Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Beer__Daehmir
Achilles
Level 129
God Stats
71W - 54L
1,650 SR
Queue Stats
1,301W - 1,177L
1,655 Elo+
Solo
Scylla
Scylla
Simplylonely
Scylla
Level 155
God Stats
1W - 1L
1,917 SR
Queue Stats
60W - 43L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
aMADKlD
Tsukuyomi
Level 159
God Stats
13W - 9L
1,609 SR
Queue Stats
178W - 149L
1,631 Elo+
Solo
Bastet
Bastet
ihotfirei
Bastet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,635 SR
1,535 Elo+

VS

Team Averages
Level 135
1,613 SR
1,612 Elo+
Osiris
Osiris
BuiIdZz
Osiris
Level 160
God Stats
10W - 6L
1,925 SR
Queue Stats
409W - 324L
1,668 Elo+
Solo
Athena
Athena
Mf Eggshell
Athena
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
92W - 76L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
ScumbagKenn
Zhong Kui
Level 132
God Stats
7W - 13L
1,549 SR
Queue Stats
475W - 429L
1,686 Elo+
Solo
Mercury
Mercury
TFCSX
Mercury
Level 115
God Stats
3W - 7L
1,592 SR
Queue Stats
202W - 202L
1,579 Elo+
Solo
Izanami
Izanami
TheGodOfZoom
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 310L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 4
6,705
516
4,337
8,575
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Beer__Daehmir
Achilles
13
1 / 2 / 2
6,806
524
7,121
11,408
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
13
2 / 0 / 2
7,509
578
4,008
3,506
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
aMADKlD
Tsukuyomi
13
5 / 2 / 3
8,508
654
7,349
7,079
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
ihotfirei
Bastet
12
2 / 1 / 3
7,035
541
3,555
8,634
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BuiIdZz
Osiris
13
2 / 2 / 0
7,640
588
9,058
11,246
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
10
1 / 2 / 2
6,596
507
3,137
7,871
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ScumbagKenn
Zhong Kui
13
3 / 1 / 0
7,520
578
9,033
6,416
4,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
TFCSX
Mercury
12
0 / 2 / 1
6,808
524
1,861
8,647
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TheGodOfZoom
Izanami
7
0 / 4 / 1
5,502
423
1,720
5,157
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
6
6
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
W
Achilles
Beer__Daehmir
Achilles
1
2
2
1
L
Osiris
BuiIdZz
Osiris
2
2
0
1
L
Athena
1
2
2
1
L
Zhong Kui
ScumbagKenn
Zhong Kui
3
1
0
3
W
Scylla
2
0
2
3
L
Mercury
TFCSX
Mercury
0
2
1
0.25
L
Izanami
TheGodOfZoom
Izanami
0
4
1
0.13
W
Tsukuyomi
aMADKlD
Tsukuyomi
5
2
3
3.25
W
Bastet
ihotfirei
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
24,809
39,202
Taken
39,337
19,561
Mitigated
19,972
14,816
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,337
1,096
750
1,868
8,575
4,887
0
6,060
2,515
16,196
0
W
Achilles
Beer__Daehmir
Achilles
7,121
2,517
0
5,132
11,408
8,070
322
0
11,408
0
36,319
L
Osiris
BuiIdZz
Osiris
9,058
4,061
0
5,986
11,246
9,014
214
115
10,727
0
49,833
L
Athena
3,137
520
0
1,456
7,871
2,631
0
3,331
4,434
16,610
0
L
Zhong Kui
ScumbagKenn
Zhong Kui
9,033
1,091
0
3,504
6,416
4,246
0
2,520
3,810
54,020
0
W
Scylla
4,008
508
0
1,620
3,506
1,128
0
1,563
1,943
50,764
0
L
Mercury
TFCSX
Mercury
1,861
778
0
489
8,647
2,706
0
1,394
7,221
0
49,605
L
Izanami
TheGodOfZoom
Izanami
1,720
839
0
525
5,157
1,375
0
761
4,396
0
21,581
W
Tsukuyomi
aMADKlD
Tsukuyomi
7,349
3,032
0
918
7,079
2,532
343
2,417
4,662
0
53,324
W
Bastet
ihotfirei
Bastet
3,555
1,218
0
4,528
8,634
2,944
165
2,130
6,504
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
34,066
364
Minions Killed
373
0
Camps Cleared
0
1,307,732
Distance Traveled
1,183,489
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,705
516
11
1
0
221,089
5
W
Achilles
6,806
524
63
5
0
256,338
2
L
Osiris
7,640
588
99
8
0
246,068
5
L
Athena
6,596
507
28
2
0
263,885
2
L
Zhong Kui
7,520
578
104
8
0
230,959
4
W
Scylla
7,509
578
114
9
0
260,086
6
L
Mercury
6,808
524
101
8
0
288,175
1
L
Izanami
5,502
423
41
3
0
154,402
1
W
Tsukuyomi
8,508
654
102
8
0
277,300
4
W
Bastet
7,035
541
74
6
0
292,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role