Player Matchup

Nemesis
Nemesis
Te_Hapua
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,143 Elo+
Party 1
Skadi
Skadi
derongott
Skadi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,143 Elo+
Party 1
Izanami
Izanami
mauz444
Izanami
Level 15
God Stats
5W - 9L
1,358 SR
Queue Stats
22W - 23L
1,392 Elo+
Solo
Athena
Athena
nico_nigel
Athena
Level 29
God Stats
3W - 5L
1,358 SR
Queue Stats
173W - 206L
1,394 Elo+
Solo
Bellona
Bellona
theundertaker59
Bellona
Level 7
God Stats
11W - 29L
1,500 SR
Queue Stats
395W - 419L
1,415 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,297 Elo+

VS

Team Averages
Level 13
1,349 SR
1,253 Elo+
Neith
Neith
Cats_95
Neith
Level 18
God Stats
15W - 21L
1,373 SR
Queue Stats
30W - 39L
1,354 Elo+
Solo
Guan Yu
Guan Yu
Proudp4070
Guan Yu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 308L
1,155 Elo+
Party 2
Tiamat
Tiamat
TCSavv
Tiamat
Level 14
God Stats
3W - 9L
1,112 SR
Queue Stats
11W - 23L
1,227 Elo+
Solo
Yemoja
Yemoja
Tashaxox
Yemoja
Level 5
God Stats
4W - 2L
1,261 SR
Queue Stats
288W - 328L
1,155 Elo+
Party 2
Ra
Ra
hugosg88
Ra
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 43L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Te_Hapua
Nemesis
17
3 / 7 / 2
11,096
925
10,564
21,372
8,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
derongott
Skadi
17
2 / 11 / 3
11,031
919
16,996
21,662
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
mauz444
Izanami
16
0 / 1 / 4
10,109
842
6,711
6,495
2,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
nico_nigel
Athena
17
0 / 6 / 3
10,427
869
1,985
18,584
17,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 14 / 3
10,748
896
9,454
30,373
22,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cats_95
Neith
20
14 / 0 / 22
14,133
1,178
31,957
7,418
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Proudp4070
Guan Yu
19
8 / 1 / 18
12,476
1,040
11,946
15,014
19,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
TCSavv
Tiamat
20
8 / 0 / 24
12,886
1,074
17,924
9,554
9,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Tashaxox
Yemoja
18
0 / 1 / 23
12,147
1,012
3,620
7,051
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 5 / 18
12,212
1,018
20,379
11,007
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
144
7
Kills
39
39
Deaths
7
15
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Neith
Cats_95
Neith
14
0
22
25
W
Guan Yu
Proudp4070
Guan Yu
8
1
18
17
W
Tiamat
TCSavv
Tiamat
8
0
24
20
W
Yemoja
Tashaxox
Yemoja
0
1
23
11.5
L
Nemesis
Te_Hapua
Nemesis
3
7
2
0.57
L
Skadi
derongott
Skadi
2
11
3
0.32
W
9
5
18
3.6
L
Izanami
mauz444
Izanami
0
1
4
2
L
Athena
nico_nigel
Athena
0
6
3
0.25
L
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
85,826
98,486
Taken
50,044
57,924
Mitigated
46,635
2,812
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cats_95
Neith
31,957
14,991
0
1,330
7,418
3,773
0
94
7,324
0
61,022
W
Guan Yu
Proudp4070
Guan Yu
11,946
2,958
2,706
3,118
15,014
19,760
0
558
14,456
0
22,603
W
Tiamat
TCSavv
Tiamat
17,924
1,528
0
2,359
9,554
9,716
0
0
9,554
43,405
0
W
Yemoja
Tashaxox
Yemoja
3,620
1,408
3,702
1,431
7,051
8,464
0
1,120
5,931
11,355
0
L
Nemesis
Te_Hapua
Nemesis
10,564
3,437
0
501
21,372
8,486
0
10,961
10,105
0
28,855
L
Skadi
derongott
Skadi
16,996
6,448
0
879
21,662
6,723
0
8,571
12,919
0
43,250
W
20,379
3,015
1,055
1,167
11,007
4,922
0
213
10,794
32,291
0
L
Izanami
mauz444
Izanami
6,711
3,367
0
0
6,495
2,380
0
2,225
4,232
0
23,066
L
Athena
nico_nigel
Athena
1,985
325
0
0
18,584
17,858
0
6,790
11,608
30,305
0
L
9,454
4,443
0
1,432
30,373
22,477
0
12,358
17,699
0
22,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
63,854
213
Minions Killed
234
4
Camps Cleared
3
1,091,582
Distance Traveled
1,083,891
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,133
1,178
75
6
2
213,079
0
W
Guan Yu
12,476
1,040
29
2
0
241,753
0
W
Tiamat
12,886
1,074
60
5
0
243,236
2
W
Yemoja
12,147
1,012
26
2
0
190,459
3
L
Nemesis
11,096
925
45
4
3
251,663
1
L
Skadi
11,031
919
54
5
1
218,620
0
W
Ra
12,212
1,018
44
4
1
195,364
0
L
Izanami
10,109
842
33
3
0
201,014
0
L
Athena
10,427
869
60
5
0
234,186
0
L
Bellona
10,748
896
21
2
0
186,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role