Player Matchup

Hel
Hel
CainBlood22
Hel
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
144W - 141L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
DARIUSDENOXUS
Kukulkan
Level 25
God Stats
0W - 3L
1,223 SR
Queue Stats
17W - 23L
1,201 Elo+
Solo
Bellona
Bellona
Ethan222222469
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Solo
Bastet
Bastet
Maine58
Bastet
Level 27
God Stats
13W - 11L
1,283 SR
Queue Stats
140W - 153L
1,276 Elo+
Solo
King Arthur
King Arthur
Yaiden71
King Arthur
Level 17
God Stats
27W - 20L
1,428 SR
Queue Stats
67W - 63L
1,273 Elo+
Party 1
Team Averages
Level 20
1,387 SR
1,219 Elo+

VS

Team Averages
Level 17
1,442 SR
1,325 Elo+
Chaac
Chaac
Alphamax-_-
Chaac
Level 29
God Stats
5W - 7L
1,230 SR
Queue Stats
70W - 101L
1,251 Elo+
Solo
Medusa
Medusa
BeM_BoLaDo_4Y20_
Medusa
Level 11
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 4L
1,276 Elo+
Solo
Cerberus
Cerberus
SanteeSmoker
Cerberus
Level 5
God Stats
1W - 0L
1,494 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
bat-ted
Sun Wukong
Level 25
God Stats
7W - 12L
1,260 SR
Queue Stats
60W - 67L
1,208 Elo+
Solo
Kukulkan
Kukulkan
millwallJj
Kukulkan
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
111W - 136L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 13
13,985
999
17,787
23,332
14,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
DARIUSDENOXUS
Kukulkan
20
9 / 0 / 11
16,357
1,168
31,506
7,750
3,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 11 / 3
11,060
790
3,200
18,971
12,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Maine58
Bastet
19
5 / 7 / 9
14,090
1,006
18,589
17,774
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Yaiden71
King Arthur
20
2 / 18 / 15
13,383
956
23,108
33,594
25,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 19
15,090
1,078
30,621
21,310
23,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 6 / 23
14,506
1,036
21,485
18,927
11,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SanteeSmoker
Cerberus
20
7 / 6 / 27
14,407
1,029
14,060
27,071
18,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
bat-ted
Sun Wukong
20
18 / 2 / 16
14,856
1,061
21,601
22,414
11,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
millwallJj
Kukulkan
20
0 / 2 / 19
12,652
904
3,381
8,371
4,235

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
150
20
Kills
46
46
Deaths
20
51
Assists
104
Player
Kills
Deaths
Assists
KDA
W
14
4
19
5.88
W
7
6
23
3.08
L
4
10
13
1.05
L
Kukulkan
DARIUSDENOXUS
Kukulkan
9
0
11
14.5
L
0
11
3
0.14
L
Bastet
Maine58
Bastet
5
7
9
1.36
W
Cerberus
SanteeSmoker
Cerberus
7
6
27
3.42
L
King Arthur
Yaiden71
King Arthur
2
18
15
0.53
W
Sun Wukong
bat-ted
Sun Wukong
18
2
16
13
W
Kukulkan
millwallJj
Kukulkan
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,190
Damage
91,148
101,421
Taken
98,093
66,084
Mitigated
69,348
15,342
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,621
7,903
0
5,137
21,310
23,873
0
9,710
11,373
0
50,982
W
21,485
11,380
0
1,872
18,927
11,266
0
9,458
9,364
419
41,891
L
17,787
2,504
7,054
5,791
23,332
14,879
0
5,329
18,003
33,506
0
L
Kukulkan
DARIUSDENOXUS
Kukulkan
31,506
3,067
606
673
7,750
3,509
0
2,101
5,649
82,832
0
L
3,200
1,303
0
426
18,971
12,927
0
2,199
16,772
0
16,077
L
Bastet
Maine58
Bastet
18,589
5,500
0
792
17,774
9,397
0
2,552
15,222
0
37,724
W
Cerberus
SanteeSmoker
Cerberus
14,060
1,506
0
6,257
27,071
18,120
0
16,576
10,293
47,448
0
L
King Arthur
Yaiden71
King Arthur
23,108
3,191
0
0
33,594
25,372
0
5,679
27,915
0
45,030
W
Sun Wukong
bat-ted
Sun Wukong
21,601
9,890
111
1,206
22,414
11,854
0
10,992
11,297
0
26,866
W
Kukulkan
millwallJj
Kukulkan
3,381
186
0
0
8,371
4,235
0
2,557
5,739
23,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,875
Gold Earned
71,511
273
Minions Killed
275
4
Camps Cleared
2
1,250,182
Distance Traveled
1,024,566
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,090
1,078
67
5
0
202,674
0
W
Medusa
14,506
1,036
50
4
2
181,983
0
L
Hel
13,985
999
43
3
0
262,747
0
L
Kukulkan
16,357
1,168
119
9
0
247,344
1
L
Bellona
11,060
790
23
2
2
209,214
4
L
Bastet
14,090
1,006
48
3
2
286,452
1
W
Cerberus
14,407
1,029
108
8
0
227,356
0
L
King Arthur
13,383
956
40
3
0
244,425
2
W
Sun Wukong
14,856
1,061
18
1
0
230,885
2
W
Kukulkan
12,652
904
32
2
0
181,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role