videoty97
Guan Yu
Platinum II
Level 139
God Stats
9W - 14L
1,494 SR
Queue Stats
241W - 228L
1,894 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,629 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,530 SR
1,670 MMR
Eset
Eset
Platinum V
AidosShalom
Eset
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold I
Elevene
Thoth
Gold I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 206L
1,716 MMR
Solo
Apollo
Apollo
Platinum V
Onarimy
Apollo
Platinum V
Level 86
God Stats
6W - 6L
1,452 SR
Queue Stats
76W - 75L
1,724 MMR
Solo
Thanatos
Thanatos
Platinum IV
UnkleBunklesTTV
Thanatos
Platinum IV
Level 129
God Stats
18W - 19L
1,569 SR
Queue Stats
463W - 452L
1,721 MMR
Solo
Ganesha
Ganesha
Platinum IV
lPerfectionz
Ganesha
Platinum IV
Level 139
God Stats
6W - 4L
1,626 SR
Queue Stats
217W - 191L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ariik21
Sylvanus
13
1 / 4 / 5
8,045
383
8,877
15,182
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Kappaccinno
The Morrigan
19
5 / 3 / 4
11,564
551
13,745
7,620
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
McSaac
Fenrir
15
2 / 7 / 4
9,587
457
4,428
17,591
9,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SamTR
Izanami
18
2 / 3 / 2
11,356
541
12,219
15,911
5,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
videoty97
Guan Yu
17
3 / 3 / 3
10,398
495
9,337
17,372
16,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
TiamatSetTsukuyomiAthenaScylla

VS

Bans
DanzaburouSobekJanusYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
12,493
595
11,743
11,847
9,362
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Elevene
Thoth
18
3 / 3 / 6
11,540
550
10,627
10,757
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Onarimy
Apollo
20
6 / 1 / 5
12,962
617
11,620
15,213
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
18
5 / 4 / 10
11,501
548
11,194
14,807
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
lPerfectionz
Ganesha
14
0 / 4 / 14
9,667
460
6,470
19,440
19,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
20
20
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Sylvanus
Ariik21
Sylvanus
1
4
5
0.88
W
Thoth
Elevene
Thoth
3
3
6
2
L
The Morrigan
Kappaccinno
The Morrigan
5
3
4
2.33
L
Fenrir
McSaac
Fenrir
2
7
4
0.57
W
Apollo
Onarimy
Apollo
6
1
5
8.5
L
Izanami
SamTR
Izanami
2
3
2
1
W
Thanatos
5
4
10
2.5
W
Ganesha
lPerfectionz
Ganesha
0
4
14
1.75
L
Guan Yu
videoty97
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
51,654
73,676
Taken
72,064
45,874
Mitigated
45,357
26,425
Healing
38,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,743
2,286
1,542
7,245
11,847
9,362
0
2,154
9,693
90,369
0
L
Sylvanus
Ariik21
Sylvanus
8,877
2,546
680
3,760
15,182
10,528
0
8,876
6,111
23,457
3,060
W
Thoth
Elevene
Thoth
10,627
0
299
1,493
10,757
3,416
0
4,021
6,736
85,528
0
L
The Morrigan
Kappaccinno
The Morrigan
13,745
2,255
0
1,367
7,620
3,151
0
1,621
5,750
111,683
6,350
L
Fenrir
McSaac
Fenrir
4,428
506
0
4,795
17,591
9,925
22
5,286
12,159
0
55,632
W
Apollo
Onarimy
Apollo
11,620
6,749
0
9,606
15,213
6,369
4,161
3,691
11,522
0
112,156
L
Izanami
SamTR
Izanami
12,219
7,306
0
8,305
15,911
5,401
1,201
4,259
11,576
0
106,511
W
Thanatos
11,194
2,448
0
13,390
14,807
6,678
0
4,381
10,426
0
74,377
W
Ganesha
lPerfectionz
Ganesha
6,470
775
0
4,789
19,440
19,532
152
6,902
12,524
23,877
0
L
Guan Yu
videoty97
Guan Yu
9,337
1,454
1,044
6,474
17,372
16,869
0
8,370
8,947
0
67,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
58,163
682
Minions Killed
693
0
Camps Cleared
0
2,025,324
Distance Traveled
2,072,656
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,493
595
190
9
0
378,392
11
L
Sylvanus
8,045
383
44
2
0
420,435
4
W
Thoth
11,540
550
164
8
0
428,876
11
L
The Morrigan
11,564
551
199
9
0
389,420
3
L
Fenrir
9,587
457
98
5
0
435,332
4
W
Apollo
12,962
617
224
11
0
391,662
9
L
Izanami
11,356
541
198
9
0
362,008
7
W
Thanatos
11,501
548
110
5
0
447,598
5
W
Ganesha
9,667
460
5
0
0
426,128
5
L
Guan Yu
10,398
495
143
7
0
418,129
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role